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Table Build - Missing Shooter Gauge Surfaces


Best Answer BilboX , 07 May 2014 - 04:41 PM

Yes known issue: problems with some concave surfaces: happens when you have a "hole" to see the plunger.

Split it in two convex ones in FP...

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#1 chepas

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Posted 07 May 2014 - 02:19 PM

Weird one this and I keep forgetting to mention it. Every table my shooter gauge surface doesn't show anymore?

 

Even if a table has a materials.xml , it's still missing. They're there in FP. You could check any of my screenshots and I'm sure it won't be there.

 

I went into the table explorer (Robocop) and clicked on a screw that sits on the gauge. This screw had the name SG, which is my SG surface.

 

Not sure what's going on there and they're not being destroyed by script. Plunger or auto plunger I'm getting the same effect.

 

Is this a known issue? They are all good with .upt builds.


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#2 BilboX

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Posted 07 May 2014 - 04:41 PM   Best Answer

Yes known issue: problems with some concave surfaces: happens when you have a "hole" to see the plunger.

Split it in two convex ones in FP...


UP2


#3 chepas

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Posted 07 May 2014 - 07:33 PM

Ah, I see. A nice tga would be perfect here then with no hole :)


Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000