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Triple Strike VPX [Visual Pinball X]

em triple strike Williams

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#1 ckpin

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Posted 23 October 2016 - 05:37 AM

Posted Image


File Name: Triple Strike VPX

File Submitter: ckpin

File Submitted: 23 Oct 2016

File Category: VPX/VPinMAME Recreations

Author(s): Rawd
ckpin
Manufacturer: Williams
Year: 1975
Media Pack: Link to Media Pack
Permission to MOD?: Yes, without approval


Table built on the Rawd VP 9.9.x release (v1.4.5).  The "Table Information" highlights the Table rules and includes a detailed change log.

People who helped Rawd with the VP9.9.x table include:
Greywolf,  Noah Fentz, UnlceWilly, Wizards_Hat, Rascal, Bob5453, JP Salas, & Sabbat Moon. 
Arngrim did the DOF changes along with updates and rosve helped with the backglass. 
Flipper Menu Option concept and some resources from BorgDog tables
 
jesperpark helped with VPX testing, provided owner changes and supplied a VPX Haunts lighting version
 
Releases 4.1.2, 4.1.3 & 4.1.4 reflect fixes made as a result of your feedback (Rawd, Badfinger, Mustang1961, Andypc & Mark70).
 
Any oversights or faults are unintentional.  If further corrections or refinements are needed, please continue to share your insights. Thanks.
 
Press both Flipper buttons for Options Menu


Click here to download this file



#2 Ben Logan

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Posted 23 October 2016 - 06:16 AM

Wow -- looks beautiful! Will grab this tomorrow...

Thanks, ckpin.

#3 fuzgi

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Posted 23 October 2016 - 09:06 PM

Thanks for this. Looks great. :otvclap:

 

Though, I get an Error first saying that DOFFlippers is undifined? Checked the forums for reasons, installed the VP10.2 Beta and everything works fine.


Edited by fuzgi, 23 October 2016 - 09:33 PM.


#4 Thalamus

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Posted 24 October 2016 - 12:09 AM

Plays great. Very nice job and thank you !


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#5 laylow

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Posted 24 October 2016 - 10:18 AM

Beautiful table, thanks for your work.

 



#6 Rajo Joey

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Posted 24 October 2016 - 10:45 AM

Great table. Very good to play. Thanks.

 

Is the high-score not stored? In my first game I've got 186.000 (in the following games I never reached this again :throw: :yawn: ),  but it was not displayed. There's another score with 143.000 in the backglass.

Can I change something, to display the actual high-score in the backglass?


Edited by Joey2001, 24 October 2016 - 10:45 AM.

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#7 Badfinger

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Posted 24 October 2016 - 01:21 PM

Thanks ckpin!

 

I like the table too, but only see the high score when I reload the table, which I thought was odd, mentioned it somewhere else.


Edited by Badfinger, 24 October 2016 - 01:27 PM.


#8 Mustang1961

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Posted 27 October 2016 - 12:03 PM

Thanks for this. Looks great. :otvclap:

 

Though, I get an Error first saying that DOFFlippers is undifined? Checked the forums for reasons, installed the VP10.2 Beta and everything works fine.

 

Hi,

 

I have the same issue. However when I downloaded VPX.2b and unzipped (overwriting existing files) its content into the existing installation > not any start of VPX. Please send link to the file you used and describe required procedure.

 

Thank you, Christian.



#9 Badfinger

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Posted 27 October 2016 - 11:22 PM

That smells like a .fpl or .dll got overwritten, I made two directories one for the main FP install (the 2009 final) and then 2nd for latest betas and can therefore just copy around as needed.

 

I have a lot of FP.exe's that I shuffle as needed also.

 

I'd do a full install of the 2009 official final again and go from there, back up current main files first (small copy, not everything).


Edited by Badfinger, 27 October 2016 - 11:25 PM.


#10 fuzgi

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Posted 29 October 2016 - 02:07 PM

Thanks for this. Looks great. :otvclap:
 
Though, I get an Error first saying that DOFFlippers is undifined? Checked the forums for reasons, installed the VP10.2 Beta and everything works fine.

 
Hi,
 
I have the same issue. However when I downloaded VPX.2b and unzipped (overwriting existing files) its content into the existing installation > not any start of VPX. Please send link to the file you used and describe required procedure.
 
Thank you, Christian.

Hi Christian

I used the latest Beta from here: http://www.vpforums....showtopic=35311
Did you also update the scripts and got the latest VPM release? I don't know, if it has an influence, but i am also using the latest DOF R3 Beta.

#11 Mustang1961

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Posted 29 October 2016 - 05:23 PM

 

 

Thanks for this. Looks great. :otvclap:
 
Though, I get an Error first saying that DOFFlippers is undifined? Checked the forums for reasons, installed the VP10.2 Beta and everything works fine.

 
Hi,
 
I have the same issue. However when I downloaded VPX.2b and unzipped (overwriting existing files) its content into the existing installation > not any start of VPX. Please send link to the file you used and describe required procedure.
 
Thank you, Christian.

Hi Christian

I used the latest Beta from here: http://www.vpforums....showtopic=35311
Did you also update the scripts and got the latest VPM release? I don't know, if it has an influence, but i am also using the latest DOF R3 Beta.

 

 

Hi fuzgi,

 

exact from this source I have taken my *.zip. Was my methodology wrong?

 

Thanks for further suggestions, Christian.


Edited by Mustang1961, 29 October 2016 - 05:23 PM.


#12 ckpin

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Posted 29 October 2016 - 10:37 PM

Mustang1961 - If you are still having the problem with "DOFFlippers is undefined" the issue may be caused by multiple controller.vbs files.  DOFFlippers was defined in a recent update to controller.vbs and when doing a VPX install this file is stored in the "scripts" directory.  However, if you have a controller.vbs located in the "Tables" directory (or elsewhere), VPX will not see the new controller.vbs file resulting in an undefined error.    See post#18 and the posts around it at

 

http://www.vpforums....ers#entry359699

 

BTW ..Thanks for checking out the table.


Edited by ckpin, 29 October 2016 - 10:38 PM.


#13 Rajo Joey

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Posted 30 October 2016 - 12:24 PM

My advice:

1. Create folders for different versions of VP

 

Attached File  Zwischenablagebild.jpg   4.92KB   11 downloads

 

2. Create folders for scripts, music and VPinMame only in one of these directories. I create them in the VP9-folder

 

Attached File  Zwischenablagebild (1).jpg   3.27KB   13 downloads

 

3. In all other VP-directories create only hardlinks to these folders with the program "HardLinkShellExt" ( http://schinagl.priv...lextension.html )

 

Attached File  Zwischenablagebild (2).jpg   4.2KB   15 downloads

 

4. Delete all scripts outside of the scripts-folder in VP.

 

So, if a new version of VPX was released, copy the scripts only in the real existing folder; in my example under Visual Pinball/scripts.

You never have different versions of scripts with this method.

 

By the way: I use this method with hardlinks also in PinballX. That saves much space on the hd.


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#14 arngrim

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Posted 31 October 2016 - 07:52 PM

hello,

 

here is an updated script for the new DOF config 

 

http://pastebin.com/ArJNDvdR

 

I fixed the top kicker feedback, added flashers to the up left star triggers, added feedback and sounfx to the chimes

 

Cheers

 

Arngrim



#15 Mustang1961

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Posted 07 November 2016 - 12:48 PM

Hello Joey2001,

 

thank you for your suggestion. My systems are more or less this way set up. However I condensed file systems for VP991 and VP921 in one structure. VPX has the its system separately. But from the first moment I noticed that 991 and 921 tables are using roms from and writing nvrams into the VPX "system".

 

my regards, Christian.


Edited by Mustang1961, 07 November 2016 - 12:48 PM.


#16 Mustang1961

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Posted 07 November 2016 - 01:08 PM

hello,

 

here is an updated script for the new DOF config 

 

http://pastebin.com/ArJNDvdR

 

I fixed the top kicker feedback, added flashers to the up left star triggers, added feedback and sounfx to the chimes

 

Cheers

 

Arngrim

Hello Arngrim,

 

I changed the entire script to your version. Now the system stops at loading in line 67 of the script and claimed the here mentioned timer as "not defined".

 

However, I loaded the 9xx version of the table ... look and feel of the game operation is excellent.

 

Thank you for your readyness to support, my regards, Christian.



#17 Rawd

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Posted 08 November 2016 - 05:46 PM

Hi everyone.   Cool to see that this was released.

 

I'm pretty sure this table was based off of my VPX version of TS that was unreleased, and not my VP9.9x version.  Maybe it was a combination of both....   Regardless..  Thanks CKPIN!

 

I can't help but notice in the video above by Laylow, that none of the lights are registering or working on the kicker hole at the top.  It is not lighting the holds bonus when hit 3X either :(

 

This is a huge part of the gameplay and I hope that is fixed.. :)


Edited by Rawd, 08 November 2016 - 06:01 PM.


 


#18 Rawd

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Posted 29 January 2017 - 05:04 AM

SO.. Is the kicker light issue fixed?  Its pretty fundamental, as it lights up the other lights on the table, and is a big part of the gameplay.


Edited by Rawd, 29 January 2017 - 05:22 AM.


 


#19 Thalamus

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Posted 20 April 2017 - 01:14 PM

Update ?! Nice - thank you.


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#20 Mark70

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Posted 21 April 2017 - 11:08 AM

These rollover tables are really fun and somehow have an adictive gameplay.

Table plays very good, thanks for sharing.

One thing I noticed, It seems that the "flipper up" sound is also been played when flippers are going down







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