I've been away from the VP scene for a while (had to move so my pin got pushed into storage)
This is really cool! Still need to install it and test it out though. Cant thank you dev guys enough for keeping on top of this.
Posted 31 March 2014 - 10:21 PM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 01 April 2014 - 12:03 AM
Posted 01 April 2014 - 12:06 AM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 01 April 2014 - 12:39 AM
Wow. I leave to go to the Texas Pinball Festival and return to a bit of chaos here.
Actually glad I was gone for the worst of it, as I would have been really disappointed to think this had all come to an end.
Happy to see the work is continuing on such an important project and the anticipation of the "Secret" project is great as well.
I will miss the big Friday updates though. ![]()
Posted 01 April 2014 - 01:27 AM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 01 April 2014 - 01:48 AM
Rev 978 on the previous page
Yep, running that version but are the shackles fixed:
http://www.vpforums....=72#entry259408
Z
Posted 01 April 2014 - 02:12 AM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 01 April 2014 - 11:51 PM
Posted 02 April 2014 - 12:59 AM
Thank you to everyone involved in this project. The last few DX9 test versions have great. However I am curious, has anyone been able to get Pinball X frontend to work with the DX9 tests? When I made DX9 my primary VP my Pinball X frontend would close with an error after cycling through a couple tables. Sorry if this is the wrong spot to post, it started this issue when switching to DX9.
I had no trouble with PinballX using the DX9 port. If PinballX is crashing on you, does it give you a "Details" button? If yes, click it, and pass the info contained in the report along to Tom Speirs on pinballx.net. It might help pinpoint the issue.
Posted 02 April 2014 - 01:46 AM
Thank you to everyone involved in this project. The last few DX9 test versions have great. However I am curious, has anyone been able to get Pinball X frontend to work with the DX9 tests? When I made DX9 my primary VP my Pinball X frontend would close with an error after cycling through a couple tables. Sorry if this is the wrong spot to post, it started this issue when switching to DX9.
I had no trouble with PinballX using the DX9 port. If PinballX is crashing on you, does it give you a "Details" button? If yes, click it, and pass the info contained in the report along to Tom Speirs on pinballx.net. It might help pinpoint the issue.
Thank you to everyone involved in this project. The last few DX9 test versions have great. However I am curious, has anyone been able to get Pinball X frontend to work with the DX9 tests? When I made DX9 my primary VP my Pinball X frontend would close with an error after cycling through a couple tables. Sorry if this is the wrong spot to post, it started this issue when switching to DX9.
I had no trouble with PinballX using the DX9 port. If PinballX is crashing on you, does it give you a "Details" button? If yes, click it, and pass the info contained in the report along to Tom Speirs on pinballx.net. It might help pinpoint the issue.
Thank you to everyone involved in this project. The last few DX9 test versions have great. However I am curious, has anyone been able to get Pinball X frontend to work with the DX9 tests? When I made DX9 my primary VP my Pinball X frontend would close with an error after cycling through a couple tables. Sorry if this is the wrong spot to post, it started this issue when switching to DX9.
I had no trouble with PinballX using the DX9 port. If PinballX is crashing on you, does it give you a "Details" button? If yes, click it, and pass the info contained in the report along to Tom Speirs on pinballx.net. It might help pinpoint the issue.
Posted 02 April 2014 - 06:07 PM
so nobody running XP has seen this out of memory error?
Test11 gives me an out of memory error as soon as I run it on my cab. It works fine on my dev desktop, which is the same chipset/video.
The big difference is the cab has ledwiz.
config. windows xp svc pack 3, intel e5800 3.2ghz, video = nVidia 2gb main card (playfield/backglass) and 1gb dmd screen.
vp 9.2.1 latest build runs no problem on the cab and other test versions of dx9 worked fine.
Ideas?
Same here.
Out of memory unless I disconnect the USB going to the LedWiz.
**Each pinball machine is a tiny universe... that we control.**