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Halloween (Ultimate Pro) - PinEvent: "Big Bloody Mike Mod"


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#1 TerryRed

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Posted 29 October 2020 - 08:56 AM

Halloween (Ultimate Pro) - PinEvent: "Big Bloody Mike Mod"
 
- a demo video of my creepy and cool table update to my PinEvent version of the table
- new animated Michael Myers, on the playfield and in the game room (he will follow you wherever you go during attract mode)
- new moving spotlights that act as flashlights looking for Michael in the dark (very cool effect)
- new flashlight ball in The Chase
- new bloody effects during Stop It
- game room wall show tv signal in Stop It
- Michael will hide and appear at different events in most modes
- creepy as F**K in VR!
 
Good news: my new table update is almost done!
 
Bad news: it currently only works properly in desktop and VR. 🙁
 
There is an issue (or something I messed up) that prevents the spotlights from working correctly with custom models in cabinet mode. 
 
I've messaged ravarcade, so I hope a fix is possible.
 
For those of you lucky enough to enjoy FP-BAM in VR... that table looks freaky cool!
 
 
 
 
EYVYsyL.jpg


#2 shannon1

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Posted 30 October 2020 - 06:32 PM

This looks awesome and just in time for Halloween!  I am always impressed with what you can do add to tables.



#3 uers1983

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Posted 30 October 2020 - 10:14 PM

Very impressive!!!  :otvclap:...Can´t wait to play that table...Thanks for your work and all the time you put into this!  



#4 TerryRed

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Posted 31 October 2020 - 01:52 AM

Halloween (Ultimate Pro) - PinEvent
 
- TerryRed's "Big Bloody Mike" table update:
 
NOW AVAILABLE!
 
 
 
EYVYsyL.jpg
 
 
- new animated Michael Myers, on the playfield and in the game room (he will follow you wherever you go during attract mode)
- new moving "real" spotlight flashers that act as flashlights looking for Michael in the dark (very cool effect)
- new flashlight ball in The Chase
- game room wall shows tv signal in Stop It
- new bloody effects during Stop It (playfield and game room wall)
- Michael Myers will hide and appear at different events in most modes
- creepy as F**K in VR!
 
Important notes about this table and PuP-Pack update:
 
-I have kept the older PinEvent 1.2 table update (without the new fbx model and spotlight updates) still available for those who can't run the newer "Big Bloody Mike" update for whatever reason (more detailed models, slower hardware, compatibility issues, etc)
- I removed the "DMD on Backglass" PuP-Pack option and replaced it with a "Full DMD on Backglass" option for those cabinet users with only a single 16x9 backglass. - this is to keep it more in line with my other new PinEvent updates
- I added newer BAT files that tell you what PuP-Pack option you chose (with important details)
- DO NOT mix up the old and new PuP-Pack folders! Remove the older folder completely and install the new PuP-Pack!
 
EVERYONE "MUST" update to the newest BAM update 1.5-318 that just came out today (Oct 30 - 2020)
 
- it's needed for the spotlights (used heavily) to properly display in all modes
 
 
Happy Halloween everyone!
 
PLEASE post gameplay videos and pics of the table on your cabinets and of you playing in VR!
(this is my biggest reward for working so long on these updates)
 
Table is available here:
 

Edited by TerryRed, 23 June 2021 - 05:18 AM.


#5 wiesshund

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Posted 31 October 2020 - 02:15 AM

If PUP optional or required for this one?


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#6 TerryRed

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Posted 31 October 2020 - 02:16 AM

If PUP optional or required for this one?

 

 

 

On ALL PinEvent tables... pup features are optional.

 

You only need the PinEvent vbs files installed  (in FuturePinball \ Scripts) if you just want to play any PinEvent table normally on desktop.

 

For cabinet without pup features.. you need to edit PinEvent_Setting.vbs, and enable FP Sounds in the Cabinet profile. (pup ssf is enabled by default)

 

....and you need today's new BAM 1.5-318 update!


Edited by TerryRed, 31 October 2020 - 03:05 AM.


#7 TerryRed

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Posted 31 October 2020 - 03:22 AM

Update: there is a reflection issue I need to fix for MM appearing on the upper playfield when Reflections are enabled.

 

A fix is coming...



#8 TerryRed

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Posted 31 October 2020 - 07:01 AM

Update 1.31 Now Available
 
- fixes for Custom Models (Michael Myers and stand) appearing through playfield and cabinet when reflections were enabled
- had to remove movements of MM rising and lowering into the ground, as well as hiding behind backbox


#9 cv2065

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Posted 01 November 2020 - 02:21 PM

Really looking forward to these tables!  Have a tech question I'll ask elsewhere. Nice work Terry!


Edited by cv2065, 01 November 2020 - 02:26 PM.


#10 Newer

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Posted 07 November 2020 - 12:42 AM

Hallo from Germany....

I love the Look and Gameplay from this Table:

I cant start it ..

 

Error Message is:

 

Pinball Meditation Error

Script Error: Line 5539

Variable ist nicht Definiert: xBAM

 

Anybody here who can help me maybe also in Germany Language..

Greetings to all Pinball Fan s out there in the World..



#11 TerryRed

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Posted 07 November 2020 - 02:12 AM

Install BAM.

 

Install the 4 PinEvent vbs files to "FuturePinball \ Scripts"

 

Run FPLoader.exe to load and play the table.

 

You may need to run FPLoader.exe as administrator for it work work, depending on your security settings.



#12 wiesshund

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Posted 07 November 2020 - 02:13 AM

Pinball Meditation Error

Script Error: Line 5539

 

Depending on what line 5539 is, it sounds like FP was disallowed from executing an external VBS script it needed.

Perhaps DOFlinx.vbs?
Not sure on this table what externals it uses.

But you may have to exception some things in windows defender for it.
That is if you are not missing a required external

 

EDIT
Terry just listed the externals required

 

If they are in place but getting blocked
Doing something like this in an admin powershell window would fix it is that is the issue
(like this meaning you have to do it with your own paths and locations, mine are just for examples)
And Yes, there is a reason furutepinball.exe is listed as both a process and a path
 

Add-MpPreference -ExclusionPath "c:\emulation\VPX\Scripts\*.vbs"
Add-MpPreference -ExclusionProcess "c:\emulation\VPX\VPinballX.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\VPX\VPinball 10.7.4307.exe"
Add-MpPreference -ExclusionProcess "c:\emulation\FP\BAM\FPloader.exe"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\Tables\*.vbs"
Add-MpPreference -ExclusionProcess "c:\emulation\FP\Future Pinball.exe"
Add-MpPreference -ExclusionPath "c:\emulation\FP\Scripts\*.vbs"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\VPinballX.exe"
Add-MpPreference -ExclusionPath "c:\emulation\VPX\VPinball 10.7.4307.exe"
Add-MpPreference -ExclusionPath "c:\emulation\FP\Future Pinball.exe"

Edited by wiesshund, 07 November 2020 - 02:15 AM.

If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#13 TerryRed

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Posted 07 November 2020 - 02:22 AM

xBAM are BAM only commands. Chances are he doesnt have BAM installed, and he isn't using BAM to run the table... so FP doesnt know what the BAM commands are.

 

Sometimes security requires admin to allow BAM to work correctly... and as you pointed out... sometimes damn Defender restricts vbs files as well.



#14 wiesshund

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Posted 07 November 2020 - 02:26 AM

xBAM are BAM only commands. Chances are he doesnt have BAM installed, and he isn't using BAM to run the table... so FP doesnt know what the BAM commands are.

 

Sometimes security requires admin to allow BAM to work correctly... and as you pointed out... sometimes damn Defender restricts vbs files as well.

 

Ah
I think i only ran FP once without BAM
If it was not for BAM, that would probably have been it's only time at bat.
So i kind of never think about what happens with FP without BAM present


If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways

Spend it on Hookers and Blow


#15 jamos

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Posted 06 January 2021 - 12:11 AM

Anyone have a topper image or video for the pinevent tables would love to add them?



#16 mrjcrane

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Posted 17 June 2021 - 03:24 PM

Hey Terry or anyone, with VPINBALL.COM shut down now does anyone know where the table download is being hosted now?? The URL in post #4 above is now obsolete. Thanks all !!

 

OLD URL = https://vpinball.com...-mike-pinevent/

NEW URL needed.



#17 TerryRed

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Posted 18 June 2021 - 02:13 AM

PinEvent Tables - VPForums.org



#18 TerryRed

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Posted 10 November 2022 - 07:18 AM

Coming very soon! (Future Pinball - BAM)
 
My update to Halloween "Big Bloody Mike" that includes new PinEvent V2 features, FizX physics, FLEEP sounds, updated lighting and shadows, new animated blood effects... and of course Big Mike himself stalking you on the playfield and in the VR game room.
 
As always, be sure you update:
 
- DOF config files from DOF Config Tool web site
- BAM to the latest version (currently 1.5-353), and correctly patch both FP and BAM for 4 GB access
 
Don't fear. Everything you need to know will be included with the table's included Install Instructions.
 
 
 
 
 
 

Attached Files



#19 TerryRed

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Posted 11 November 2022 - 11:00 AM

Halloween - Big Bloody Mike (Future Pinball - BAM)
 
1.4 - PinEvent V2, FizX update now available!
 
My Big Bloody Mike mod to SLAMT1LT's (Halloween Ultimate Pro) has been completely updated to use the newest BAM features for updated lighting, inserts, ray cast shadows, shadowmaps, FLEEP sounds, FizX physics, and is now updated to PinEvent V2.
 
See new effects, such as blood spilling down the playfield during Score Drain, animated spotlights, flashlight ball, pumpkin ball, and animated Michael Myers character which will stalk you on the playfield and in the VR Game Room.
 
Please follow the included Install Instructions / FAQ in the table zip to ensure you are properly updated for BAM, the 4GB patch, your DOF Config Tool files, etc.
 
Get it here:
 

 

CDbyyQm.jpg

 

RHzEo60.jpg

 

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