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Twilight Zone Night Mod [VP 9.x Cabinet FS MOD]


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#141 LoadedWeapon

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Posted 31 January 2015 - 02:36 AM

I'm not STAT but I just wanted to say I don't think you can shove that thing anywhere else, there's no room! LOL  Pic looks great man, wow!

lol yea it's a bit much but is cool to look at.. kinda like the color balls they cool but i get tired of them and turn them off lol

some people will love it.. :)



#142 ICPjuggla

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Posted 31 January 2015 - 02:54 AM

Personally I think the TV looks flat, just my opinion though.

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#143 zany

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Posted 31 January 2015 - 04:34 AM

Here is a less flat TV! :)

 

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#144 STAT

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Posted 31 January 2015 - 07:08 AM

Great, LW, for me, the TV is on the right, and best, Place ... sure, there are much Toys, but i dont know why, without (TV), i do miss anything.

The Power Pyramid, is it bigger than before ?


Edited by STAT, 31 January 2015 - 07:09 AM.


#145 STAT

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Posted 31 January 2015 - 09:31 AM

I made my own Mod, a flat TV, Browser VP Plugin to browse on vpforums.org during play .. ( of course a Joke )

 

Thanks in advance for new release, before i think more about TV mods :whtflag: :winetoast:

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Edited by STAT, 31 January 2015 - 12:25 PM.


#146 LoadedWeapon

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Posted 31 January 2015 - 12:07 PM

You did great thanks for your help..

#147 STAT

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Posted 01 February 2015 - 07:24 PM

I dont know, if i should say this but ... :)

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Edited by STAT, 01 February 2015 - 07:25 PM.


#148 LoadedWeapon

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Posted 01 February 2015 - 07:34 PM

lol like a toy box... way to much but if you like it have at it.. :)



#149 jimmyfingers

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Posted 01 February 2015 - 08:51 PM

I dont know, if i should say this but ... :)

I wonder what your garage looks like ;)



#150 STAT

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Posted 01 February 2015 - 09:46 PM

Yes, you are right, it is too much,

yours (with TV) is enough.

But also i am a "Monster Hunter" Player,

and maybe you know, there is the Goal "to get it all" ;-)



#151 bolt

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Posted 01 February 2015 - 11:50 PM

The Door looks great STAT, but I think : to many on this toy-table. I make a desktop version of this amazing table and it is a hard work to insert all the new toys with their lamps on the right place.The Door looks great STAT, but I thing : yes to much on this toy-table. I make a desktop version and it is a hard work for me to place all the new toys with their lamps on it.


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#152 LoadedWeapon

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Posted 02 February 2015 - 01:25 AM

The Door looks great STAT, but I think : to many on this toy-table. I make a desktop version of this amazing table and it is a hard work to insert all the new toys with their lamps on the right place.The Door looks great STAT, but I thing : yes to much on this toy-table. I make a desktop version and it is a hard work for me to place all the new toys with their lamps on it.

yea it would take some time to fix this one for desktop... sorry :)



#153 STAT

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Posted 02 February 2015 - 06:31 AM

Of course, for a DT theres less space, my Table is overloaded atm. ... the Gramophone ... aehm i dont continue with my other Toys lol ...

 

But thanks to LW, gave me this idea with the Toys, now i am at "Addams Family Gold" with Bear and Cousin Mod ... think about "Monster Bashs Spiders", ...

We should build a "Visual Toy Forums" Website ;)


Edited by STAT, 02 February 2015 - 06:34 AM.


#154 bolt

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Posted 02 February 2015 - 01:18 PM

Help me LW, what is wrong with the clock. It is 5 past 6 and the watch hand are sleeps. No motion at the clock.

 

Tested older version from other pinball maker and the clock work.

 

greetings

 

bolt

 

update:

 

I solved my desktop clock problem. I disable the line 762 "   'Controller.B2SSetData 101, 1:Controller.B2SSetData 101, 0"

 

and it works now,.

 

The table is so cool. You are the best LW.


Edited by bolt, 02 February 2015 - 02:18 PM.

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#155 LoadedWeapon

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Posted 02 February 2015 - 02:44 PM

Does the clock not work in my version? I thought it did..

#156 boiydiego

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Posted 02 February 2015 - 03:18 PM

will there be another update or will it be final LW ?


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#157 STAT

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Posted 02 February 2015 - 03:26 PM

I have registered no Problem.
 
Controller.B2SSetData 101, 1:Controller.B2SSetData 101, 0 'this is for the flashing Clock on a B2S.
 
Whats the Clock Problem exactly ?

Edited by STAT, 02 February 2015 - 08:54 PM.


#158 bolt

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Posted 02 February 2015 - 03:56 PM

Hi Stat, i play this table as desktop version.

In this version the clock does start. If I disable this Line, the clock work as normal.

I tested the FS version and the clock don't work.

 

Your TV looks sweet in right corner, thank you for this STAT.


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#159 bolt

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Posted 02 February 2015 - 04:10 PM

Please no more toys, not enough place on my desktop :lol: .

What for a light nightmare, I never adjust so many flasher before. :otvclap: 

 

Twilight_Zone_v1_0_VP99_DT_NM_Toys_TV.jp


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#160 LoadedWeapon

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Posted 02 February 2015 - 04:34 PM

will there be another update or will it be final LW ?


this should be final but never say never.. the dusk mod will have an update to the newer table..