Hi all,
I'm having problems when trying to play tables with Ultra.DMD files for the DMD.
The particular table I'm trying to get running is Diablo. God-damn it, I want to play this table so bad, and I've sunk like 8 hours into trying to get this going.
I've used the Baller Installer beta bonanza for a clean install, which should use FlexDMD to render the UltraDMD
Tables with Flex.DMD folders work fine, i.e Futurama. The Leprechaun King table that comes pre-installed has an Ultra.DMD folder and I can't see the lower slim DMD, only the puppack on the topper.
FlexDMDUI.exe is all registered and ticked.
After running the Diablo, this is the
DmdDevice.log:
[1] 2024/04/25 12:36:38.311 ERROR | Error: The parameter is incorrect.
[1] 2024/04/25 12:36:38.336 ERROR | No renderers found, exiting.
FlexDMD.log:
[8] 2024/04/25 12:36:40.277 WARN | Abnormally long elapsed time between frames of 0.1780093s (rendering lasted 178.0091ms, sleeping was 0ms), limiting to 66ms
[8] 2024/04/25 12:39:02.257 WARN | Abnormally long elapsed time between frames of 0.0958458s (rendering lasted 0.1775ms, sleeping was 16ms), limiting to 66ms
[17] 2024/04/25 12:39:02.257 WARN | Abnormally long elapsed time between frames of 0.0958417s (rendering lasted 1.5257ms, sleeping was 15ms), limiting to 66ms
[17] 2024/04/25 12:39:07.155 WARN | Abnormally long elapsed time between frames of 0.0832909s (rendering lasted 0.3384ms, sleeping was 16ms), limiting to 66ms
[8] 2024/04/25 12:39:07.155 WARN | Abnormally long elapsed time between frames of 0.0823349s (rendering lasted 0.2021ms, sleeping was 16ms), limiting to 66ms
[8] 2024/04/25 12:39:07.719 WARN | Abnormally long elapsed time between frames of 0.0781477s (rendering lasted 0.1946ms, sleeping was 16ms), limiting to 66ms
[17] 2024/04/25 12:39:10.264 WARN | Abnormally long elapsed time between frames of 0.0861932s (rendering lasted 0.8619ms, sleeping was 16ms), limiting to 66ms
Also DmdDevice.ini has:
[virtualdmd]
enabled = true
; virtual dmd stays on top of all other windows
stayontop = true
; ignore the aspect ratio of the rendered dots when resizing
ignorear = false
; use VPM's registry values when positioning the virtual dmd
useregistry = false
; x-axis of the window position
left = 0
; y-axis of the window position
top = 0
; width of the dmd in monitor pixels
width = 1024
; height of the dmd in monitor pixels
height = 256
Any insight would be greatly appreciated <3