We'll have to agree to disagree
Anyway, that version I did isn't really tied to VP, if FP can handle the VP script (doubt it), then the display / game should work.
Posted 18 December 2021 - 01:59 PM
We'll have to agree to disagree
Anyway, that version I did isn't really tied to VP, if FP can handle the VP script (doubt it), then the display / game should work.
Posted 18 December 2021 - 06:25 PM
Guys like Chepas, Thalamus and others who are all about "realism"..
No, I am not that fussed with complete realism because never gonna get 100% anyway, I don't endlessly tweak physic at all, far from it, having something close out of the box is all that is needed.
Anyway, that version I did isn't really tied to VP, if FP can handle the VP script (doubt it), then the display / game should work.
It would be a pity to get not a slice from the bells & whistles, but anyway.Is the Nightmare your only project, or do you consider making other Amiga tables, if it's finished ?
Yeah I would consider it if the table was made or in works, someone mention partyland but ignition looked ok too.
Bump maps are the new auto-tune
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000
Posted 20 December 2021 - 04:35 PM
I know it's not what requested here but for information the original games are now running perfectly on pincabs using PinCabView2D
https://www.vpforums...showtopic=47675
Edited by Aubrel, 20 December 2021 - 04:38 PM.
Posted 21 December 2021 - 08:28 PM
I know it's not what requested here but for information the original games are now running perfectly on pincabs using PinCabView2D
https://www.vpforums...showtopic=47675
DUDE! Thats is AWESOME O_O
Posted 21 December 2021 - 08:36 PM
Thanks for the heads up Aubrel, looks not too bad for the moment
But what I don't get exactly after watching the vid: How do you manage to get a cabinet view (Playfield & Backglass) with this ?
(you mentioned two screens splitted)
It works with 1, 2 or even 3 screens pincab configurations.
I had to do a launcher, a reshade shader and a custom version of dosbox to get this result (and many hundreds of hours...)
It works very nice and with the 3 PinCabView, it supports approx 30 games for approx 130 different tables
And it's nearly plug and play
Enjoy
Edited by Aubrel, 21 December 2021 - 08:38 PM.
Posted 18 January 2022 - 09:15 AM
Does anyone know how to get Beat Box working? I have all the other pinball dreams\fantasies tables working fine but Beat Box is an odd one. When I go to start the table the ball is getting stuck by the plunger and you are unable to fire the ball. Beat Box was my favourite so I would like to get it working. Is the table broken in portrait\ cabinet orientation or do i need to change some settings in the table to get the ball to sit on the plunger correctly so I can fire it out?