Jump to content



Photo
- - - - -

Torch[Visual Pinball X MOD]

DOF SSF FSS Taito Rowamet Brazil Heavy Metal

  • Please log in to reply
6 replies to this topic

#1 STYX

STYX

    Hobbyist

  • Members
  • PipPip
  • 28 posts
  • Location:Villa alemana

  • Flag: Chile

  • Favorite Pinball: Star Race (1980)

Posted 23 January 2024 - 02:58 PM

Posted Image


File Name: Torch

File Submitter: STYX

File Submitted: 23 Jan 2024

File Category: VPX/VPinMAME - MOD Tables

Author(s): TAB ,dboyrecords, Noah, Fentz, BorgDog, JpSalas
Manufacturer: Gottlieb
Year: 1980
Permission to MOD?: Yes, without approval


  • Machine obtained from version vp8 and 9, again thanking the initial authors.
  • At the beginning of the machine, a noise appears, it is due to a physical error in its design, the same error appears in previous and parallel versions..
  • Game indicators (backglass) are in Arial 10 and normal bold. The system is written in large letters.
26/02/2025
 
LUT mode was entered, at various levels
Can be played by version 10.80
RollingTimer system activated, where the ball sounds as it runs across the playing field.
I thank Mr. Jp Salas for his help (playfield_mesh).
Added playfield_mesh for table texture.
Some minor corrections were made to the table.
 
01/03/2025
Change of table presentation.
 
 
17/03/2025
 
More sounds have been added to the table.
The ball has a new physical appearance compared to the previous version.
 
 
 
 


Click here to download this file



#2 digitalarts

digitalarts

    Pinball Fan

  • Members
  • PipPipPipPip
  • 854 posts
  • Location:Bavaria

  • Flag: Germany

  • Favorite Pinball: Judge Dredd (have the real one); all virtual EM's

Posted 23 January 2024 - 04:11 PM

Thank you for this nice table.
Some hints for cab users:
Go to Backglass view, in properties disable EMReels
Unlock all textboxes and push them out of playfield
Hint for dof users:
In dof config tool at torch, add 'W11' to "10Bumper back center" and 'W11 red' to "5 Flasher Center"
(Save the changes as private config, download and add the cfg files, of course)
So you get a dof contactors and flasher effect for the two Bumpers

Edited by digitalarts, 23 January 2024 - 04:13 PM.


#3 bolt

bolt

    VPF Veteran

  • VIP
  • 5,158 posts
  • Location:Kiel / Schleswig Holstein

  • Flag: Germany

  • Favorite Pinball: JP's Deadpool, Harlem Globetrotters, Spiderman and much more

Posted 23 January 2024 - 05:41 PM

Thanks for the table, great work.


Posted Image

#4 bha19

bha19

    Pinball Fan

  • Platinum Supporter
  • 1,241 posts
  • Location:South Jersey

  • Flag: United States of America

  • Favorite Pinball: Theatre Of Magic

Posted 24 January 2024 - 11:23 PM

I notice that the sometimes right outlane lights for extra ball even though I did not drop the right set of targets..


Edited by bha19, 24 January 2024 - 11:32 PM.


#5 dadoinformatica

dadoinformatica

    Neophyte

  • Members
  • Pip
  • 8 posts

  • Flag: Brazil

  • Favorite Pinball: shark

Posted 19 March 2025 - 07:12 PM

The bumpers do not activate the DOF. I was unable to fix it. Any tips?



#6 digitalarts

digitalarts

    Pinball Fan

  • Members
  • PipPipPipPip
  • 854 posts
  • Location:Bavaria

  • Flag: Germany

  • Favorite Pinball: Judge Dredd (have the real one); all virtual EM's

Posted 20 March 2025 - 10:06 AM

the bumpers triggers switch11, see script:

 

Sub Bumper1_hit:vpmTimer.PulseSw 11:PlaySound "Bumper1":End Sub
Sub Bumper2_hit:vpmTimer.PulseSw 11:PlaySound "Bumper2":End Sub
 
I added (in my personal dof config) this switch for one bumper, so it works.
original:
S8/W31|W32|W34|W41|W42|W44|W51|W52|W54 @t@
 
my change:
S8/W31|W32|W34|W41|W42|W44|W51|W52|W54|W11 @t@
 
 
but now, i submitted my change for public consideration.
wait few days (until bord, outhere or mberneis approved it) and then reload your dof config files


#7 Themer

Themer

    Enthusiast

  • Silver Supporter
  • 421 posts

  • Flag: Netherlands

  • Favorite Pinball: Tales from the Crypt

Posted 20 March 2025 - 07:42 PM

I notice that the sometimes right outlane lights for extra ball even though I did not drop the right set of targets..

Extra ball is lit on completing the upper right or left rollovers. So hitting both upper right rollovers lights the right outlane and hitting both upper left rollovers lights the left outlane. Completing both banks of drop targets lights the special.







Also tagged with one or more of these keywords: DOF, SSF, FSS, Taito, Rowamet, Brazil, Heavy Metal