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Silver Surfer


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#1 sza

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Posted 06 May 2010 - 10:21 PM

Silver Surfer



Version: 0.20.0
Category: Future Pinball

Author(s): sza

Description:
Table devoted to the most pinball suitable superhero: Silver Surfer who never got to have his machine. Bigger than life pinball from the early 80's of an alternative reality where manufacturers didn't try to keep games affordable. Unfinished scrip
This table is a tribute to Stan Lee's, and Jack Kirby great creation Silver Surfer. The playfield and backglass features historical John Buscema’s artwork from the first series of Silver Surfer from 1968 and Jack Kirby’s Silver Surfer The Ultimate Cosmic Experience from 1978.

Scoring is unfinished, but basic rules apply collect sets of targets to get bonuses and activate features

View File

Submitted by sza, on May 6 2010, 06:21 PM

Edited by sza, 09 May 2010 - 12:28 AM.


#2 bolt

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Posted 06 May 2010 - 10:28 PM

Thank you very much sza for this wonderful release,
i like the adventures of the silver surfer so much.

Your playfield looks awesome.
Posted Image

#3 Bob5453

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Posted 06 May 2010 - 11:03 PM

Beautiful job on the artwork and table layout.

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You have discovered an Easter egg. Pat yourself on the back.


#4 humid

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Posted 06 May 2010 - 11:57 PM

After playing a couple of games it is easy to tell how much thought and energy you poured into this labor of love. Some very solid design mechanics, beautiful art on playfield and backglass. With your line about the scripting I expected much less from the scoring, but a fair amount is complete.

I am quite sure a few FP authors will offer to aid you with your vision, and I hope you'll allow that to happen sza. This is a standout as an original and deserves that final layer of polish.
I tawt I gawt a weepway

#5 Rawd

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Posted 07 May 2010 - 12:03 AM

Very nice work! I love the wide layout. Very nice graphics and sounds on this original.

I find it plays a bit better at an 8 slope.

Looking forward to any updates you may have for this one in the future. Thanks!


 


#6 moogster66

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Posted 07 May 2010 - 12:37 AM

Incredible work my friend! All of the Marvel fans on this site will rejoice! Quality work. I am impressed for sure. dblthumb.gif
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#7 kingfish

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Posted 07 May 2010 - 01:33 AM

QUOTE (moogster66 @ May 6 2010, 07:37 PM) <{POST_SNAPBACK}>
Incredible work my friend! All of the Marvel fans on this site will rejoice! Quality work. I am impressed for sure. dblthumb.gif

all i can say is WOW!! love the the artwork and table layout on this. thank you very much smile.gif my only complaint would be i think the ball could be alittle faster it seems heavy....but great job none the less smile.gif

#8 The Loafer

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Posted 07 May 2010 - 01:43 AM

Without a doubt, that's a fantastic looking table. It's like a merge of 70's Gottlieb with early 80's williams, the art layout looks totally freakin' professional! Well done sir.

#9 I love this game

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Posted 07 May 2010 - 06:12 PM

Great and beautiful artwork, love the theme on silver surfer, like a lot of I'm fan of comics and I'm gonna try your table, I HAVE to wink.gif
Thanks for sharing you work and heart you put it on !!!.......

#10 pinball buzz

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Posted 07 May 2010 - 07:23 PM

Nice job - the silver surfer is going on my cab asap biggrin.gif
Thanks for your hard work,

Cheers Pinball Buzz
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http://www.flickr.co...s/94649948@N00/
[/size][/size]

#11 sza

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Posted 09 May 2010 - 01:06 AM

Thanks for all encouraging comments.

Silver Surfer comic books are really full of images that were simply made for 70s/80s pinball machine. First of all most of the time SS is on a move just like most of characters on the playfield should be. Style of artists from Marvel creating Silver Surfer comics in 60 and 70, very closely resembles pinball art of late 70 and early 80 of artists like Gordon Morison, and Kevin O'Connor. They are among my top favorite artists, second only to unique late 60 early 70s “popart meets Picasso” style of Jerry Kelley and Christian Marche.


I posted a small update. Thanks to your remarks the slope is now adjusted to 8 for better speed, + some minor scoring improvement + info document added containing rules and information on what is missing in scripting in case somebody would like to play with it or help finishing it

Cheers, sza

Edited by sza, 09 May 2010 - 01:16 AM.


#12 frans

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Posted 09 May 2010 - 05:07 AM

sza, thanks for the upload, but 0.20 version in arcade render mode, when start the table, the ball out and in everytime and no plunger too.

#13 khomodo

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Posted 09 May 2010 - 07:01 AM

Really nice work ! Thanks for this table cool.gif

#14 bolt

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Posted 09 May 2010 - 11:42 AM

Thanks for the update.

Will you even more build Marvel tables, a Avengers or an Inhumans pinball table would be great.

Edited by bolt, 09 May 2010 - 11:42 AM.

Posted Image

#15 EalaDubhSidhe

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Posted 09 May 2010 - 05:28 PM

Reminds me very much of a Krynski/Morrison Gottlieb widebody.

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Posted Image


#16 ahcl966

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Posted 14 July 2010 - 03:20 AM


my table was left with white spots ...
Even when I reduce the quality of video ...

#17 sza

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Posted 23 July 2010 - 08:38 PM

QUOTE (ahcl966 @ Jul 14 2010, 04:20 AM) <{POST_SNAPBACK}>
my table was left with white spots ...
Even when I reduce the quality of video ...

If you have an ATI card check the thread on the drivers.

#18 ahcl966

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Posted 10 August 2010 - 02:07 PM

QUOTE (sza @ Jul 23 2010, 08:38 PM) <{POST_SNAPBACK}>
QUOTE (ahcl966 @ Jul 14 2010, 04:20 AM) <{POST_SNAPBACK}>
my table was left with white spots ...
Even when I reduce the quality of video ...

If you have an ATI card check the thread on the drivers.



SZA Thanks!
Yes I have ATI card (X1650 Pro 512MB 126Bits)
I searched but could not find related topics ...

#19 Pinbotic

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Posted 10 August 2010 - 02:46 PM

QUOTE (ahcl966 @ Aug 10 2010, 10:07 AM) <{POST_SNAPBACK}>
QUOTE (sza @ Jul 23 2010, 08:38 PM) <{POST_SNAPBACK}>
QUOTE (ahcl966 @ Jul 14 2010, 04:20 AM) <{POST_SNAPBACK}>
my table was left with white spots ...
Even when I reduce the quality of video ...

If you have an ATI card check the thread on the drivers.



SZA Thanks!
Yes I have ATI card (X1650 Pro 512MB 126Bits)
I searched but could not find related topics ...


If this is the problem you are having, then go to the first sticky in the "Future Pinball" forum. Or just click here.


Avatar courtesy of Grizz.

#20 ahcl966

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Posted 10 August 2010 - 03:24 PM

QUOTE (Pinbotic @ Aug 10 2010, 02:46 PM) <{POST_SNAPBACK}>
QUOTE (ahcl966 @ Aug 10 2010, 10:07 AM) <{POST_SNAPBACK}>
QUOTE (sza @ Jul 23 2010, 08:38 PM) <{POST_SNAPBACK}>
QUOTE (ahcl966 @ Jul 14 2010, 04:20 AM) <{POST_SNAPBACK}>
my table was left with white spots ...
Even when I reduce the quality of video ...

If you have an ATI card check the thread on the drivers.



SZA Thanks!
Yes I have ATI card (X1650 Pro 512MB 126Bits)
I searched but could not find related topics ...


If this is the problem you are having, then go to the first sticky in the "Future Pinball" forum. Or just click here.




Pinbotic Thanks!

My ATI card does not update more .. (Grrr!) Stayed in
Drive 10.2
All tables run perfectly, the problem is only with
this ...
I copied the atioglxx.dll and the problem continue ...
Must be the same driver problem ...
Even so thanks!


Edited by ahcl966, 10 August 2010 - 08:30 PM.