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Meteor [Future Pinball]


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#1 martinB

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Posted 08 January 2010 - 09:10 AM

Posted Image


File Name: Meteor

File Submitter: martinB

File Submitted: 08 Jan 2010

File Category: Future Pinball

Author(s): martinB
Manufacturer: Stern
Year: 1979
Permission to MOD?: Yes, with approval


Across the Special-1-Key *) you can choose and save whether name-entry (initials) on the end of game shall be used.
 
Across the Special-2-Key *) you can choose and save the number of balls per game. With this option the highscore will
be reseted to the recommended worth.
 
If you fade-out or fade-in the HUD-Display across the Toggle-Hud-Key, then this setting will get saved for further
game sessions.
 
You can turn off or turn on the background-sound by pressing the 'B' key. The setting will get saved for further game sessions.
 
The standard playfield image has a size of 1024 x 2048 pixels. If you like a higher resolution please choose "Spielfeld2048"
as "Playfield Image" in the table-propertys in the editor. For further use of this the table must get saved.
 
If the score is higher than the displayable number, then the players score continues at zero again like real EMs and EEs do.
 
- Each METEOR drop target increases spinner value.
- Completing all M-E-T-E-O-R drop targets:
  (1) Increases bonus multiplier "X".
  (2) Flashes dead bumpers and outlanes for remainder ball in play.
- Bonus multiplier and METEOR drop targets are held in memory and restore for each players NEXT ball in play, except multiplier resets for next ball when "6X" or "7X"
- WOWs flash on METEOR targets when Bonus multiplier is at "7X" only.
- Dead bumpers, when lit, and indicated drop targes advance and score corresponding rockets.
- Aligning all rockets on same value (except 7000) flashes WOWs as indicated.
- Aligning all rockets at 7000 flashes SPECIALs as indicated.
- Outhole scores all rockets times bonus multiplier value.
- TILT PENALTY: ball in play only.
- Maximum 1 WOW per ball in Play.


Click here to download this file



#2 LvR

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Posted 08 January 2010 - 12:17 PM

Is it the talbe with Gfx reworked by Tom Saxby or your orignal table ?

If this is your original, could you add also the reworked table if you don't mind ?
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#3 martinB

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Posted 08 January 2010 - 09:49 PM

QUOTE (LvR @ Jan 8 2010, 01:17 PM) <{POST_SNAPBACK}>
Is it the talbe with Gfx reworked by Tom Saxby or your orignal table ?

If this is your original, could you add also the reworked table if you don't mind ?


It's my original table. If you like the reworked by Tom more please send me a PM an I can give you a downloadlink for this table ...

#4 bolt

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Posted 08 January 2010 - 10:40 PM

Great looking table, thanks MartinB.
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#5 humid

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Posted 09 January 2010 - 04:20 AM

I have truly enjoyed the level of flow and physics in all your Stern releases. I never noticed the personality of L'ectronamo or Wildfyre until I played your versions. Thanks for all the crisp, polished work you have shared so often with us.,
I tawt I gawt a weepway