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SUPPORT TOPIC File Information

  • Submitted: Oct 10 2017 02:16 PM
  • Last Updated: Sep 12 2025 05:49 AM
  • File Size: 21.7MB
  • Views: 27620
  • Downloads: 9,264
  • Author(s): jpsalas
  • Manufacturer: Bally
  • Year: 1979
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 07 May 2025 Download Future Spa (Bally 1979) 5.5.4

Download Future Spa (Bally 1979) 6.0.0

* * * * * 68 Votes



Screenshots
Based on the Bally table from 1979.
The table is based on my VP9 table, but I have enhanced some of the graphics. Still the playfield is not a complete redraw, but it is nicer than the old one :)
Remember to press F6 to set some defaults.
 
The table is a wide body. I have set up the FS settings so it looks nice in my monitor, but feel free to post other settings you may feel works better. In 1.0.1 the settings are the ones suggested by hauntfreaks.

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.4 Updated 07.05.2025
  • - New Apron graphics by kiwi.
  • 5.5.3 Updated 06.05.2025
  • - New high resolution playfield and plastics by hauntfreaks.
  • - New metal textures.
  • - New apron light.
  • 5.5.2 Updated 02.05.2025
  • - Fixed diverter properties. The properties are now more like a metal. It was more bouncy before, like a normal flipper, this is rubber.
  • 5.5.1 Updated 01.05.2025
  • - Fixed invisible gates. Thanks robertms for finding the bug,
  • 5.5.0 Updated 12.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • - Updated for VPX8 (adjusted reflections, equirectangular ball, linked flashers to lights, incandescent lights)
  • - Updated physics to my Rev3. Including physics materials, flipper code and slingshot shapes.
  • - Updated LUT images and display system, 10 darker shades and 10 warmer shades.
  • - some graphical changes (playfield mesh with holes, metal wall guides, lights warmer)
  • - added a screenshot for scutters file explorer handler
  • 4.3.0 Updated 08.12.2023
  • - Slowed down the table
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • 4.0.0 Updated 28.9.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • - Added SSF sound commands.
  • 1.0.1 Updated 14.10.2017
  • - a few script fixes by arngrim.
  • - increased bumper strength, as suggested by StrangeLeo72
  • - changed FS settings, as suggested by hauntfreaks
  • - made the "shoot again" light more orange.
  • 1.0.0 Released 10.10.2017


Screenshots

Screenshots


Grazieeee Juan Pablo!

Muchas Gracias, Amigazo!!!!! Te quiero!!!!! jajaja

Amazing! Thank you JP :D

Coooool, very good work !!!!!!! ;) ;) ;) ;) as usual ;) ;) ;) ;)

10,9 mb. Amazing.

Super Work chinese.gif

Merci !

iMuchos gracias para ti Juan Pablo! :D

I am a happy owner of this machine.
You did an awesome job!

Another one of my teenage favorites brought back to perfection. Thanks JP!

Nice work, Thanks!


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