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SUPPORT TOPIC File Information

  • Submitted: Feb 09 2016 11:03 AM
  • Last Updated: Apr 02 2016 08:35 AM
  • File Size: 36.97MB
  • Views: 6209
  • Downloads: 1,435
  • Author(s): mfuegemann
  • Manufacturer: Other - Pinball
  • Year: 1987
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 09 Feb 2016 Download Space Train (MAC 1987) FS VP9.9 1.0

Download Space Train (MAC 1987) FS VP9.9 1.0

* * * * * 4 Votes
Space Train MAC



Screenshots
This is Space Train by MAC.
 
Space Train has a 2 Ball and a 3 Ball Multiball and two funny kicking holes that kick the ball up to a second level playfield. Akiles sent me images and plastics scans of this rare Spanish pin.
Zany did the flipper models and Arngrim reviewed the code for the DOF calls.
The table is behaving strange when an Extra Ball is collected. The additional ball is immediately kicked into the plunger lane, resting there to be launched - or not.
For this I added a manual fix to buffer the released balls until the balls in play either drain or are locked in one of the saucers. So the ball is entering the plunger lane when You have to launch it. This feature can be switched on/off within the script.
 
The table rules are included in the download file.
 
Please place the mac.vbs script file into Your Scripts folder. The new version now has a working Coin3 chute - I trigger Coin1 for cab users having set up their cabs using Coin3 only.
Have fun and please use the support topic to post any findings and suggestions.
 
Michael

What's New in Version 1.0 (See full changelog)

  • 1.0:
  • initial version
  • + corrected VBS file as separate download




Thanks mfuegemann, thanks Akiles, thanks Zany, super-wonderful Table :tup:

Also thanks to Arngrim, but i havent DOF ;)

Thx, fun to play!   :tup:

Super...i love more the Tables for 991,, as for VPX....Really Great Job.....
Photo
Mustang1961
Mar 26 2016 02:01 PM

Hi Michael,

 

now with VPM 2.6.

 

table loads, I can insert coin and hear it falling. Displays are on, all show zero(s). No credits are counted up and I cannot start the game.

 

Can you help?

 

Thanks, Christian.

Photo
allknowing2012
Apr 28 2016 07:07 PM

As eluded to above from Mustang -- you *need* a fairly recent version of VPM for vp to recognize this rom.

Is there a way to change it from 3 to enter quarters to the standard 5 otherwise I have to get out the keyboard to play. I changed line 33 from  Const UseSolenoids=1,UseLamps=1,SSolenoidOn="SolOn",SSolenoidOff="SolOff",SCoin="coin3 

to      Const UseSolenoids=1,UseLamps=1,SSolenoidOn="SolOn",SSolenoidOff="SolOff",SCoin="coin6  (coin 6)

 

This did not make any difference

Thanks for any advice


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