Shark Club in Howell Michigan
http://sharkclubhowell.com/
the curent lineup is very impressive and it will continue to grow:
- Scared stiff (pimped out)
- twilight zone (pimped out mint)
- the addams family (same as above)
- batman dark knight
- avatar
- pirates of the caribbean (pimped out)
- iron man
- lord of the rings le
- rolling stones le
- tron le
- transformers le
- AC/DC premium
**Wizard of Oz le will be added next.
*Monday nights (one per month) @7pm
*meet one monday night a month
*start in July 2012
not sure exact date to start yet.
would like to run it for 6 months (once per month) and have the finals on the 7th month (january 2013).
*no league or prize fund fees required to play except normal coin drop for the location.
the 7th month will be the playoffs (january 2013).
trophies or plaques and other prizes will be provided.
im sure we can have drink & food deals just for the players:)
any suggestions/ideas or interest please message me.
we would like to get this rolling.
We need three more players!
Anyone in the local area is welcome!
Hit me up ASAP, if interested, so I can forward your info to the organizers.
The shark club pinball league
Rules:
Playing
We break up the players into groups of 3 or 4 seeded by total cummulative points (the first session we seed by results from other leagues, pinball rankings.com, others are thrown into the bottom). Then, players move around according to their monthly meeting performance. point total. Each session we play (5) 4 person games on different machines, with points given as follows: 7 for 1st, 5 for 2nd, 3 for 3rd, and 1 for 4th (or 7, 4, 1 for a 3 person group). A total of 35 would be the max a player could achieve in a single night, but it's a rare occurrence. Add up the points for a season and that's your rank. At the end of the regular season we split the group into "A" (top 8 players), "B" (next 8 players) and "C" (next 8 players) groups. We then have an end of season double elimination tournament to determine final standings. It's a pretty good system and allows you to play against players of similar ability for handicapping purposes.
Fees :
there are none, not even for a prize fund. we will cover prizes:). only normal coin drop per game applies. that 100% goes to the location.
Prizes:
trophies/plaques/translites, other will be donated.
Absents/Groups
Pre-playing is NOT allowed. If an individual is absent he/she stays at their current seed for the next session. Absents will be handles as follows: 1st absent 80% of league average, 2nd absent 60% of league average, 3rd absent 40% of league average. Note: that is your league AVERAGE, so the score for your absent session will go up or down based on your future performance.
Groups will be based on seed as follows (not the change as we progress through the season). All seeds will be redone after each session depending on your current point total.
Session Group Seeds
meeting 1
1 1-16-17-32
2 2-15-18-31
3 3-14-19-30
4 4-13-20-29
5 5-12-21-28
6 6-11-22-27
7 7-10-23-26
8 8-9-24-25
meetings 2&3
1 1-8-9-16
2 2-7-10-15
3 3-6-11-14
4 4-5-12-13
5 17-24-25-32
6 18-23-26-31
7 19-22-27-30
8 20-21-28-29
meetings 4&5
1 1-4-5-8
2 2-3-6-7
3 9-12-13-16
4 10-11-14-15
5 17-20-21-24
6 18-19-22-23
7 25-28-29-32
8 26-27-30-31
meeting 6
1 1-2-3-4
2 5-6-7-8
3 9-10-11-12
4 13-14-15-16
5 17-18-19-20
6 21-22-23-24
7 25-26-27-28
8 29-30-31-32
meeting 7
finals
Readjustments of Groups
If players are absent, groups will be adjusted as follows:
If the total number of absent players is not divisable by 4, we will play in 3 person groups for those groups that are effected.
If 2 or more players are absent from the same group then readjustment of the groups will take place based on the following criteria:
If the league ends up with an odd number of groups for the evening, the extra group will always be part of the top half for seedings purposes.
The league will only look at the sub-section of groups that are impacted. For example in session #3, the league is divided into a top half and bottom half. In this case only the impacted half of the league will be adjusted. If this happened in session #4, the league is then divided into quarters at that point, so it will be remedied by only looking at that quarterly group that's impacted.
The league will then move up players one spot at a time until there are no groups with 2 players remaining.




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