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Submitter
SUPPORT TOPIC File Information
- Submitted: Jun 22 2015 06:56 PM
- Last Updated: Jun 27 2015 07:50 AM
- File Size: 58.6MB
- Views: 9143
- Downloads: 1,489
-
Author(s):
mfuegemann
zany - Manufacturer: Gottlieb
- Year: 1995
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Strikes N' Spares (Gottlieb 1995) FS VP9.9 1.1a
6 Votes
Strikes n Spares Gottlieb FS
This is Strikes n' Spares by Gottlieb, Full Screen edition.
Zany came up with the idea to build a new version of this pinball machine. He made the golden ramps, the 3D topper and the flasher domes. I did the playfield redraw based on photos of a somewhat stripped playfield, the apron and put it all together.
Again a manual was not availiable, so the VP8 table by destruk/TAB was a great help identifying the correct solenoid, switch and lamp numbers.
Additional Thanks go to Fuzzel for providing the lightmap images for the inserts and JPSalas for the fading flasher code.
Configurable options at the top of the script are
- GI brightness
- Flasher light level
- FreePlay (faked)
- Number of spare balls at the ramps 0-3 (only visual impact)
- Topper "Beer" texture that will show on Strikes and Spares
The table comes with the configuration file code by gtxjoe that creates/reads cController.txt from the User directory. Just change the variable cController to 0 and the table is looking for the configuration file.
I added a static backglass file and a wheel image to the zip file. A B2S will be availiable at the same time as the table.
Have fun and please use the support topic to post any findings and suggestions.
Michael
Zany came up with the idea to build a new version of this pinball machine. He made the golden ramps, the 3D topper and the flasher domes. I did the playfield redraw based on photos of a somewhat stripped playfield, the apron and put it all together.
Again a manual was not availiable, so the VP8 table by destruk/TAB was a great help identifying the correct solenoid, switch and lamp numbers.
Additional Thanks go to Fuzzel for providing the lightmap images for the inserts and JPSalas for the fading flasher code.
Configurable options at the top of the script are
- GI brightness
- Flasher light level
- FreePlay (faked)
- Number of spare balls at the ramps 0-3 (only visual impact)
- Topper "Beer" texture that will show on Strikes and Spares
The table comes with the configuration file code by gtxjoe that creates/reads cController.txt from the User directory. Just change the variable cController to 0 and the table is looking for the configuration file.
I added a static backglass file and a wheel image to the zip file. A B2S will be availiable at the same time as the table.
Have fun and please use the support topic to post any findings and suggestions.
Michael
What's New in Version 1.1a (See full changelog)
- 1.1:
- - Black apron image by Zany
- - Ramp rolling sound added
- - LeftMagnasaveKey triggers FreePlay
- 1.1a:
- - Rampsound loop bugfix (thanks to randr for reporting this)
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Thanks great recreation!