Hi all-
I came across a strange nuance and don't believe this is related to incorrect vbs, etc. I have a wire ramp suspended over a playfied at a height of about 80. when the ball passes under it, the ball changes momentum, at times increasing its y if the ball is heading down. Is there anything about the ramp object itself that imparts momentum to the ball?
I'm sure this is the same issue when trying to use ramps as walls... the ball will accelerate or climb back "up" the ramp wall.... why? I couldnt tell ya... I make all ramp walls non-collidable and put in invisible real walls... why not just use real wall?.... I guess ramps give a more consistent width?...
Hi hf-
The ramp in question is a ramp that returns a ball from the upper playfield to the right outlane. When the ball passes under it, it seems to receive properties of the ramp itself. I was curious to see if that might be a clue as to why we're getting the ball creep with rubbers




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