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F14 Tomcat - AFTERBURNER - 2.0 update


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#1 TerryRed

TerryRed

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Posted 14 August 2026 - 11:55 PM

F14 Tomcat - AFTERBURNER  (Future Pinball - BAM)
 
Massive 2.0 update (work in progress)
 
- new art for... everything! (playfield, plastics, sidewalls, backbox, cabinet, etc)
- new apron with F14 cockpit display models
- new playfield models (f14 jets, enemy jets, missiles, airfield, aircraft carrier, etc)
- new animated topper models
- new cabinet coin door model
- new RayBaked GI lighting and shadows and inserts lighting
- new GI changes colour during different modes and events
- music can now be toggled between Modern / Classic / Afterburner
- PUP DMD style can now be toggled between Modern / Afterburner
- new Attract mode flyby camera sequence (TABLE OPTIONS)
- new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
- new Mega Room has large hanger with F14 jet and enemy jet
- new Room has animated Beacon lighting (TABLE OPTIONS)
- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
- new Ball settings (TABLE OPTIONS)
- new Lighting settings (TABLE OPTIONS)
- new FP DMD color options (TABLE OPTIONS)
- converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
- new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
- pupstream options for left apron / right apron / mini pf screen now only show on center of apron
- new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
- lots of fixes and other things not covered here!
 
 
What's left to do is update all the table's PUPDMD code and pup-pack for PUP 2.0, then update docs, etc. A bit more to go but almost done.
 
 
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#2 TerryRed

TerryRed

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Posted 24 August 2026 - 03:08 PM

It's almost done! Here's a preview trailer to tide you over until then.

https://youtu.be/4rD-l7Mn0GI?si=z2Ig0kKkmHkKfczw

 

6jdWPf8.jpeg



#3 TerryRed

TerryRed

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Posted 25 August 2026 - 08:45 AM

F-14 Tomcat - Afterburner (Future Pinball - BAM)

 
2.0 update - NOW AVAILABLE!
 
=================================
 
- new art for... everything! (playfield, plastics, sidewalls, backbox, cabinet, etc)
- new apron with F14 cockpit display models
- new playfield models (f14 jets, enemy jets, missiles, airfield, aircraft carrier, etc)
- new animated topper models
- new cabinet coin door model
- new RayBaked GI lighting and shadows and inserts lighting
- new GI changes colour during different modes and events (TABLE OPTIONS)
- music can be toggled between Modern / Classic / Afterburner (TABLE OPTIONS)
- PUP DMD style can now be toggled between Modern / Afterburner (TABLE OPTIONS)
- new Attract mode flyby camera sequence (TABLE OPTIONS)
- new VR Room options for Attract mode and Gameplay (TABLE OPTIONS)
- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
- new Mega Room has large hanger with F14 jet and enemy jet
- new Room has animated Beacon lighting (TABLE OPTIONS)
- new Normal Map options for those who want them reduced in lower resolutions (TABLE OPTIONS)
- new Ball settings (TABLE OPTIONS)
- new Lighting settings (TABLE OPTIONS)
- new FP DMD color options (TABLE OPTIONS)
- converted ALL textures to power of two (MUCH faster "injecting textures", half the loading time)
- updated startup checks for BAM / PUP / PuP-Pack version (will notify you if wrong version)
- updated startup code for BAM settings and PinEvent (PinEvent VR settings should apply correctly now)
- updated pup dmd and pup ssf code to work correctly with PUP v2.0 (now required for those features)
- new pup ssf v2.0 ball rolling updates - code / changing rolling sounds on ramps / tracking 10 balls
- new ball rolling sound mode options: OFF, FP, SSF (TABLE OPTIONS)
- new volume settings for ball rolling / FP Mech Sounds / PUP SSF (TABLE OPTIONS)
- new pup-pack and pup dmd v2.0 code with real time shader effects and new alpha videos! (TABLE OPTIONS)
- pupstream options for left apron / right apron / mini pf screen now only show on center of apron
- new Cabinet_Mode_Preset automatically hides items not needed for cabinet mode (TABLE OPTIONS)
- lots of fixes and other things not covered here!
 
=================================
 
 
Download link:
 
 
 

======================================

 

 

=== Future Pinball-BAM ===

 

This table REQUIRES the newest FP and BAM Essentials AIO update (3.7). This has the newest BAM 409 which is required! This update will also allow this table to load MUCH faster due to the newest BAM being rebuilt to process BAM stuff much quicker on loading / startup!

 

For Baller Installer users, you can use the PinUPdater app to update your FP-BAM. Be sure to choose "Future Pinball and BAM Latest" in the drop down menu to get the new FP-BAM updates!

For everyone else...

 

Manual install / update for FP-BAM:

 

https://www.vpforums...showtopic=51600

Guides

 

I have updated my latest "PinEvent V2 Guide" and "Popper and Baller Installer Tips" with new information regarding PUP v2.0 and the new PUP SSF v2.0 which this table now uses! If you use a second audio device for your SSF, then give the PUP SSF sections a read. (important!)

 

======================================

 

=== Pinup Player v2.0 ===

 

NEW! PUP v2.0 support for Shader Effects, Alpha Videos, PUP SSF 2.0, hardware acceleration

 

- new pupdmd shader effects that show realtime animated effects for lighting, fire, fog, fireworks, shaking, and more
- new pupdmd fullscreen animated alpha videos that splash on the screen! Full support for alpha blending effects!
- new pup ssf 2.0 sound engine! Positional Ball Rolling sounds now supports up to 10 balls, multiple materials, and each ball changes sound on ramps now!

 

This table makes use of all these new features of PUP v2.0. If you wish to use "any" pup dmd or pup ssf features you MUST install the latest pup v2.0 update!

 

For Baller Installer users, you can use the PinUPdater app to update your PuP to the latest v2.0 Beta. Be sure to choose "Pinup Baller v2.0 Beta" in the drop down menu to get the new PUP v2 updates!

 

For everyone else...

 

Manual install of PUP:

 

https://www.nailbust..._player_install

 

Update to latest 1.52 beta 3:

 

https://www.nailbust...nup_upgrade_v15

 

Pup v2.0 beta files (install AFTER you have a proper working PUP 1.52 install):

 

https://www.nailbust...php?id=beta2026

 

If you use SSF with a second audio device, then you require setting your audio device ID for pup v2 (which uses its own settings). Read the included "Install Instructions" (the SSF section) to learn how to properly setup PUP SSF v2.0 for your setup!

 

======================================

 

=== NEW Pup-Pack for 2.0 ===

 

This new table update REQUIRES the use of the updated pup-pack if you want to use pup dmd and pup ssf 2.0 features!

 

REMOVE any previous pup-pack and only install the new pup-pack (and run the Option xx BAT for your setup). DO NOT mix old and new pup-pack files!

 

If the incorrect pup-pack is installed (and you have pup features set to true), you will be told on table startup its wrong, and pup features will be disabled!

 

======================================

 

=== New 2.0 features in TABLE OPTIONS ===

 

Take a moment to look at some of the new features in TABLE OPTIONS (at top of the table script), such as:

 

- ball rolling sound mode options: OFF, FP, SSF
- volume settings for ball rolling / FP Mech Sounds / PUP SSF
- pup dmd v2.0 realtime shader effects and new alpha videos
- Cabinet_Mode_Preset
- Normal Map options
- Attract mode flyby camera sequence (desktop mode only)
- new FP DMD color options
- new VR Room options for Attract mode and Gameplay
- new Mega Room (hanger with enemy jet and f14)
- new Mega / MR (mixed reality) / Minimal choices for VR room
- new Mega Room beacon lighting lights up the entire room
- new Ball settings
- new Lighting settings
- new pre-rendered ray-baked textures lighting and shadows
- new Game Music (Modern, Classic, Afterburner) can also be toggled at anytime with Special 2 key / button
- new PUP DMD Style (Modern, Afterburner) can also be toggled at anytime with Special 2 key / button
- new G.I. Colour Change (changes G.I. lighting colour during table events)

 

There are MANY settings in TABLE OPTIONS you can change for your preference! Take a look!

 

======================================

 

=== Startup Cleanup ===

 

I completely updated the table's startup code for BAM and PinEvent, which allows BAM proper detection of modes (in VR especially), which allows both BAM and PinEvent to apply settings correctly

 

======================================

 

=== Massive Table Optimizations ===

 

- replaced some FP models with BAM models (faster "processing models")
- replaced textures with proper "power of two" textures (faster "injecting textures")
 
This has resulted in the table loading MUCH faster (especially with BAM v409)

 

======================================

 
There are new TABLE MANUAL and RULES guides included! Give them a look to answer many questions!

 

 

A video preview of this big update can be seen here.

 

https://youtu.be/4rD...PFZ9-ElHg_Zr-JB

 

 

6jdWPf8.jpeg


Edited by TerryRed, 25 August 2026 - 08:46 AM.