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Sharkey's Shootout FS(MOD)


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#1 pakitt1

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Posted 12 January 2010 - 02:34 AM

Sharkey's Shootout FS(MOD)



Version: 1.0.0
Category: VP 9.x MOD Cabinet Tables (FULL SCREEN)

Author(s): TAB,Destruk......FS MOD by pakitt1

Description:
a FS rotated version of TAB and Destruk's Sharkey's Shootout for vp8
Thx to TAB and Destruk for allowing mods

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Submitted by pakitt1, on Jan 11 2010, 10:34 PM
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#2 hmueck

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Posted 01 October 2012 - 08:43 PM

To the 394 people who downloaded this: can anybody get a game started? Often, when pressing "1", nothing happends. Then the game shows "Ball 1 / Price money $00", but no ball is ejected and the flippers don't move.

Any ideas?

Same for the original VP8 table. Tested in VP9.12 (and the original in VP8).
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#3 destruk

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Posted 02 October 2012 - 04:38 PM

It worked perfectly fine for the 394 people who downloaded it. It doesn't work with the current vpm dll because the emulation has been improved. The game will NOT start if it determines the mystery 8 ball toy is broken, which now it sees it as being broken, so the toy will need to be corrected. (Solenoid 20, the timing, and the switch changes in sub UpdateMystery )

It would probably be easier for us to roll back the code for the driver just for this game so no script changes are needed, but I have no idea when we'll be releasing a new vpm with any changes in it for this one.
If you must play the game now, you'll need to use an earlier version of vpm.

Edited by destruk, 02 October 2012 - 05:56 PM.
updated information

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#4 hmueck

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Posted 02 October 2012 - 08:01 PM

It doesn't work with the current vpm dll because the emulation has been improved. The game will NOT start if it determines the mystery 8 ball toy is broken, which now it sees it as being broken, so the toy will need to be corrected.


I tried to switch from the updatemystery sub to cvpmMech.AddSw handling. Then i put in some lights to test the original routine. The mystery ball diagnostic works fine.
When i change the switch 9 to 0, the "technician alert" says everything is okay. But when i quit the diagnostics, the emulation gets stuck. The dmd looks running, but no keys are working anymore.
When i tested the mystery ball, depending on where i left the switches, the next game start awards me 35 millionen points?!
To me, it solely seems to be an emulation bug improvement. ;)

Edited by hmueck, 02 October 2012 - 08:02 PM.

VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#5 MTPPC

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Posted 07 June 2013 - 03:58 PM

Doesn't work!