Yes, it's my ol' favourite; undercab lighting again! ![]()
I've downloaded the new DOFLinx exe (V4) and it works great with Pinball FX2 (thank you!) with the bumpers and slings etc. firing off as expected. However, I have now lost the undercab lighting. Any ideas on how to remedy please?
Previously (prior to v4) I was using a sup_ini file to define RGB undercab lighting. I disabled the sup_ini file with the advent of the .fx2 files as I didn't want any conflicts.
This is my old sup_ini (now disabled):
#Change the defined colours (eg.WHITE) to suit table theme
#Key ID's:#A2=left flipper#20=right flipper#RGB ID's:#0D=strobe#101=flasher outside left#104=flasher left#107=flasher center#110=flasher right#113=flasher outside right#133=undercab#Strobe output:KEY_TO_OUTPUT=0D 116#Set the colour of the undercab lightingBUTTONS_ON_COLOUR=133,YELLOW#Flasher outputs - flasher outside left, flasher left, flasher ouside right, flasher right, flasher centerKEY_TO_COLOUR_TIMER=A2,101,RANDOM,50,A2,104,RANDOM,50,20,113,RANDOM,50,20,110,RANDOM,50,A2,107,YELLOW,50,20,107,YELLOW,50
I've tried having the BUTTONS_ON_COLOUR and also the RGB_OUTPUT= command in the sup_ini file alone (or combined) but it doesn't work for me. I have also altered a line in the .fx2 file to attempt setting the undercab lighting too:
[COMMANDS]
GAMEMODE|ON|FF_Colour Yellow,RGB_CH,0|FF_Flasher DV_FLOL,FL_FD,6,750,50,Orange|FF_Flasher DV_FLOR,FL_FD,6,750,50,Orange|FF_Flasher
Unfortunately, no success ![]()
I'm using Bobs Burgers as the experimental table BTW.
If someone could point me in the right direction; it'd be much appreciated ![]()




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