works like a charm, thank you. looks like it is not consistent for all stern games, no #46 for monopoly?
Edited by reko19, 20 April 2020 - 01:56 AM.
Posted 24 October 2020 - 02:54 AM
In all these versions 3.0 of my tables I have used a more colorful HDR image to give a more warm look to the metals. The image is in low quality just to give a more subtle reflections on the metals. And I made that image by combining different images.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 12 January 2022 - 08:59 AM
UPDATE
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 12 January 2022 - 03:02 PM
Posted 12 January 2022 - 03:14 PM
Thanks for the update!
I'm having a problem table is crashing VP 2 seconds after loading just before the ROM activates.
I'm running 10.7 final, your table version 3.0 runs fine.
I saved the table with 10.7 final, so that can't be a problem. Have you copied over all the dll and vbs from 10.7? And not only the exe file? (I had to ask
)
Anyway the table hasn't anything special, sounds or images, so I don't know what could crash VPX. Do you get a crash.txt?
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 12 January 2022 - 07:26 PM
Thanks for the update!
I'm having a problem table is crashing VP 2 seconds after loading just before the ROM activates.
I'm running 10.7 final, your table version 3.0 runs fine.
Sounds more like your vpinmame is crashing, which will take VPX out with it in the process
You might check the ROM?
Make sure ddraw is disabled
etc
Edited by wiesshund, 12 January 2022 - 07:27 PM.
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 12 January 2022 - 10:48 PM
It could be the AT91 JIT problem/crash in PinMAME. :/
I did a windows update yesterday before I tried the v3.01 table. But I did a shutdown and reboot after the crash, and it still crashed again.
I Just tried it today and it's working OK.. I did check the AT91 Jit and it's set to 1. As I mentioned JP's lotr v 3.0 worked ok last night even though the v3.01 crashed. Strange?
Thanks everyone for the replies.
Here's the crash Txt:
Crash report VPX rev367 (e242d7c)
============
Process: VPinballX 10.7-Final.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:1FA50002
Attempt to read from 0x1FA50002
Thread ID: 0x25E0 [9696]
Call stack
==========
1FA50002 (0x178C9AA8 0x0000038B 0x00000000 0x1fa50002)
26A0C810 VPinMAME.dll (0x00000000 0x00000000 0x26BD5F05 0x0000038b)
26BD5F05 VPinMAME.dll (0x0000038B 0x00000020 0x17861DC0 0x1ba8fec8)
Environment
===========
Date/time: 12/1/2022, 09:15:18:82
Number of CPUs: 4
Processor type: 586
System: Unknown Windows version - 6.3 (9600)
Memory status
=============
Total Reserved: 136872K (133M) bytes
Total Commited: 736748K (719M) bytes
Total Free: 3320620K (3242M) bytes
Largest Free: 2095336K (2046M) bytes
Registers
=========
EAX=1FA50002 EBX=1BA8FE94 ECX=1FA50002 EDX=00000000
ESI=0000038B EDI=0000038B EBP=00000000 ESP=1BA8FE9C EIP=26BD5F05
FLG=00010202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
Failed to save minidump.
Edited by RYSr, 13 January 2022 - 12:02 AM.
Posted 12 January 2022 - 10:55 PM
One of my favorite tables just got better. Thanks JP! ![]()
ASRock Z270M Extreme4, i5-7600K, 16GB G.SKILL TridentZ DDR4 3200, EVGA GeForce GTX 1070 SC
Samsung 850 EVO M.2, Samsung UN40JU7100 4K playfield, Samsung SynchMaster 2232 backglass, Pinscape on VirtuaPin Plunger Kit v3
Posted 13 January 2022 - 02:31 AM
Thanks for the Update Especially the Fixes to use the Blinking Lights During the Modes. I had always wondered why this table did not blink during the modes They would just stay solid. Figured something to do with the emulation. Either way leave it to JP to Find a solution> Thanks !
Posted 13 January 2022 - 08:02 AM
Toxie has fixed vpinmame so LOTR and other Whitestar tables (Nascar, Apollo 13, ++) have now arrows that flicker
So other LOTR tables will have also blinking lights ![]()
The new vpinmame can be download from here: https://www.vpforums...=76#entry494106
Edited by jpsalas, 13 January 2022 - 08:02 AM.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 13 January 2022 - 08:13 AM
It could be the AT91 JIT problem/crash in PinMAME. :/
I did a windows update yesterday before I tried the v3.01 table. But I did a shutdown and reboot after the crash, and it still crashed again.
I Just tried it today and it's working OK.. I did check the AT91 Jit and it's set to 1. As I mentioned JP's lotr v 3.0 worked ok last night even though the v3.01 crashed. Strange?
Thanks everyone for the replies.
Here's the crash Txt:
Crash report VPX rev367 (e242d7c)
============
Process: VPinballX 10.7-Final.exe
Reason: 0xC0000005 - EXCEPTION_ACCESS_VIOLATION at 0023:1FA50002
Attempt to read from 0x1FA50002
Thread ID: 0x25E0 [9696]
Call stack
==========
1FA50002 (0x178C9AA8 0x0000038B 0x00000000 0x1fa50002)
26A0C810 VPinMAME.dll (0x00000000 0x00000000 0x26BD5F05 0x0000038b)
26BD5F05 VPinMAME.dll (0x0000038B 0x00000020 0x17861DC0 0x1ba8fec8)
Environment
===========
Date/time: 12/1/2022, 09:15:18:82
Number of CPUs: 4
Processor type: 586
System: Unknown Windows version - 6.3 (9600)
Memory status
=============
Total Reserved: 136872K (133M) bytes
Total Commited: 736748K (719M) bytes
Total Free: 3320620K (3242M) bytes
Largest Free: 2095336K (2046M) bytes
Registers
=========
EAX=1FA50002 EBX=1BA8FE94 ECX=1FA50002 EDX=00000000
ESI=0000038B EDI=0000038B EBP=00000000 ESP=1BA8FE9C EIP=26BD5F05
FLG=00010202 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
Failed to save minidump.
Can you please try again, but setting the AT91 jit thing to 0?
Toxie has fixed vpinmame so LOTR and other Whitestar tables (Nascar, Apollo 13, ++) have now arrows that flicker
So other LOTR tables will have also blinking lights
The new vpinmame can be download from here: https://www.vpforums...=76#entry494106
Please all try the various whitestar tables then! And report in that thread if something is now fishy..
Posted 13 January 2022 - 11:09 PM
I have LOTR and Apollo 13
Not 100% sure what i am to be looking for?
They work fine in Vpinmame 3.5
if someone can show me exactly what i am supposed to test?
I ran Apollo 13 and stuff was blinking, but i dont know if it was or was not blinking before or if i am looking at the right things?
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 14 January 2022 - 11:47 AM
I have LOTR and Apollo 13
Not 100% sure what i am to be looking for?
They work fine in Vpinmame 3.5
if someone can show me exactly what i am supposed to test?
I ran Apollo 13 and stuff was blinking, but i dont know if it was or was not blinking before or if i am looking at the right things?
Just check that the lights work just like in vpinmame 3.4, only that now some lights may blink fast when before they were simply on. If all the lights seems to be working then I guess everything is ok
Report in the vpinmame thread if some light don't seems to work.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 24 January 2022 - 02:23 PM
Thank you for this wonderful implementation and update.
Looks beautiful as always and is very playable.
A special thanks also for the setting options.
Your tables can be easily adjusted to my own preferences
Light workload with maximum fun
I hope it stays that way.
Posted 15 April 2022 - 02:02 PM
Hi! Great Table JP! Thank you!
I might be really daft, but I don't have a backglass for this. Does one exist? Do I use a different one?
sorry for the noob question!
BTW... I also started on Pet/C64 back in the day. Specialty was breaking copy protections and drive programming. Broke V-Max (not the first to do it). Did the demo scene for a long time under tha handle Sir Sid
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