Toxie, I'm building a two level pin right now (Solar Fire) and there is one thing I hope will be easy to implement. Can the editor be modified to translate a group of walls and ramps along the Z axis. The group of objects in question is the pegs. They are all built with the bottom height at zero - the normal playfield height.
I want to select one of the pegs in Eala's object table, use the translate command and add 75 units to the object so that all the parts (walls and ramps) are now the same size/shape but 75 units higher on the Z axis.
Otherwise, I'll have to go through each piece one by one and add 75 units to the top and bottom height.
Once I do this to one object I can re-use the new one to copy and replace it where I need it but that's a time consuming job. Just hoping there could be a translate Z function built into the tools.
Any advice would be greatly appreciated.
Best Regards,
Todd.
Edited by kruge99, 22 March 2013 - 03:00 PM.
[proud owner of a Williams Solar Fire]
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