- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Submitter
SUPPORT TOPIC File Information
- Submitted: Feb 09 2016 11:03 AM
- Last Updated: Apr 02 2016 08:35 AM
- File Size: 36.97MB
- Views: 6209
- Downloads: 1,435
- Author(s): mfuegemann
- Manufacturer: Other - Pinball
- Year: 1987
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, without approval
Previous Versions
Download Space Train (MAC 1987) FS VP9.9 1.0
4 Votes
Space Train MAC
This is Space Train by MAC.
Space Train has a 2 Ball and a 3 Ball Multiball and two funny kicking holes that kick the ball up to a second level playfield. Akiles sent me images and plastics scans of this rare Spanish pin.
Zany did the flipper models and Arngrim reviewed the code for the DOF calls.
The table is behaving strange when an Extra Ball is collected. The additional ball is immediately kicked into the plunger lane, resting there to be launched - or not.
For this I added a manual fix to buffer the released balls until the balls in play either drain or are locked in one of the saucers. So the ball is entering the plunger lane when You have to launch it. This feature can be switched on/off within the script.
The table rules are included in the download file.
Please place the mac.vbs script file into Your Scripts folder. The new version now has a working Coin3 chute - I trigger Coin1 for cab users having set up their cabs using Coin3 only.
Have fun and please use the support topic to post any findings and suggestions.
Michael
Space Train has a 2 Ball and a 3 Ball Multiball and two funny kicking holes that kick the ball up to a second level playfield. Akiles sent me images and plastics scans of this rare Spanish pin.
Zany did the flipper models and Arngrim reviewed the code for the DOF calls.
The table is behaving strange when an Extra Ball is collected. The additional ball is immediately kicked into the plunger lane, resting there to be launched - or not.
For this I added a manual fix to buffer the released balls until the balls in play either drain or are locked in one of the saucers. So the ball is entering the plunger lane when You have to launch it. This feature can be switched on/off within the script.
The table rules are included in the download file.
Please place the mac.vbs script file into Your Scripts folder. The new version now has a working Coin3 chute - I trigger Coin1 for cab users having set up their cabs using Coin3 only.
Have fun and please use the support topic to post any findings and suggestions.
Michael
What's New in Version 1.0 (See full changelog)
- 1.0:
- initial version
- + corrected VBS file as separate download
Thx, fun to play! ![]()
Super...i love more the Tables for 991,, as for VPX....Really Great Job.....
Hi Michael,
now with VPM 2.6.
table loads, I can insert coin and hear it falling. Displays are on, all show zero(s). No credits are counted up and I cannot start the game.
Can you help?
Thanks, Christian.
As eluded to above from Mustang -- you *need* a fairly recent version of VPM for vp to recognize this rom.
Is there a way to change it from 3 to enter quarters to the standard 5 otherwise I have to get out the keyboard to play. I changed line 33 from Const UseSolenoids=1,UseLamps=1,SSolenoidOn="SolOn",SSolenoidOff="SolOff",SCoin="coin3
to Const UseSolenoids=1,UseLamps=1,SSolenoidOn="SolOn",SSolenoidOff="SolOff",SCoin="coin6 (coin 6)
This did not make any difference
Thanks for any advice
Other files you may be interested in ..
- 18,364 Total Files
- 57 Total Categories
- 872 Total Authors
- 25,404,970 Total Downloads
- Charlie Brown Baseball (Original 2026) Latest File
- Flying Dutchman Latest Submitter
user(s) are online (in the past 15 minutes)
members, guests, anonymous users











are all trademarks of VPFORUMS.
Thanks mfuegemann, thanks Akiles, thanks Zany, super-wonderful Table
Also thanks to Arngrim, but i havent DOF