So... what started as a "quick update" to Brendan Bailey's classic Sonic the Hedgehog table (from 2005, then updated by SLAMT1LT in 2014) has turned into a complete overhaul / update of almost "everything".
Not only have I completely redrawn new art for the entire table in 4K, all new lighting, new inserts, fleep sounds, shadowmaps, etc...
...but I am adding lots and lots of new stuff to the point that it will be almost unrecognizable from the old table... and it has a new name.
Remember what I did for Star Wars DSA (Epic Space Battles? Get ready for the most EPIC Sonic pinball table ever created!
Sonic Pinball Mania - coming soon for Future Pinball - BAM!
I HAD to have a real Sonic LOOP!

For the loop.... I first used a V turn model as seen here....

....and combined that with a second one to create a Loop Ramp model....

Just had to do a bit of skewing and combining points...
Then I use that for the actual ramp model, but use an invisible texture so you don't see it. I place an invisible kicker near the entrance of the loop, and near the exit of the loop.
...and then needed to do some ripping / converting of a nice Loop ramp from Sonic Generations.... and modify it so it lines up nicely with the real ramp.

Checkpoints!
Just another teaser of one of the many neat things I'm adding to the table. After you pass through the Sonic Loop on the left side, you pass around the corner over a bridge and hit a real Sonic checkpoint that animates and makes the "di-ding!"

There's much more I've added... and I can't wait to show it to you.
Edited by TerryRed, 18 January 2022 - 10:30 PM.



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