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Submitter
SUPPORT TOPIC File Information
- Submitted: Nov 11 2016 09:31 AM
- Last Updated: Sep 30 2017 06:49 AM
- File Size: 207.44MB
- Views: 44875
- Downloads: 12,695
-
Author(s):
Shoopity
Hauntfreaks
nFozzy
ICPJuggla
Clark Kent - Manufacturer: Bally
- Year: 1996
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Unspecified
Previous Versions
Download Scared Stiff (Bally 1996) 1.31
47 Votes
Bally Scared Stiff VP10 VPX 1996
This table requires the the latest VP10.4 Beta
Get it here: www.vpforums.org/index.php?showtopic=27063&page=1
You can change the GI in-game by hitting the Right magnasave while holding down the left magnasave
The dancing boogiemen feature must be toggled on in the ROM. It's Feature Adjustment 32.
STUTTERING ON OLDER VIDEO CARDS: please consider utilizing 'max texture dimensions' in the video options
-this table utilizes an 8K(!) Playfield and may overload your ram as a result!
Original VP10 table by Shoopity with elements from Dozer316’s mod of JPSalas’s table
Revived by Hauntfreaks with scripting by nFozzy and additional work by ICPJuggla and Arngrim. Flupper1 gratefully provided the ramp textures. Some resources from LoadedWeapon, and sounds from Knorr.
Huge thanks to everyone involved!
Get it here: www.vpforums.org/index.php?showtopic=27063&page=1
You can change the GI in-game by hitting the Right magnasave while holding down the left magnasave
The dancing boogiemen feature must be toggled on in the ROM. It's Feature Adjustment 32.
STUTTERING ON OLDER VIDEO CARDS: please consider utilizing 'max texture dimensions' in the video options
-this table utilizes an 8K(!) Playfield and may overload your ram as a result!
Original VP10 table by Shoopity with elements from Dozer316’s mod of JPSalas’s table
Revived by Hauntfreaks with scripting by nFozzy and additional work by ICPJuggla and Arngrim. Flupper1 gratefully provided the ramp textures. Some resources from LoadedWeapon, and sounds from Knorr.
Huge thanks to everyone involved!
What's New in Version 1.31 (See full changelog)
- Version 1.31
- Replaced a few light images with better quality ones
- soundFX pass with new gain (LVL function should work better now)
- Added animated scorecard (Press R in-game to bring up the rules)
- Version 1.3
- Optimization
- New GI in 4 flavors: Soft White, Cool White, White, and Colorized
- New Boogiemen
- New sounds, (please use the 10.4 beta!) new physics
- Added (limited) Support for pre-production roms with the kickback
- -The aux light board isn't emulated properly, so crate and deadhead LEDs are not working atm.
- -these roms have very early code and therefore simplified game rules.
- Bugfixed Single Screen Fullscreen support
- Version 1.2
- Rescripted and redone flash lamps, some other visual fixes and physics fixes, and a few new sound effects from Knorr and Clark Kent. Fixed a script error and the sticky drain. Script updates now use "-1" timers, make sure you have the latest VP10.2 beta
- Version 1.1
- This update comes courtesy of Clark Kent, who provided a better playfield scan and new physics. Thanks
- -New 4K playfield image and inserts. A few other visual additions and tweaks
- -New physics from Clark Kent
- -Updated the script with the latest DOF settings. If you get DOF errors, please get the latest controller.vbs
- -Reduced script latency a bit
Screenshots
wheres the rom?I keep getting error 404.
With all the warnings I was afraid it would run choppy on my machine but it's smooth. Plays great. Maybe a bit too red for my taste but I guess it's close to real machine with external light dimmed. Very nice wall reflection from the lamps:)
One question: Is it possible to scale down spider award section? I'm using desktop with quite X scaling and parts of the wheel is obstructed by the table. I was able to move it but then it goes off screen:(
Thanks
Great table. Thanks!
I've always loved this table, and this version of it plays great. A big thankyou to everyone involved in the making of this.
thank's for your job!
I play with a single vertical screen, how can I see the spider?
solved thanks
Hey there.
Just a minor problem I am having with Scared Stiff by nFozzy. When I insert a coin, Elvira says, "Oh yeah." The voice sounds like it is in the background - kinda quiet.
I raised the volume of the table with End, 8 and 9 abd it worked on the table when I start, but no on the insert coin voice. I tried audio options on the vpx manager, but there was no listing of this sound file, just the mechanics. I tried to find something in the script, but couldn't find anything.
Again no big deal, just was wondering if anyone else noticed this and if they had a fix.
Thank you.
Anyone know how to fix the audio? My table sounds are waaaaay louder than the music and voice overs and just about drown them out. Can not figure out how to balance out the sounds.
Great Job. I have just one monitor in portrait mode. Is there a trick to get the backglass wheel somehow into the corner on the same screen?
Thanks in andvance.
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Just downloaded the table and noticed there was a typo in the ROM link. Here's the fixed URL: http://www.vpforums....s&showfile=1207