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Tales of the Arabian Nights (Williams 1996) [Visual Pinball X]


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#101 jpsalas

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Posted 07 January 2024 - 01:40 PM

I would like to take a look. Thanks. Is it fairly intuitive how to find all this code in the script? Any chance you might have a something showing all of the code and how to insert it into an existing table?

 

There is a file in the VPX7.4 zip file called "JP's VPX7 Rev3 script addons vbs.txt" there are all you need. Read the pdf too :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#102 bwvanov15

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Posted 29 April 2025 - 09:50 PM

Hi JP! Thanks so much for this great table. I'm having an issue though. On the latest revision, hitting the Make A Wish hole/scoop directly from the left flipper bounces out every time. Is that intended? If it richochets in or I manage to backhand from the right flipper it goes in fine. 



#103 jpsalas

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Posted 30 April 2025 - 03:52 AM

UPDATE

 

5.5.1 Updated 30.04.2025
- Fixed the Make a Wish hole, The wall back were too bouncy.
 

 

Hi JP! Thanks so much for this great table. I'm having an issue though. On the latest revision, hitting the Make A Wish hole/scoop directly from the left flipper bounces out every time. Is that intended? If it richochets in or I manage to backhand from the right flipper it goes in fine. 

 

It is fixed now. I simply forgot to change the properties of the wall behind the hole, and it was too bouncy which made a direct hit almost impossible to hit the hole. Now it has the right properties (metal). It is a still bouncy but the hole can be hit much easier. Thanks bwvanov15 for telling me about the bug :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#104 MrBungle

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Posted 12 September 2025 - 09:31 PM

Just a little shout out to you, for all your hard work you do. You are the Master!

I have loved playing the iterations of this table, and you're other tables over the years.

Thank you. 



#105 Rigobert

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Posted 18 October 2025 - 10:10 AM

Very nice job !
 
But a table I wasn't playing due to a sound issue.
The physical sounds of the pinball machine were too loud and were masking the rest.
This happens with some ROMs and some configurations (Win11 64 in my case).
 
But I founded an altsound who saved the table.
I added an atlcolor external DMD too.
 
And I redid the backdrop, which wasn't as polished and finished as the rest of the table.
The only downside to note, it only affects desktop players.
Now it's just perfect.
Thank you.

Screenshot_Tales_of_the_Arabian_Nights.p

For desktop players, to replace the backdrop via Image Manager, here's the file :
 
https://www.aht.li/3...bian_Nights.zip



#106 emuoyaji

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Posted 19 August 2026 - 12:42 AM

Hello.
I have set the background to white to make things clearer.
The GI flashers appear as shown in the image; is this correct?
On the right side, I have set the lightmap to "none," but the GI is not displaying.
Is it possible to revert to the previous display style?
 


#107 jpsalas

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Posted 19 August 2026 - 02:40 AM

 

Hello.
I have set the background to white to make things clearer.
The GI flashers appear as shown in the image; is this correct?
On the right side, I have set the lightmap to "none," but the GI is not displaying.
Is it possible to revert to the previous display style?
 

 

 

Just download the table again. I guess it is the easiest way to fix that.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#108 emuoyaji

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Posted 19 August 2026 - 04:02 AM

Downloading the new table makes no difference. Is it supposed to look like the old 10.7 table?



#109 jpsalas

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Posted 19 August 2026 - 05:03 AM

Downloading the new table makes no difference. Is it supposed to look like the old 10.7 table?

 

I don't know what look you mean, as the table has been looking like this since 2020. But if you want an older version then on the download page, at the right you can get older versions.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#110 emuoyaji

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Posted 19 August 2026 - 09:28 AM

I apologize again and again. 
After disabling modulated flashers, the image no longer looks like the uploaded image.
However, it looks different from version 5.5.1. Most of the flasher is hidden by the sidewall, with only a small portion of the bottom visible.
If it's just me, I think I'll just keep playing.


#111 Tesla

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Posted 19 August 2026 - 04:05 PM

 

I apologize again and again. 
After disabling modulated flashers, the image no longer looks like the uploaded image.
However, it looks different from version 5.5.1. Most of the flasher is hidden by the sidewall, with only a small portion of the bottom visible.
If it's just me, I think I'll just keep playing.

 

 

Not real sure what you are talking about, but I wondering if you are talking about how the table is viewed.

 

From my VPX cabinet notes:

 

VPX-Editor v10.x Table loaded (ie. F14-Tomcat) ~ Click top-icon that looks like PB-Machine. ViewPort is 0 (zero) x3

Mode LEGACY Initial/Starter POV = 3, 20, 40, Rotation=0 ~ All 3 Scales (X,Y,Z) to Always = 1 ~ Finally, set Offset Y, then Z (is Zoom)



#112 jpsalas

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  • Favorite Pinball: I like both new and old, but I guess I prefer modern tables with some rules and goals to achieve.



Posted 19 August 2026 - 08:07 PM

 

I apologize again and again. 
After disabling modulated flashers, the image no longer looks like the uploaded image.
However, it looks different from version 5.5.1. Most of the flasher is hidden by the sidewall, with only a small portion of the bottom visible.
If it's just me, I think I'll just keep playing.

 

 

You need a newer vpinmame to play this table with modulated flashers. Use the latest vpinmame from Github:

 

https://github.com/v...inmame/releases

 

The are many tables that need a newer vpinmame than 3.6.


If you want to check my latest uploads then click on the image below:

 

vp.jpg