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Legend of Zelda[Visual Pinball X Original]


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#141 jpsalas

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Posted 21 March 2024 - 09:24 PM

UPDATE

 

4.3.1 Updated 21.03.2024
- Fixed a few small bugs. Thanks to gamerplayer861 for the bug reports.
 
The table is still VPX7 compatible, but it plays just as good with VPX8 RC2

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#142 gamerplayer861

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Posted 22 March 2024 - 04:30 AM

Thanks Jpsalas, you are a master.

#143 gamerplayer861

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Posted 26 March 2024 - 06:33 PM

I finally had time to test the new table. I believe the previous bugs were fixed and tested, haven't tried myself yet. However, if the Ganondorf target is raised and the ball is lost, then during the next ball the boss targets will raise and alternate again while the Ganondorf is still standing.



#144 jpsalas

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  • Favorite Pinball: I like both new and old, but I guess I prefer modern tables with some rules and goals to achieve.



Posted 26 March 2024 - 08:13 PM

I finally had time to test the new table. I believe the previous bugs were fixed and tested, haven't tried myself yet. However, if the Ganondorf target is raised and the ball is lost, then during the next ball the boss targets will raise and alternate again while the Ganondorf is still standing.

 

Thanks! I'll fix that on my next update. This script is old, and it is missing some routines I have added later to my newer scripts. I guess I'll need to update it, and just not simply fix bugs :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#145 gamerplayer861

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Posted 26 March 2024 - 08:23 PM

Thanks once again! I wish I could be as talented table creator and fixer as you are. For example, I already fixed a bug in the awesome Pizza Time table, to only to find out that there were a few more bugs remaining behind the curtains. It might sound odd, but does these two seemingly distinct tables happen to have something in common? My sense says that they could, why I am pondering how to hit two flies at once. For example, if it doesn't require a two-page long lecture, what are these routines you have implemented later? Looking for possible tips for independent bug fixing of other tables, such as the Pizza Time.

#146 jpsalas

jpsalas

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  • Location:I'm Spanish, but I live in Oslo (Norway)

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  • Favorite Pinball: I like both new and old, but I guess I prefer modern tables with some rules and goals to achieve.



Posted 27 March 2024 - 02:41 PM

The routines I added in my newer scripts are to reset the modes after loosing the ball, after the multi ball is finish and after the ball is lost. I also added special routines to stop each mode. This script is older and it is missing these routines.

Sent fra min SM-A217F via Tapatalk

If you want to check my latest uploads then click on the image below:

 

vp.jpg