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Star Wars: Death Star Assault - GALACTIC EDITION (PinEvent V2, FizX 3.3) [PinEvent]

BAM PinEvent V2 FizX

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#1 TerryRed

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Posted 24 July 2022 - 03:24 PM

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File Name: Star Wars: Death Star Assault - GALACTIC EDITION (PinEvent V2, FizX 3.3)

File Submitter: TerryRed

File Submitted: 25 Jul 2022

File Category: PinEvent Tables

Author(s): TerryRed, SLAMT1LT, Matt Ellis, Gimli, JLou
Permission to MOD?: Yes, with approval


Star Wars: Death Star Assault - GALACTIC EDITION
 
Table version: 2.0 (May 2026)
PuP-Pack version: 2.0 (May 2026)
 
Download link:

https://mega.nz/fold...he82_Db7JyCxXFA
 
A long time ago (2005) on a pinball editor far, far away... this table started its long journey.
 
It started as the Sci-Fi Classic example table in 2005. Then SLAMT1LT created his Star Wars mod in 2010, which then evolved over the years to his Ultimate Pro version in 2020. I updated that table with my Epic Space Battles mod in 2021, and then for PinEvent afterward. As there were no more updates being shared by SLAM, I proceeded on my own. This resulted in a massive overhaul and update to the entire table which became my GALACTIC EDITION!
 
This table has been completely updated and modernized to use the newest BAM features to create an amazing real-time visual treat that will blow you away! Everything has been updated to the max and many cool new features have been added!
 
I've also added FizX for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and the entire table. This allows the table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
 
 
====================================================
 
 
A preview of the 2.0 update's new Attract Mode and all new Mega Room!
 
https://youtu.be/Jw_...J3I4XGrluoHBXgt
 
 
A preview of the 2.0 update's many new features!
 
https://youtu.be/0ra...-otMqBFUDOZ3tz_
 
====================================================
 
 
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====================================================
 
Some of the new features and updates:
 
- complete overhaul of the table to both modernize it and removal of older unused items
- new light inserts models with normal maps
- new 4K art for playfield, plastics, decals, apron, backbox, cabinet, etc
- new updated shadowmaps for GI, flashers, lightsabers
- new shadow layer overlays that appears over decals, but not over openings on the pf
- new ambient shadows on the pf and plastics
- new fully updated lighting
- new beacon flasher
- new colour changeable wireramps
- new lightsaber models, and updated glow and lighting effects
- new models for Death Star, R2-D2, Millenium Falcon
- new updated R2-D2 hologram
- trench run plungerlane model
- new 3d docking bay window on the backwall with flyby space ships
- new fully animated turbo laser cannon that track flyby ships and fires at them when the bumpers are hit (or the player presses buttons)
- x-wing, tie fighter, vader tie fighter, y-wing ships that fly by
- space battles that have x-wings / tie fighters / laser blasts / explosions flying all around the game
- epic Death Star explosion effect!
- animated characters for Darth Vader, Yoda, C3PO, Stormtroopers
- BB-8 animated ball option (thanks Gimli)
- new 128x32 FP DMD with different color options
- new attract mode with Darth Vader's DISCO-RAMA, animated colour changing spotlights, new remastered Star Wars Disco theme music
- new attract mode flyby camera (desktop mode only)
- new Yoda Topper and Yoda Playfield options!
- new VR Room options for Attract mode and Gameplay
- all new Mega Room with Star Destroyer Bridge, baked lighting, animated ships, stormtroppers
- new Mega / MR (mixed reality) / Minimal choices for VR room (TABLE OPTIONS)
- new Mega and Minimal room will change lighting to red for alarms, beacons, events (TABLE OPTIONS)
- new pre-rendered ray-baked textures from inserts lighting, and other items
- new GI_Color options of normal, warm, cool
- new gas segment displays on playfield for Time Attack and Tie Fighters
- new PinEvent V2 support for DOF, PUP SSF 2.0, PUP DMD 2.0, PUP Stream, etc
- loads of other fixes, new details and other things I've lost track of...
 
All this combined makes for a visually stunning Star Wars pinball experience!
 
====================================================
 
 
Created by:
 
TerryRed - Star Wars DSA: GALACTIC EDITION
SLAMT1LT - the original Star Wars DSA table
 
Thank to these other contributors:
 
Matt Ellis - table layout (Sci-Fi Classic - 2005)
Fuzzel - models (X-Wing, Vader Tie Fighter, Turbo Laser Cannon)
Fleep - mechanical sounds
Schlabber34 - insert jewel images
Gimli - BB-8 animated ball code, TILT recharge code, some model animations
JLou - FizX physics code and support
Nailbuster - PUP and SSF support
ravarcade - BAM and support
Chris Leathley - Future Pinball
 
 
====================================================
 
DISCLAIMER:
 
This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!
 
====================================================
 
This game supports up to four players!
 
====================================================
 
Physics: FizX v3.3
 
====================================================
 
 
TABLE REQUIREMENTS (very important!)
 
- all Visual C Runtime updates
- DirectX
- Future Pinball
- the latest BAM update
- FuturePinball.exe and FPLoader.exe patched for 4 GB access
- BAM Settings files installed
- FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
- the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
 
NOT TO WORRY!
 
All of the above is included with the latest FP and BAM Essentials AIO package!
 
Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates and other files installed!
 
https://www.vpforums...showtopic=51600
 
 
====================================================
 
 
IMPORTANT! - UPDATE REQUIRED!
 
This table REQUIRES a newer version of BAM (1.5-408 or higher)
 
This is included with the FP and BAM Essentials AIO package version 3.6 or higher!
 
EVERYONE needs this new update to run this table! Simply install the latest FP and BAM Essentials AIO, and you are good to go!
 
 
====================================================
 
 
What options can you try if your GPU has less VRAM (less than 6 GB)?
 
- you can enable Texture Compression (in FP video settings) which greatly reduces how much vram is used
- if you use a "Start FP" bat file, then you will also need to enable Texture Compression in that file!
- enabling Texture Compression may take a little longer to load, but not much
 
 
====================================================
 
 
GUIDES INCLUDED WITH THE GAME
 
It's important that all players get to know the following docs, for their own benefit! They are VERY helpful and will save you lots of time!
 
INSTALL INSTRUCTIONS - read this guide to learn how to properly install and run this game!
 
TABLE MANUAL - read this guide for more information about this table and its features!
 
RULES - read this detailed guide to learn all the secrets of this game!
 
 
====================================================
 
 
TABLE OPTIONS
 
- at the top of the table script, scroll down to the "TABLE OPTIONS" section
- this game has a MASSIVE number of features, options, and difficulty settings you can change!
- you can tailor this game to almost any way you want!
- there are some specific features that can only be enabled in this section!
 
 
====================================================
 
 
INSTALL INSTRUCTIONS (REQUIRED)
 
- PLEASE read the Install Instructions (included with the table's zip file)
- it shows you how to install all the REQUIRED items
- it shows you how to easily setup FP and BAM with the REQUIRED settings
 
It's super easy, and only takes minutes to do!
 
 
====================================================
 
 
HOW TO RUN FP AND PLAY A TABLE
 
Read the Install Instructions to know how to properly use FP and BAM
 
 
====================================================
 
 
GAME NOT RUNNING SMOOTH?
 
Read the TABLE MANUAL for the solutions!
 
 
====================================================
 
 
LOADING TIMES
 
With the 2.0 update of the table, I have highly optimized the table to drastically reduce load times. Combine this with the new BAM v408 update, and you see a massive difference in load times!
 
Load times : from "clicking play" to "ready to start playing" (Intel i5 13600K CPU)
 
1.7 Table (Trilinear Filtering) = 55 seconds
 
2.0 Table (Trilinear Filtering) = 28 seconds
2.0 Table (Bilinear Filtering) = 16 seconds
 
 
====================================================
 
 
PROBLEMS?
 
Read the Install Instructions included in the table's zip file. It tells you everything you need to know!
 
 
====================================================
 
 
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Click here to download this file



#2 TerryRed

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Posted 24 July 2022 - 04:06 PM

Never thought I would run into this problem. The table file is too big to upload!
 
So you need to download the table file and PuP-Pack at my Mega link here:
 


#3 fourbanks

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Posted 24 July 2022 - 04:43 PM

Many thanks terry 


Edited by fourbanks, 24 July 2022 - 04:49 PM.

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#4 Cliffy

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Posted 24 July 2022 - 04:52 PM

Many thanks terry 

Everything with links is in Terrys guide above and in the zip file. You MUST patch the FPLoader.exe (bam) and futurepinball.exe with the 4gb patch or this table will not load.



#5 fourbanks

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Posted 24 July 2022 - 05:39 PM

 

Many thanks terry 

Everything with links is in Terrys guide above and in the zip file. You MUST patch the FPLoader.exe (bam) and futurepinball.exe with the 4gb patch or this table will not load.

 

Thanks cliffy. i'm not getting this table to load, all Terry's other tables load fine. iv'e updated and run the 4gb script. The table loads but then can't find the pup file, although it does find it but bam runs into a problem so closes 

my bam was already up-to-date as I updated the other day  


Edited by fourbanks, 24 July 2022 - 05:40 PM.

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#6 Cliffy

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Posted 24 July 2022 - 05:48 PM

Hmmm. Did you copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder? I'm sure you right click, properties, UNBLOCK when you first downloaded the zip right?



#7 fourbanks

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Posted 24 July 2022 - 06:01 PM

Hmmm. Did you copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder? I'm sure you right click, properties, UNBLOCK when you first downloaded the zip right?

Yes, I did copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder. The download in properties was not blocked 


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#8 Cliffy

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Posted 24 July 2022 - 06:10 PM

 

Hmmm. Did you copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder? I'm sure you right click, properties, UNBLOCK when you first downloaded the zip right?

Yes, I did copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder. The download in properties was not blocked 

 

doggone. well all I can suggest is going through step by step and I know its a long read but maybe you missed something. It worked "out of the box" for me in desktop mode. I didnt even have to turn pupstream on as it already defaulted to that. Did you run any of Terrys other PinEvent 2 games before like Sonic? 



#9 fourbanks

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Posted 24 July 2022 - 06:29 PM

 

 

Hmmm. Did you copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder? I'm sure you right click, properties, UNBLOCK when you first downloaded the zip right?

Yes, I did copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder. The download in properties was not blocked 

 

doggone. well all I can suggest is going through step by step and I know its a long read but maybe you missed something. It worked "out of the box" for me in desktop mode. I didnt even have to turn pupstream on as it already defaulted to that. Did you run any of Terrys other PinEvent 2 games before like Sonic? 

 

Yes, cliff, all of Terry's other tables are fine. i'll work on it :)


Edited by fourbanks, 24 July 2022 - 06:29 PM.

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#10 TerryRed

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Posted 24 July 2022 - 09:08 PM

DOF Config Tool - need to update again.
 
Everyone who tried to already update their DOF Config Tool files, needs to do so again! For whatever reason the site had the table set to PRIVATE, even though I didn't save it that way.
 
It appeared fine to me, but wouldn't have shown for anyone else.
 
It should be fixed now. Just re-generate new configs from the site and it should work now.
 
Sorry about that.

 

 

 

Hmmm. Did you copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder? I'm sure you right click, properties, UNBLOCK when you first downloaded the zip right?

Yes, I did copy the FP_PE_SW_DSA_GE folder to the PinUpSystem/PuPVideos folder. The download in properties was not blocked 

 

doggone. well all I can suggest is going through step by step and I know its a long read but maybe you missed something. It worked "out of the box" for me in desktop mode. I didnt even have to turn pupstream on as it already defaulted to that. Did you run any of Terrys other PinEvent 2 games before like Sonic? 

 

Yes, cliff, all of Terry's other tables are fine. i'll work on it :)

 

 

 

Be sure FPLoader.exe is set to Windows 8 Compatibility. Re-check it after applying the patch, and be sure Defender or Anti-Virus isn't blocking it after patching it.

 

The FAQ in the install instructions answers many questions.


Edited by TerryRed, 24 July 2022 - 09:09 PM.


#11 TerryRed

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Posted 24 July 2022 - 09:33 PM

 
Known Issue - Crash after a "Fail" and returning to Attract
 
There is a known issue / bug that causes the table to crash when returning to Attract mode after either failing Time Attack, or when the Death Star destroys your planet. I mentioned this in the table script, but forgot to add it to the Install Instructions (I'll upload a new version of the instructions with this added).
 
We don't know what causes it, and apparently SLAM had the same issue long ago (could be a FP or BAM bug).
 
It only happens randomly (more likely on Time Attack when failing)... but there's nothing I can currently do about it.
 

Edited by TerryRed, 24 July 2022 - 09:42 PM.


#12 TT11

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Posted 25 July 2022 - 11:50 AM

As this will be my 1st PinEvent V2 table ever run in my 2 screen cabinet ...... Do I have to create a secondary (PinEvent V2) version of FP/BAM that Disables the Future Pinball Backglass and Arcade Mode ?



#13 TerryRed

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Posted 25 July 2022 - 12:42 PM

As this will be my 1st PinEvent V2 table ever run in my 2 screen cabinet ...... Do I have to create a secondary (PinEvent V2) version of FP/BAM that Disables the Future Pinball Backglass and Arcade Mode ?

 

No. You always use only one FP install. The settings in the registry is what needs to be changed if using a front-end.

 

You set that up from your front-end. If using PBX / Y, then it's easier to add a separate PinEvent emulator / system in your front end to launch only PinEvent tables and (using a BAT file) disable the Future Pinball Backglass and Arcade Mode, disable DOFLinx if using that, etc. Then you setup the normal FP emulator / system to run what you need for all other FP tables, as well as re-enable the Future Pinball Backglass and Arcade Mode.

 

You can do that as well from Popper if using that (no BAT file needed)... or you can disable it per game in Games Manager (using only one FP emulator / system). Popper example can be seen here as well:

 

https://www.vpforums...showtopic=46535

 

 

You only need to disable the FP Backglass and Arcade mode settings if you are using the pup-pack on your Backglass. Otherwise it can be run like any other FP table.

 

If not using a front-end... then use a BAT file to disable the settings and run FP for PinEvent tables.... and use another BAT file to enable those settings and run FP for all other tables. (or change the settings yourself in FP Video settings)


Edited by TerryRed, 25 July 2022 - 12:45 PM.


#14 defre1976

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Posted 25 July 2022 - 05:09 PM

going to try the table now . Thank you so much TerryRed :db:

 

Just tested it and table works great .

 

Updated bam to the latest version

Updated configtool , shaker , solenoids , beacons , undercab lights and addressable leds all working

 

Patch 4G on future pinball.exe and FPloader.exe done .

 

Now to the only problem that i have on my system , This table take 2:26min to load in game , thats really long . Longest is loading the models .

 

Don't know if this is because of the 4gb patch , because it seems all my table are taking longer to load .


Edited by defre1976, 25 July 2022 - 06:31 PM.


#15 TerryRed

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Posted 25 July 2022 - 06:37 PM

going to try the table now . Thank you so much TerryRed :db:

 

Just tested it and table works great .

 

Updated bam to the latest version

Updated configtool , shaker , solenoids , beacons , undercab lights and addressable leds all working

 

Patch 4G on future pinball.exe and FPloader.exe done .

 

Now to the only problem that i have on my system , This table take 2:26min to load in game , thats really long . Longest is loading the models .

 

Don't know if this is because of the 4gb patch , because it seems all my table are taking longer to load .

 

 

That is how long it normally would take on this table. It's because FP is really slow at processing detailed "FP models". For BAM models they process in seconds. Also there are 1000's of textures on this table (mostly from SLAM's videos made up from jpgs added directly to the table), and those take a long while to process... especially if you have Trilinear Filtering enabled.


Edited by TerryRed, 25 July 2022 - 06:38 PM.


#16 defre1976

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Posted 25 July 2022 - 06:44 PM

 

going to try the table now . Thank you so much TerryRed :db:

 

Just tested it and table works great .

 

Updated bam to the latest version

Updated configtool , shaker , solenoids , beacons , undercab lights and addressable leds all working

 

Patch 4G on future pinball.exe and FPloader.exe done .

 

Now to the only problem that i have on my system , This table take 2:26min to load in game , thats really long . Longest is loading the models .

 

Don't know if this is because of the 4gb patch , because it seems all my table are taking longer to load .

 

 

That is how long it normally would take on this table. It's because FP is really slow at processing detailed "FP models". For BAM models they process in seconds. Also there are 1000's of textures on this table (mostly from SLAM's videos made up from jpgs added directly to the table), and those take a long while to process... especially if you have Trilinear Filtering enabled.

 

No problem i can live with this , i changed already to bilinair because it took so long to load . And i have 2:26min , but it seems like its the same on trilinear . I will check later .



#17 webguy1956

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Posted 26 July 2022 - 12:21 AM

Terryred the table is awesome and plays great...So how do you play multiplayer like 2 player or more ...is there a special way to do it 



#18 TerryRed

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Posted 26 July 2022 - 06:29 AM

Terryred the table is awesome and plays great...So how do you play multiplayer like 2 player or more ...is there a special way to do it 

 

Insert more coins and press Start after the game first begins.



#19 sove

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Posted 26 July 2022 - 11:13 AM

Thanks for this table. This has to be one of the best I've played in a long time. Thank you for sharing this with us Terryred.

It plays absolutely fantastic on my Atgames pinball


Edited by sove, 26 July 2022 - 11:16 AM.


#20 webguy1956

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Posted 26 July 2022 - 04:03 PM

Thanks terryred I feel like I don't know anything didn't know to get 2 player ...did not think it was that simple but thanks alot 







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