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Banzai Run - Megapin - FSHD - V1.02
Started By
GRONI
, Nov 15 2011 04:43 PM
140 replies to this topic
#122
Posted 19 November 2011 - 08:34 PM
System 11B Tables do not have Volume Control through Software. They have a rotary switch inside to adjust the volume, so no
chance to emulate it good. Just use the Visual Pinball Volume control.
chance to emulate it good. Just use the Visual Pinball Volume control.
My current VPX Tables I am working on:
Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%
#124
Posted 22 November 2011 - 02:48 AM
Hi GRONI,
Loaded this table into my cab. a couple of days ago when you released it and I can't stop playing it.
I just love the way it feels/plays. It is challenging and so rewarding when you are able to put up a high score.
On top of that it looks just awesome, the main playfield is something else, I really get sucked into the table and I forget I am playing a VP reproduction.
The way you integrated the upper playfield on top of the main one is really great, unfortunately I kind of love/hate it because that is where it strikes me again that I am playing VP and not the real thing.
But I know there is nothing you could have done different as VP does not support multiple monitors and you actually went the extra mile to find a way to reproduce this table for us to enjoy.
Anyway, many thanks for the great job and for the endless hours of fun with this table.
Loaded this table into my cab. a couple of days ago when you released it and I can't stop playing it.
I just love the way it feels/plays. It is challenging and so rewarding when you are able to put up a high score.
On top of that it looks just awesome, the main playfield is something else, I really get sucked into the table and I forget I am playing a VP reproduction.
The way you integrated the upper playfield on top of the main one is really great, unfortunately I kind of love/hate it because that is where it strikes me again that I am playing VP and not the real thing.
But I know there is nothing you could have done different as VP does not support multiple monitors and you actually went the extra mile to find a way to reproduce this table for us to enjoy.
Anyway, many thanks for the great job and for the endless hours of fun with this table.
#126
Posted 22 November 2011 - 07:16 AM
you can always change the x and y scale values. But remember, that I choose that view to have a better depth in the table. if you change the values, the effect might get loss.
My current VPX Tables I am working on:
Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%
#131
Posted 28 March 2012 - 05:23 PM
This is a great table, and the overlayed upper playfield is surely unique. Awesome work, thanks.
I think it'd be interesting to somehow set up this table for cabinets to mimic the second playfield being vertical. I mean, if the upper playfield would appear on the backglass monitor... that'd be like the real machine. Since VP doesn't support two monitors, would it be perhaps possible with B2S?
I think it'd be interesting to somehow set up this table for cabinets to mimic the second playfield being vertical. I mean, if the upper playfield would appear on the backglass monitor... that'd be like the real machine. Since VP doesn't support two monitors, would it be perhaps possible with B2S?
#132
Posted 24 January 2013 - 01:36 AM
Strange I reinstalled my PinCab wit Windows 7x64 and installed a NVidia 660ti video card. Im running the latest 9.14 nightly build and now have the missing flippers on the upper screen when then appear. Also the ball is cut off in the kicker cups, I dont remember that happening before. I have FXAA turned on. Any ideas?
Ok I figured it out. Flippers and Kicker cups are working after turning off antialiasing in the nvidia control panel. I can still turn on FXAA which makes the flippers looks very smooth. Ok back to playing.
Edited by Slydog43, 24 January 2013 - 01:48 AM.
#133
Posted 24 January 2013 - 06:48 AM
Strange I reinstalled my PinCab wit Windows 7x64 and installed a NVidia 660ti video card. Im running the latest 9.14 nightly build and now have the missing flippers on the upper screen when then appear. Also the ball is cut off in the kicker cups, I dont remember that happening before. I have FXAA turned on. Any ideas?
Ok I figured it out. Flippers and Kicker cups are working after turning off antialiasing in the nvidia control panel. I can still turn on FXAA which makes the flippers looks very smooth. Ok back to playing.
You have win7-64, nvidia card and FXAA works for you? May I ask what driver are you using and what options outside of default do you have setup?
groni: I can't recall if I commented before, but you show outside-the-box thinking for the backglass issue, well done, your solution works well.
#134
Posted 05 December 2014 - 03:13 AM
What an awesome table! I know I'm kind of late to this party, but I do have a question... When the upper playfield comes up, none of the lights work on it. Everything else plays/works fine, but nothing on the upper playfield ever lights at all.
Any ideas?
Virtual Pinball: see one, do one, TEACH ONE.
#135
Posted 05 August 2020 - 03:17 AM
I know this is an old table, but over the weekend I had two hours of playing the real Banzai Run. This table does a FANTASTIC job of recreating the real game. No joke, the shots are very very close to the real table. Even the back box, the shots were spot on. I was able to do very well on the machine and line up shots with ease from playing this table so much on my cab. Everyone involved with this table should be proud of themselves. If you haven’t put this on your cab because it’s a vp9 table, stop what your doing and grab it. Trust me, it holds up, and plays damn near perfect to its real life counterpart. I see a lot of tables being moved over to vpx, and this table should be added soon, it’s fantastic!
#139
Posted 05 August 2020 - 10:47 AM
@balisaan this table has not been recreated in vpx like the vp9 version, its a FSS version only.
Yes thats right KABS. Unless I am mistaken FSS VPX tables can be converted. With this table having the active backglass it would need some expert modifications but at least the VPX conversion/creation is done already.
#140
Posted 05 August 2020 - 02:38 PM
@balisaan this table has not been recreated in vpx like the vp9 version, its a FSS version only.
Yes thats right KABS. Unless I am mistaken FSS VPX tables can be converted. With this table having the active backglass it would need some expert modifications but at least the VPX conversion/creation is done already.
The table can be modded to play on cabs, but, IMO, It's just a bit too difficult to play, because everything is very small, in order to fit everything onto one screen. Personally I enjoy the drop down screen that appears in this version. From what I understand, backglass playfield is not possible in VPX. The FFS is a great mod however; and def worth checking out!




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