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America's Most Haunted


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#161 ninuzzu

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Posted 10 July 2015 - 08:20 PM

how many gifs do you have inside the gif folder?  I have 615 gifs and the file not find problem... By joining the gif pack from the first post with the one provided by Fren I still have the problem.


Videotutorials: plastic ramps in blender------>part1     part2


#162 arngrim

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Posted 10 July 2015 - 08:22 PM

659 if i remember, my cab is off now and on another floor, lazy.. :)


Edited by arngrim, 10 July 2015 - 08:23 PM.


#163 ClarkKent

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Posted 10 July 2015 - 09:44 PM

Can you send a link with the correct gifs?



#164 arngrim

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Posted 10 July 2015 - 10:06 PM

if Shoopity can rebuild the right gif pack, i would prefer that way, not sure if my package is the right one



#165 RYSr

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Posted 10 July 2015 - 10:38 PM

how many gifs do you have inside the gif folder?  I have 615 gifs and the file not find problem... By joining the gif pack from the first post with the one provided by Fren I still have the problem.

 

Fren's original download had 615 files.

after adding Shoopity's original vp9 files I downloaded a few days ago, I had a total of 685 files.

 

I just re-downloaded the original gifs from the first post in this thread and it now appears to have Fren's files in it. Shoopity' must have updated it...

I guess he will have to append the original files and update the download to fix it.

Rich

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Edited by RYSr, 10 July 2015 - 11:02 PM.


#166 freneticamnesic

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Posted 10 July 2015 - 11:19 PM

Dof bumpers should be enabled in most recent version I thought...

#167 arngrim

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Posted 10 July 2015 - 11:27 PM

Not from the link in the vp10 test table, unless it was posted somewhere else

#168 hauntfreaks

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Posted 11 July 2015 - 12:58 AM

i'm not getting any file missing messages... BUT, i'm such a horrific pinball player, I dont think i'm making it far enough into the game to get that message....LOL  I suck  :(


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#169 Shoopity

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Posted 11 July 2015 - 02:53 AM

Sorry everyone, I've been away a few days and I won't be able to do anything until Monday on this table (or add gifs).  I'll definitely check when I get back on Monday.

 

I think I've gone crazy; I'm trying to convert the Version 20 code into VBscript so we'll all have the most recent code (including a lot more light animations, GLIR rollovers saving between balls, and all the updates listed on benheck.com).  But, since I now have a much better idea of what I'm doing (I didn't fully get what was going on until about half way through my conversion), this should be faster.



#170 freneticamnesic

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Posted 11 July 2015 - 03:01 AM

Awesome shoopity. Can't wait for new stuff

#171 Shoopity

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Posted 11 July 2015 - 03:27 AM

Arngrim, a video of the VPX version on your cab would be sa-weet!!



#172 freneticamnesic

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Posted 11 July 2015 - 04:12 AM

Sorry for the GIF mixup, I have no idea what's going on. In Shoopity's download, there's 615 GIFs, in my download there's 615 GIFs, and they're all identical... if anyone has 685 as stated, can you send them to me? I'm not sure if he removed some in a later update but 615 is all I have and I get the File Not Found error after entering credits as well. In the meantime I have updated to 071015a, which fixes the kicker strength, fixes flipper strength and settings per ninuzzus suggestions to make the left ramp easier to hit (it's possible now!), fixes the basement skill shot kickers (set to 1 accuracy and increased from 25 to 30 in size) - this should prevent the ball from getting stuck! A few other changes as well...

I also updated the Read Me to tell you to install UltraDMD to the XDMD Demo folder instead, since apparently it needs some of those files!!!

I also fixed the DOF script for the bumpers. I did this days ago but must not have uploaded!

I was unable to fix the script out of range error, it's referring to ubound or x, ubound is a vbscript command so it must be referring to x but I'm not 100% sure why... I have not encountered the issue myself yet! When I do I will hopefully know better how to fix it

 

For those who lost the link in the VP10 Table testing thread



#173 hauntfreaks

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Posted 11 July 2015 - 04:27 AM

here is the GIF pack with 685 files.....

 

https://www.dropbox....traDMD.rar?dl=0


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#174 freneticamnesic

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Posted 11 July 2015 - 04:37 AM

Thanks hauntfreaks, added it to the mega link with the rest of the files! I have no idea where the 70 other gifs came from..... :)



#175 arngrim

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Posted 11 July 2015 - 05:53 AM

I wanted to do a new vid when it is complete, if it can one day :D
If you add light effects, i need to adapt the script for DOF, enhance what iboriginally and add the new things :)

#176 freneticamnesic

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Posted 11 July 2015 - 06:45 AM

I'm not really adding anything of significance to what's out there. Very minor cosmetic changes, possibly... as far as I am concerned it's 99%. Shoopity is going to (probably) add the new code but that won't change much in the way of appearance



#177 arngrim

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Posted 11 July 2015 - 07:32 AM

i need to see if my dof code catches all the light effects, and improve the current ones



#178 freneticamnesic

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Posted 11 July 2015 - 07:51 AM

I really love the complex undercab RGB :)  :dblthumb:



#179 arngrim

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Posted 11 July 2015 - 08:53 AM

:)

 

you have your cab with force feedback now? 

 

with a pacled, it is much better than with a ledwiz, i wish i have time to switch to a pacled one day, hardware wise, i'm still slowly busy preparing my mame pedestal, when kids are not bothering me, it's easier to work on tables than on hardware with small kids :)



#180 bolt

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Posted 11 July 2015 - 10:35 AM

Thank you Hauntfreaks for the complete gif pack.


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