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  • Submitted: Nov 11 2016 09:31 AM
  • Last Updated: Sep 30 2017 06:49 AM
  • File Size: 207.44MB
  • Views: 44875
  • Downloads: 12,695
  • Author(s): Shoopity
    Hauntfreaks
    nFozzy
    ICPJuggla
    Clark Kent
  • Manufacturer: Bally
  • Year: 1996
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Unspecified

Previous Versions

  • 02 Dec 2016 Download Scared Stiff (Bally 1996) 1.2
  • 17 Nov 2016 Download Scared Stiff (Bally 1996) 1.1
  • 11 Nov 2016 Download Scared Stiff (Bally 1996) 1.0

Download Scared Stiff (Bally 1996) 1.31

* * * * * 47 Votes
Bally Scared Stiff VP10 VPX 1996



Screenshots
This table requires the the latest VP10.4 Beta
Get it here: www.vpforums.org/index.php?showtopic=27063&page=1
 
You can change the GI in-game by hitting the Right magnasave while holding down the left magnasave
The dancing boogiemen feature must be toggled on in the ROM. It's Feature Adjustment 32.
STUTTERING ON OLDER VIDEO CARDS: please consider utilizing 'max texture dimensions' in the video options
-this table utilizes an 8K(!) Playfield and may overload your ram as a result!
 
Original VP10 table by Shoopity with elements from Dozer316’s mod of JPSalas’s table
Revived by Hauntfreaks with scripting by nFozzy and additional work by ICPJuggla and Arngrim. Flupper1 gratefully provided the ramp textures.  Some resources from LoadedWeapon, and sounds from Knorr.
 
Huge thanks  to everyone involved!

What's New in Version 1.31 (See full changelog)

  • Version 1.31
  • Replaced a few light images with better quality ones
  • soundFX pass with new gain (LVL function should work better now)
  • Added animated scorecard (Press R in-game to bring up the rules)
  • Version 1.3
  • Optimization
  • New GI in 4 flavors: Soft White, Cool White, White, and Colorized
  • New Boogiemen
  • New sounds, (please use the 10.4 beta!) new physics
  • Added (limited) Support for pre-production roms with the kickback
  • -The aux light board isn't emulated properly, so crate and deadhead LEDs are not working atm.
  • -these roms have very early code and therefore simplified game rules.
  • Bugfixed Single Screen Fullscreen support
  • Version 1.2
  • Rescripted and redone flash lamps, some other visual fixes and physics fixes, and a few new sound effects from Knorr and Clark Kent. Fixed a script error and the sticky drain. Script updates now use "-1" timers, make sure you have the latest VP10.2 beta
  • Version 1.1
  • This update comes courtesy of Clark Kent, who provided a better playfield scan and new physics. Thanks
  • -New 4K playfield image and inserts. A few other visual additions and tweaks
  • -New physics from Clark Kent
  • -Updated the script with the latest DOF settings. If you get DOF errors, please get the latest controller.vbs
  • -Reduced script latency a bit


Screenshots

Screenshots


  SOLVED UPDATE........................ Changed line 441 - 455 from SolModCallback to SolCallback.........Now loading fine.[/quote] Works great now, thanks.

ROM  (

ROM  (

ROM  (

Excellent, Looks and plays great

Tried both roms S_01, SS_15, FX sound like ball rolling is there, but Elvira speech and all the other sound stuff is gone??

Does anyone know a solution??

To adjust volume hit "end" and adjust volume with "8" and "9".

 

I'm having issues with the DMD. There's a black debug frame below it. I tried uncommenting showdmd, but that just made the DMD massive. I just want a normal sized dmd.

Also, the link to the Rom is gone.

To adjust volume hit "end" and adjust volume with "8" and "9".

 

I'm having issues with the DMD. There's a black debug frame below it. I tried uncommenting showdmd, but that just made the DMD massive. I just want a normal sized dmd.

Hi there, I think I can help!

 

Open the table and then open the script, on line 294 it says 

 

'.ShowDMDOnly = 1

 

just remove the ' so it says

 

.ShowDMDOnly = 1

 

and you should be good to go! (you need to reset the dmd size afterwards maybe so its not distorted!)

 

Hope that works out for you!

 

Edit: The biggest problem I have with this table is that the sound (crackling can be solved by lowering the table rom volume) seems to be messed up quite often so things get played twice'ish, any help would be greatly appreciated on that!

 

Edit2: Double Audio Issue can be solved by setting Fps Limiter/Vsync to 1! Lovely!

Also after you make the changes described above by daranus,

Right Click on the DMD with your mouse and click restore window size. Now it will be back to normal size.

 

Hope this helps.

 

Great table too!!

Thanks for sharing it with us all!!


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