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Strange right flipper bug!


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#1 chepas

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Posted 18 July 2015 - 04:28 PM

Was going about my business editing and testing when all of a sudden when I loaded a game the right flipper is enabled and spamming a null reference:

(Filename: G Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at BxBasicFlip.FixedUpdate () [0x00070] in G:\Unity\Pinball Unit3D\PinballUnit3D\trunk\sources\PinballUnit3D\Assets\Plugins\Behaviours\BxBasicFlip.cs:119 

I hadn't really changed much in the table and not in script either. It was strange why this table went like this. So I tried another game and the same thing happens everywhere.

 

I should be able to fix this by extracting the beta again and overwriting.

 

Edit: I've kept the old install if you need it, by running a fresh install is ok.


Edited by chepas, 18 July 2015 - 04:43 PM.

Bump maps are the new auto-tune :BDH:
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#2 BilboX

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Posted 18 July 2015 - 05:53 PM

It seems you accidenatly remove/delete/renamed a curve in the curve editor.

BxbasicFlip needs (in complex mode):

 - "Flipper Force/Time"
 - "Flipper Down Force/Time"
 - "Flipper Force/Stroke"
 
Just add new curves or modify but do not delete them...
It was meant to be configurable for flippers, but now that there are speed limits, I doubt complex curves are of any use anymore... :(

UP2


#3 chepas

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Posted 18 July 2015 - 06:01 PM

Yes good guess. I had! Might be an idea to not enable users like me that can accidentally delete the default.

 

I think you still really need the curves Vs speed limit. Paragon wouldn't be the same without them.


Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000