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TitleFight (Gottlieb Premier)(1990)(Bodydump)(1.0)(FS) [VP 9.x Cabinet FS]

Title Fight Gottlieb Premier 1990 Bodydump FS

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#1 bodydump

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Posted 13 August 2014 - 07:40 PM

index.php?app=downloads&module=display&s


File Name: TitleFight (Gottlieb Premier)(1990)(Bodydump)(1.0)(FS)

File Submitter: bodydump

File Submitted: 13 Aug 2014

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): Bodydump
Manufacturer: Premier
Year: 1990
ROM: Link to ROM
Media Pack: Link to Media Pack
Permission to MOD?: Yes, with approval


 


Gottlieb Premier street level game, Title Fight from 1990.  Finished this table a long time ago but never uploaded, so now it's completely out of date.  Don't expect any cool meshes or primitives.
Special thanks to:
  UncleWilly for his starter table, objects, scripts and inspiration
  Joep, Destruk for the original table which I got light/switch and solenoid numbers from
  Akiles50000 for the awesome pics for the redraw and the build
  JP for scripts and objects and inspiration
  Eala for his table objects
  Koadic for scripts
  JimmyFingers for sounds and sound routines, flipper routines, answering way too many questions and making VP better
  Bent98 for yelling at me, motivating me

  Arngrim for DOF config
  Fuzzel, Muskute and Toxie for continually improving VP
  Lobotomy for the B2S
 
If you prefer darker tables you can hit the "F" key to darken or "I" key to lighten.  You can switch the keys to buttons on your cab by editing the script (line 251-252) to assign the key you want,  THIS WEBSITE will show you what number corresponds with what key.

 


Click here to download this file


Edited by bodydump, 13 August 2014 - 07:50 PM.


#2 arngrim

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Posted 13 August 2014 - 07:44 PM

correction, I did the DOF config, same for upcoming bugs bunny :)

#3 freneticamnesic

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Posted 13 August 2014 - 07:45 PM

no, I DID THE DOF CONFIG

Excited to play this one thanks bodydump!



#4 bodydump

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Posted 13 August 2014 - 07:51 PM

correction, I did the DOF config, same for upcoming bugs bunny :)

Corrected.  It happened so long ago, I couldn't remember.



#5 The Loafer

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Posted 13 August 2014 - 07:53 PM

Many thanks!

#6 akiles50000

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Posted 13 August 2014 - 08:15 PM

It,s awesome the table Bodydump.
Thank you so much.

I hope any day you to built the recreation of World Challegue pin with the perfect pictures that I did and I sent to you too.

Edited by akiles50000, 13 August 2014 - 08:29 PM.


#7 bolt

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Posted 13 August 2014 - 08:17 PM

Thank you bodydump, very good table.


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#8 Shadowsclassic

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Posted 13 August 2014 - 09:07 PM

Awesome BD, this table looks great and is a blast to play!  Love the attention to detail, one of the few tables I've seen where the contactors are visible behind the targets.

 

Very fine job, thank you!

 

On a side note I'm not sure about what Premier was going for with the BG art.  The boxers on the table look like boxers, but that whole motif on the BG looks like they are getting ready to Greco-Roman tickle fight in jello! :unsure:



#9 bodydump

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Posted 13 August 2014 - 09:18 PM

It,s awesome the table Bodydump.
Thank you so much.

I hope any day you to built the recreation of World Challegue pin with the perfect pictures that I did and I sent to you too.

 

Funny you should mention that :)

 

world-challenge-soccer-pf_t.jpg



#10 akiles50000

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Posted 13 August 2014 - 09:34 PM

Nice playfield Bodydump thanks.
I have vectorized seven playfields right now and now I,m building the recreation of Kuwait of Maresa,nodoby has a real pin that I know.

If you need pictures of more pins you say me and if I have I,ll send you.

#11 randr

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Posted 13 August 2014 - 11:16 PM

Great table! 5 stars

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#12 nomorestalker

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Posted 13 August 2014 - 11:45 PM

I forgot this one was being worked on! Great Table just finished my 5th game no issues at all, Amazing work 



#13 bent98

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Posted 14 August 2014 - 12:59 AM

You always set the bar so high on all aspects of your table. Lighting, playfield , physics , playability , artwork are always top notch!

#14 ICPjuggla

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Posted 14 August 2014 - 01:04 AM

Awesome as always BD.. :-) thank you

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#15 The Loafer

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Posted 14 August 2014 - 02:09 AM

Ok, let me get the negative out of the way:  This table's fascination with the color yellow is a negative but that has nothing to do with the incredible job you did with it Bodydump, this table is super fun to play.  I've never seen this table in real life, so here's stuff that stands out on this great release that merits praise to both Gottlieb and Bodydump:

 

- I love Gottliebs decision to implement that looping shot on the top right of the playfield, which is very hard to hit consecutively (kind of reminds me of the Warp Ramp on Stern's Star Trek.

 

- Several looping shots that really can keep the ball moving if that's what you want

 

- Great flow for a table that appears to not have any at first glance

 

- Very original gameplay

 

- Great backglass animation

 

- Bodydumps use of primitive drop targets

 

- Quite a few targets to aim for

 

Overall, this is polished to no end, superb job, many thanks for the release Bodydump!  You said you had this for a while and its out of date?  Looks fine to me, thanks for sharing and if you have any other finished outdated tables, send them our way! ;)

 

Loaf


Oops!  Found a bug though not sure if you can do anything about it. I ended up hitting the center drop targets and while they were resetting, the ball got caught BEHIND the right most target.



#16 M4ttes

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Posted 14 August 2014 - 03:57 PM

The table looks awesome. Thanks for that.

 

Unfortunaltely, I do not get credits when I push "insert coint"-Button so I can't start the table.

 

Anyone else having that issue? Tested with VP990 on my pincab.

 

Thanks in advance.



#17 unclewilly

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Posted 14 August 2014 - 04:01 PM

Very nice. I like the dark option

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#18 dark

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Posted 14 August 2014 - 04:12 PM

The table looks awesome. Thanks for that.

 

Unfortunaltely, I do not get credits when I push "insert coint"-Button so I can't start the table.

 

Anyone else having that issue? Tested with VP990 on my pincab.

 

Thanks in advance.

 

Many Gottlieb tables need to be adjusted through the service menu, easiest way is to set it to free play.  I haven't tried this table out yet specifically so I'm not sure if it's a new enough table to have the normal service menu that you access with key "7" and navigate with flippers and use enter key to enter options.  You may be able to change the rom to a free play rom if one is available, if you do you will need to change the part of the script in the table that tells it which rom to use to point it at the free play rom (simple name change).



#19 The Loafer

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Posted 14 August 2014 - 04:25 PM

An alternative is to modify the relevant Gottlieb vbs file so that the #5 key is used instead of #3 key. This then should take care of this issue for all Gottlieb tables that use the same vbs. unfortunately I cannot search the forum at the moment but this issue came up just a week or so ago.

#20 The Loafer

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Posted 14 August 2014 - 05:07 PM


http://www.vpforums....=+gottlieb +vbs

This thread discusses adjusting the Gottlieb system 1 for the same issue. I don't know which vbs title fight uses (can someone chime in?) but the logic is the same, as I think are the keys.

I am at work so limited to smartphone, sorry if I cannot be of further help





Also tagged with one or more of these keywords: Title Fight, Gottlieb, Premier, 1990, Bodydump, FS