the physics looks excellent, but there is one thing that i remarked since the first alpha, the ball seem to be able to be caught very easily by the flippers, like you can slow the ball down in an instant just by a smart movement of the flipper, it is not easy to cut the speed of a ball in a real pinball or in vp tables.
this is not easy to explain, but also, when the ball is going up to from the flippers to the inner lanes, the ball loses all his speed, on that location, i think we don't need to have the ball slowed down, and we need a little bit more of bounce.
one thing that could be great in unity is to be able to change all the aspects of a table on the fly, we can benefit from it to create like two profiles of the table, one for dark mode and mode for day mode, and if we can have shortcut buttons associated to it 
Or i think a lot of people like me don't have any button left available on their cabs, if we have a menu before the exit of a table, like a pause menu, where we can have for example an easy to switch from day or night mode, this could be awesome 