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Flying Carpet (Gottlieb 1972)[Visual Pinball X]

Flying Carpet Gottlieb 1972 VPX

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#1 hauntfreaks

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Posted 09 May 2016 - 04:02 PM

Posted Image


File Name: Flying Carpet (Gottlieb 1972)

File Submitter: hauntfreaks

File Submitted: 09 May 2016

File Category: VPX Recreations

Author(s): HauntFreaks
BorgDog
Manufacturer: Gottlieb
Year: 1972
Media Pack: Link to Media Pack
Permission to MOD?: Yes, with approval


this table needs to run in 10.1 rev 2604 or higher
 
Flying Carpet (Gottlieb 1972) 
-hi-res images
-rubber animation
-lighting effects
 
thanks to:
BorgDog for scripting, animation and tweaking


Click here to download this file


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#2 Slydog43

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Posted 09 May 2016 - 05:29 PM

wow looks and play great.  Love how the lights fade in and out



#3 Drybonz

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Posted 09 May 2016 - 06:30 PM

I just tried this one out... great work.  Nice bright and crisp colors and visuals.  Plays great.



#4 robertms

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Posted 10 May 2016 - 01:18 AM

Team Haunt-Dog, you ain't nothing but a... gorgeous recreation! You guys are getting really good at this, beautiful to look at and play, love the rollover guide lights :otvclap: The game though is a serious pain in my ass, lol.


Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=


#5 Slydog43

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Posted 11 May 2016 - 12:33 PM

It looks like the table got updated, but still showing 1.0  (its the same number of bytes also)  Is there a change?


Edited by Slydog43, 11 May 2016 - 12:34 PM.


#6 hauntfreaks

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Posted 11 May 2016 - 07:35 PM

It looks like the table got updated, but still showing 1.0  (its the same number of bytes also)  Is there a change?

 

its was just a verbiage change.... wanted to point out it needs to be played in 10.1 rev 2604 or newer

sorry about that


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#7 ckpin

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Posted 12 May 2016 - 01:26 AM

Great job. Thanks.  Definitely conveys an EM feel.  FYI ... Line 416 needs to be changed to 3 (number of bumpers) or you get an error message after tilt on drain.



#8 BorgDog

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Posted 12 May 2016 - 03:42 AM

thanks for catching that ckpin :dblthumb:  silly typo by me, haunt will post an update



#9 STAT

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Posted 12 May 2016 - 07:21 PM

Flippersounds arent ok, one is with and without fx_ also KeyUp have two diff. .,.



#10 BorgDog

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Posted 12 May 2016 - 08:49 PM

hmmm, seems I must be drinking too much on the job.. or too little...  KeyUp have two diff??? what?



#11 STAT

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Posted 13 May 2016 - 06:44 AM

Visit me, and we both drink one ;) ... ( i mean two different sounds ) here:

...
If keycode=LeftFlipperKey and State = false and OperatorMenu=1 then
Options=Options+1
If Options=4 then Options=1
playsound "target" ' Line 198
...
If keycode=RightFlipperKey and State = false and OperatorMenu=1 then
PlaySound "metalhit2" ' Line 213
...
...
If keycode = LeftFlipperKey Then
LeftFlipper.RotateToEnd
PlaySound SoundFXDOF("flipperup",101,DOFOn,DOFContactors), 0, .67, -0.05, 0.05 ' Line 243
PlaySound "Buzz",-1,.05,-0.05, 0.05
End If
...
If keycode = RightFlipperKey Then
RightFlipper.RotateToEnd
PlaySound SoundFXDOF("fx_flipperup",102,DOFOn,DOFContactors), 0, .67, 0.05, 0.05 ' Line 249
PlaySound "Buzz1",-1,.05,0.05,0.05
End If
...

 

And the Sub KeyUp have also other Sounds ... should have the "metalhit", ok maybe not ?


Edited by STAT, 13 May 2016 - 06:50 AM.


#12 BorgDog

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Posted 13 May 2016 - 12:08 PM

If I ever make it to Austria I'll look you up  :bar4:  no plans anytime in the near future however.

 

ah, those first couple are only when the options menu is up, see where it says and OperatorMenu=1

 

I think we got the rest straightened out, haunt will get an update out sometime.



#13 STAT

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Posted 13 May 2016 - 12:38 PM

ok, i count on you ;) and maybe i want to visit one of our Pinball or Arcade Places in U.S.A., where ever...



#14 atarian

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Posted 14 May 2016 - 01:52 PM

Fantastic table - played for a couple of hours last night.  Cheers hauntfreaks!



#15 arngrim

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Posted 16 May 2016 - 07:14 AM

thakns for the update, but i get errors which prevents me to start this table

 

objekt.visible error

and 

eval(..).hashitevent

 

seems not compatible with 10.1?



#16 hauntfreaks

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Posted 16 May 2016 - 07:54 AM

in  tested it tonight in the latest 10.1 and it running fine.... i dont have DOF

if that makes difference...


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#17 WED21

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Posted 14 June 2016 - 05:15 PM

I keep getting the same error as AMGRIM 

EVAL("Bumper"&f).hashitevent = 3

I changed all the values to 3 and still get the same error on 3 different lines.


Edited by WED21, 14 June 2016 - 05:15 PM.


#18 BorgDog

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Posted 14 June 2016 - 06:29 PM

I keep getting the same error as AMGRIM 

EVAL("Bumper"&f).hashitevent = 3

I changed all the values to 3 and still get the same error on 3 different lines.

 

did you download the latest version of the table? the 1.1?

 

that line should read either =0 or =1 depending on where it is.  The line above it at one point had a 4 instead of a 3 which caused an error, but is fixed in the 1.1 version.







Also tagged with one or more of these keywords: Flying, Carpet, Gottlieb, 1972, VPX