Jump to content



Submitter

SUPPORT TOPIC File Information

  • Submitted: Dec 31 2015 03:50 AM
  • Last Updated: Sep 09 2025 06:32 AM
  • File Size: 25.64MB
  • Views: 143377
  • Downloads: 43,115
  • Author(s): jpsalas
  • Manufacturer: Williams
  • Year: 1996
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 30 Apr 2025 Download Tales of the Arabian Nights (Williams 1996) 5.5.1
  • 15 Dec 2024 Download Tales of the Arabian Nights (Williams 1996) 5.5.0
  • 06 Dec 2024 Download Tales of the Arabian Nights (Williams 1996) 5.1.1

Download Tales of the Arabian Nights (Williams 1996) 6.0.0

* * * * * 177 Votes



Screenshots
Rebuild of TOTAN for VPX
Thanks to:
Grizz: Playfield  and plastic graphics
ClakKent : table pictures Genie pictures, apron and many sounds, and testing, and testing...
Michael Gallo: 3D lamp and lamp graphics
Randr: Genie mesh

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • - Activated the modulated flashers as default.
  • 5.5.1 Updated 30.04.2025
  • - Fixed the Make a Wish hole, The wall back were too bouncy.
  • 5.5.0 Updated 15.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.1.1 Updated 06.12.2024
  • - New playfield mesh to stop the ball stuck on top of the flippers.
  • 5.1.0 Updated 28.05.2024
  • - Updated for VPX8 release version (adjusted reflections & lights)
  • - added a screenshot for scutters file explorer handler
  • - Added modulated flashers
  • 5.0.0 Uodated 01.07.2023
  • - Update for VPX8
  • - New spinning lamp routine based on Sliderpoint's tesserac code.
  • - Updated physics to my VPX7/8 Rev 3 .
  • - adjusted lights and flashers.
  • -removed old code like thefading lights and the realtime timer as the fading os the flashers is done by VPX8 itself now, and also the primitive animations.
  • And, Yes, this is for VPX8 only, as the table uses the new possibilities of VPX8 and it won't work fine in older VPX.
  • 4.0.0 Updated 10.11.2022
  • - Updated to my VPX7 physics
  • - Made new holes to the playfield
  • - Some small script updates, like the Rolling sound, Fading Lights and PlaySoundAt routines.
  • - Added my latest VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL).
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Changed the Environment image to enhance the metals and also a little the object shadows.
  • 3.0 Updated 16.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - made optional modulated solenoids, default is off. The change must be done in the script, set the Const UseVPMModSol = True
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 2.0.1 Updated 04.01.2020
  • - better SSFX settings
  • - more random hit sounds
  • - some new sounds
  • - back to FS POV for cabinets
  • - DMD for desktop version on a flasher object for easy placement/movement.
  • - updated physics
  • - new playfield mesh for better hole physics
  • 2.0.0 Update 2.0.0
  • - "DT" version (new FS view, new physics, small changes in the graphics)
  • 1.3.0 Updated 05.02.2019
  • - fixed here and there, removed extra trigger, changed defect bulb (light l86), new sounds ad script for ssf, higher resolution graphics, added some decorations, adjusted physics on the flippers and some walls, changed environment image to make metals look more chrome, changed plastics ramps, and some more things I forgot :)
  • 1.2.0 updated 31.Dec.2016
  • - updated for VPX 10.2 and vpinmame 2.8 (added modulated flashers, and fixed some wrong values from vpx 10.0)
  • - changed the image on the ramps
  • 1.1.1 Updated 18.01.2016
  • - DOF by arngrim
  • - Changed the behaviour of the genie magnet to grab the ball at the center of the magnet.
  • - Adjusted genie's eyes for FS view.
  • - Adjusted the skillshot ramp


Screenshots

Screenshots


Great table.

 

There's apparently an issue with the ZBall variable on the script in one of the functions. At some points the table crashes because it gives an unexpected result.

Photo
EvilEdwin47
Mar 12 2020 04:48 PM

Getting script errors Line 415 (Undefined SolModCallback) & Line 944 (Mismatch LampState), Tried UseSolenoids = 0, won't run on a FS Cab, anyone else?

Same. Not sure how to fix this and get the table running. Does anyone have a solution, please?

This is an Amazing Table absolutely wonderful work sound and plays fantastic

Photo
onemanproject
Oct 17 2020 02:14 PM

Thank you for the update and i raised the pull speed of the plunger to 1 so it's easier to play :)

Theres no question. Your a master at your craft. Thanks so so much again JP. So beautiful. So sublime.

Of my 880 tables, this one of yours is my favorite.  Now its even better.  Unbelievable.  Thanks for this and all the other great tables you produce! 

nice, but hitting the genie does not make that strange sound and fast wiggle animation in reality... looks weird

Photo
Nathan 1980
Oct 18 2020 08:03 PM

thank's the Update:)

Photo
Dutchpinball
Oct 24 2020 10:09 AM

Thank you JP! Very nice done!

Great, really love the JP-tables, he is a real vpx-magician.

But one tiny little thing that can be better, your versioning. It would be great if you give a new version, even if it is a very small update, a new subversion. You are using 3.0.0 and release a new version with 3.0.0. Why not 3.0.1? It would be easier for everyone. Imho the number of (unnecessary) downloads would be decreased and everybody knows if there is really something new in the vpx-file.


Other files you may be interested in ..





  • 18,415 Total Files
  • 57 Total Categories
  • 875 Total Authors
  • 25,563,557 Total Downloads
  • Skateboard (Inder 1980) 4 PL Latest File
  • eduguitar72 Latest Submitter

user(s) are online (in the past 15 minutes)

members, guests, anonymous users