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Wrath Of Olympus B2S

Wrath of Olympus

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#1 luvthatapex

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Posted 19 October 2012 - 09:42 PM

Posted Image

File Name: Wrath Of Olympus B2S
File Submitter: luvthatapex
File Submitted: 19 Oct 2012
File Category: VP 9.x B2S Cabinet Tables (B2S)
Author(s): JP/T-800/Luvthatapex/Herweh
Manufacturer: Original
Year: 2012
Permission to MOD?: No

Wrath of Olympus B2S for cabinets.
Includes animated backglass by Herweh, original release by JP and T-800 and B2S version by luvthatapex

Special thanks to Rosve for the ledwiz vbs files.

Also included is ledwiz controls for cabinet flashers/solenoids, see comments in the script.
To enable the ledwiz controls:
Change this line:
LedWActive=0
To:
LedWActive=1

Also, verify settings for your flashers and solenoids in the attached LedWizToolBox.vbs

Here are the defaults:
const LedW_Start = "1" 'Start Button
const LedW_Launch = "2" 'Launch Ball Button
const LedW_CRFlash = "3" 'Center Right Flasher - Red
const LedW_LFlipper = "6" 'Left Flipper
const LedW_RFlipper = "7" 'Right Flipper
const LedW_Knocker = "8" 'Knocker
const LedW_Strobe = "9" 'Strobe Light
const LedW_LSling = "10" 'Left Slingshot
const LedW_RSling = "11" 'Right Slingshot
const LedW_Shaker = "12" 'Shaker Motor
const LedW_RGBFButton = "13" 'RGB Flipper Red
const LedW_GearMotor = "16" 'Gear Motor
const LedW_LBumper = "17" 'Left Bumper
const LedW_RBumper = "18" 'Right Bumper
const LedW_LNBumper = "19" 'Less Noisy Bumper
const LedW_CBumper = "20" 'Back End / Center Bumper
const LedW_CFlash = "21" 'Center Flasher - Red
const LedW_CLFlash = "24" 'Center Left Flasher - Red
const LedW_ORFlash = "27" 'Outside Right Flasher - Red
const LedW_OLFlash = "30" 'Outside Left Flasher - Red

For Hyperpin installs, please change this line:

LaunchBackGlass "WOOLY_FS_B2S", true 'True=Launch bg , False=Don't launch bg.
To:
LaunchBackGlass "WOOLY_FS_B2S", false 'True=Launch bg , False=Don't launch bg.

Click here to download this file

Edited by luvthatapex, 19 October 2012 - 09:43 PM.


#2 Flying Dutchman

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Posted 19 October 2012 - 10:00 PM

Great addition!

Thanks luvthatapex & Herweh! :)

Cheers,
FD.

EDIT: Very nice indeed!
Only when hitting 45 Million the display went bizzurke! Any suggestions? ;)

Attached Files


Edited by Flying Dutchman, 19 October 2012 - 11:57 PM.

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#3 ICPjuggla

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Posted 20 October 2012 - 01:13 AM

A little help is needed!! I have yet to get the Ledwiztoolbox to work correctly on any of the tables that support it. I've followed all the directions and tryed to put in my configuration and the only thing that actually works is the shaker motor.

My configure Led wiz outputs:
1= start button
2=exit button
3=coin button
4=launch ball
5=extra ball
6=how to play

12=shaker

17=R
18=G
19=B

well for now thats all I have hooked up and maybe at a later date I'll add some flashers but this is where I'm at and it will prob. stay like this for quite a wile..
What am I doing wrong?

original how it comes in the down load:

********************************************************************************
**************************************
' ******************************** Put your LedWiz Output name declarations here ***************************************
' ********************************************************************************
**************************************
const LedW_Start = "1" 'Start Button
const LedW_Launch = "2" 'Launch Ball Button
const LedW_CRFlash = "3" 'Center Right Flasher - Red
const LedW_LFlipper = "6" 'Left Flipper
const LedW_RFlipper = "7" 'Right Flipper
const LedW_Knocker = "8" 'Knocker
const LedW_Strobe = "9" 'Strobe Light
const LedW_LSling = "10" 'Left Slingshot
const LedW_RSling = "11" 'Right Slingshot
const LedW_Shaker = "12" 'Shaker Motor
const LedW_RGBFButton = "13" 'RGB Flipper Red
const LedW_GearMotor = "16" 'Gear Motor
const LedW_LBumper = "17" 'Left Bumper
const LedW_RBumper = "18" 'Right Bumper
const LedW_LNBumper = "19" 'Less Noisy Bumper
const LedW_CBumper = "20" 'Back End / Center Bumper
const LedW_CFlash = "21" 'Center Flasher - Red
const LedW_CLFlash = "24" 'Center Left Flasher - Red
const LedW_ORFlash = "27" 'Outside Right Flasher - Red
const LedW_OLFlash = "30" 'Outside Left Flasher - Red



' ********************************************************************************
**************************************
' ********************************************************************************
**************************************

How I changed it for my configured Led wiz
Am I on the right track or am I doing something wrong?

********************************************************************************
**************************************
' ******************************** Put your LedWiz Output name declarations here ***************************************
' ********************************************************************************
**************************************
const LedW_Start = "1" 'Start Button
const LedW_Launch = "4" 'Launch Ball Button
const LedW_CRFlash = "0" 'Center Right Flasher - Red
const LedW_LFlipper = "0" 'Left Flipper
const LedW_RFlipper = "0" 'Right Flipper
const LedW_Knocker = "0" 'Knocker
const LedW_Strobe = "0" 'Strobe Light
const LedW_LSling = "0" 'Left Slingshot
const LedW_RSling = "0" 'Right Slingshot
const LedW_Shaker = "12" 'Shaker Motor
const LedW_RGBFButton = "17" 'RGB Flipper Red
const LedW_GearMotor = "0" 'Gear Motor
const LedW_LBumper = "0" 'Left Bumper
const LedW_RBumper = "0" 'Right Bumper
const LedW_LNBumper = "0" 'Less Noisy Bumper
const LedW_CBumper = "0" 'Back End / Center Bumper
const LedW_CFlash = "0" 'Center Flasher - Red
const LedW_CLFlash = "0" 'Center Left Flasher - Red
const LedW_ORFlash = "0" 'Outside Right Flasher - Red
const LedW_OLFlash = "0" 'Outside Left Flasher - Red



' ********************************************************************************
**************************************
' ********************************************************************************
**************************************
' ********************************************************************************
**************************************

Edited by ICPjuggla, 20 October 2012 - 01:17 AM.

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#4 luvthatapex

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Posted 20 October 2012 - 01:41 AM

You don't want any of your constants to be 0.

What is the 17,18,19 ? Do you have RGB flippers and NO flashers? or do you have 3 flashers?

Try the unmodified config and just change the launch button to 4 and see what happens.

Great addition!

Thanks luvthatapex & Herweh! :)

Cheers,
FD.

EDIT: Very nice indeed!
Only when hitting 45 Million the display went bizzurke! Any suggestions? ;)


Yes, there is a bug in the highscore section so you don't see the intials you are entering.
If you just press the start button 3 times it will enter AAA and the game will end and go into attract mode.
I don't have a fix for highscore initials at the moment.

Edited by luvthatapex, 20 October 2012 - 01:41 AM.


#5 ICPjuggla

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Posted 20 October 2012 - 02:39 AM

luvthatapex,

17,18,19 are my RGB flippers

Also, here is my original thred I started back in May with more info. No one replyed and I have yet to figure it out. Any help would be much appreciated!!!

http://www.vpforums....l=ledwiztoolbox

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#6 Aaron James

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Posted 20 October 2012 - 02:50 AM

Great addition!

Thanks luvthatapex & Herweh! :)

Cheers,
FD.

EDIT: Very nice indeed!
Only when hitting 45 Million the display went bizzurke! Any suggestions? ;)


DAMN that's a good score!!!!!!!!!!!

vpsig.jpg


#7 htamas

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Posted 20 October 2012 - 02:56 AM

Great addition! Thank you. It makes an excellent table even better.

I noticed a score display corruption when the game ended... attached is the screen shot.

Also, I'm not 100% certain but I think the lower display row sometimes doesn't show the complete intended text... perhaps the last two letters are inactive? If I'm not mistaken, I saw something like 'MEDUSA COMPLE' or something like that, and there was another truncated text too, can't remember what it was.

Attached Files



#8 tamoore

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Posted 20 October 2012 - 12:29 PM

Outstanding!!! Thanks to all involved! Probably the best original table I've ever played!
I am, therefore I run.

#9 luvthatapex

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Posted 20 October 2012 - 03:15 PM

The string of numbers is the HIGHSCORE bug. You won't see it unless you beat your highscore :)

I'll look into the truncation of the mode names...

Great addition! Thank you. It makes an excellent table even better.

I noticed a score display corruption when the game ended... attached is the screen shot.

Also, I'm not 100% certain but I think the lower display row sometimes doesn't show the complete intended text... perhaps the last two letters are inactive? If I'm not mistaken, I saw something like 'MEDUSA COMPLE' or something like that, and there was another truncated text too, can't remember what it was.



#10 luvthatapex

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Posted 20 October 2012 - 03:29 PM

ok, try this for you ledwiztoobox.vbs config. Since you are modifying the vbs and not the table, it will work (or not work) with all orginal tables that use the ledwiztoolbox.
For the flippers if you start at 17, I think it assumes you'll have 17,18,19.
(You should get this sorted out with the rom based tables first so you have the right connections verified.)

Give this a try.

const LedW_Start = "1" 'Start Button
const LedW_Launch = "4" 'Launch Ball Button
const LedW_CRFlash = "3" 'Center Right Flasher - Red
const LedW_LFlipper = "6" 'Left Flipper
const LedW_RFlipper = "7" 'Right Flipper
const LedW_Knocker = "8" 'Knocker
const LedW_Strobe = "9" 'Strobe Light
const LedW_LSling = "10" 'Left Slingshot
const LedW_RSling = "11" 'Right Slingshot
const LedW_Shaker = "12" 'Shaker Motor
const LedW_RGBFButton = "17" 'RGB Flipper Red
const LedW_GearMotor = "16" 'Gear Motor
const LedW_LBumper = "13" 'Left Bumper
const LedW_RBumper = "14" 'Right Bumper
const LedW_LNBumper = "15" 'Less Noisy Bumper
const LedW_CBumper = "20" 'Back End / Center Bumper
const LedW_CFlash = "21" 'Center Flasher - Red
const LedW_CLFlash = "24" 'Center Left Flasher - Red
const LedW_ORFlash = "27" 'Outside Right Flasher - Red
const LedW_OLFlash = "30" 'Outside Left Flasher - Red

luvthatapex,

17,18,19 are my RGB flippers

Also, here is my original thred I started back in May with more info. No one replyed and I have yet to figure it out. Any help would be much appreciated!!!

http://www.vpforums....l=ledwiztoolbox



#11 Flying Dutchman

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Posted 20 October 2012 - 05:26 PM

The string of numbers is the HIGHSCORE bug. You won't see it unless you beat your highscore :)

I'll look into the truncation of the mode names...


Great addition! Thank you. It makes an excellent table even better.

I noticed a score display corruption when the game ended... attached is the screen shot.

Also, I'm not 100% certain but I think the lower display row sometimes doesn't show the complete intended text... perhaps the last two letters are inactive? If I'm not mistaken, I saw something like 'MEDUSA COMPLE' or something like that, and there was another truncated text too, can't remember what it was.


It actually happened during gameplay .. the display started to behave in a different manner and balls were plunged constantly .. I did not get the change to enter my initials . it didn't come that far ;)

All in all .. a great addition!
Thanks again!

Cheers,
FD.
'Flying Dutchman'

In need for a Backglass or 'Active Backglass / UVP' please 'click' on below and visit the complete revised website at:
Posted Image

#12 The Loafer

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Posted 21 October 2012 - 07:40 AM

Tried this today, the backglasses is fantastic. However I do get a lot of slow down, especially with multiball, but will need to test some more compared to the none B2S version. Still a great job, the scoring is somewhat hard to see on the FS table so hopefully I can get this to work.

Rob

#13 bent98

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Posted 29 October 2012 - 01:44 PM

I just setup full blown electronics in my cab and wanted to ask you what I am missing. IMY setup working great with regular rom controlled tables but I am having an issue with JP's Pirates and Wooly. My wiring of the Ledwiz are actually the default ports that correspond to the ledwiztoolbox.txt and vbs. On the pirates it all works except the right and left flippers and Wooly nothing works. I of course have ledwiz set to 1 in both tables. One more I do not have RGB flippers and I did not modify the LEDwiztoolbox since I can go with the defaults. Weird how it mostly works for Pirates and doesn’t work at all for Wooly.

#14 arngrim

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Posted 25 November 2012 - 06:57 AM

Just tried this table on my almost finished cab :P , it's a real beauty!

Is it possible to display to score on the dmd screen with the pindmd?

#15 arngrim

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Posted 29 November 2012 - 04:45 PM

I'm wondering people, who have a real dmd, do to display their score.

Does your backglass act like a 2 screens settings?

#16 hmueck

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Posted 29 November 2012 - 05:06 PM

Is it possible to display to score on the dmd screen with the pindmd?


No, it isn't. This is not a ROM table - vpinmame is not running.
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#17 arngrim

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Posted 29 November 2012 - 05:26 PM

Ok,

But I see a window on the taskbar of my windows 7 for the score.

But it is black, and i can't move it, i even don't know where it is displayed, on my first screen, second screen or third ghost screen?

How do you handle?

Arngrim

#18 hmueck

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Posted 29 November 2012 - 07:17 PM

The thing on the taskbar is probably the B2S backglass. It will show the scores on the second screen.
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#19 arngrim

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Posted 29 November 2012 - 07:44 PM

No i see the backglass in another window from the taskbar, but the one i talk about is invisible, only visible inthe taskbar

#20 luvthatapex

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Posted 29 November 2012 - 08:04 PM

It sounds like you have the wrong settings in your screenres.txt

Try another B2S table does it happen?





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