now for something different:
an experimental version supporting external sound files! it is currently for example also rudimentary compatible with the PinSound packages..
if you wanna test it:
- create an 'altsound' folder in your PinMAME directory
- create a folder inside 'altsound' with the name of the machine/ROM (so for example 'ij_l7' for the latest Indiana Jones ROM)
- dload one of the sound packages from the pinsound webpage and put all the subfolders (sfx,music,jingle,etc) directly into this machine folder (for example the 'Indiana Jones Reorchestration' package)
-> so you would have something like c:\pinmame\altsound\ij_l7\jingle\000106-monkey_brain_award\Monkey Brain Award Reorchestrated.wav
(and a ton of other files of course)
- play the corresponding VP-table as usual, but decrease the ROM-volume to 0 OR disable the ROM-sound in the script
its an early early test version so don't be mad if some games don't work as expected (so far i tested TZ,IJ,T2,AFM a lot, these are close to perfect i think/hope).
Edited by toxie, 11 June 2015 - 11:55 PM.