Hello.
Is it possible to map the Tilt sensor to a game pad button too? Id like to hook up a mechanical tilt bob, but the the Key is set to 'T' and there is no drop down box to change it. Thanks !
I didn't map 'MechTilt' to a gamepad button because by itself it doesn't really have any effect in
VP. The 'T' key is also defined in the VPMKeys.vbs file for 'BangBack' which is something else altogether. While it is possible to map a button to the actual tilt function for the rom, it requires more than just mapping a button to a keypress... It also requires going into the table script for each table you want to use it for, and then assign that key to trigger the switch number that is used for tilt, as it varies from table to table.
I had originally planned to create user mappable keys to assign to buttons, but I haven't even looked into how I might do that yet. Another option would be to instead set up 4 buttons to use 4 otherwise unassigned keys such as H, J, K, and L which can then be used to define whatever you want in the vbs files or table script, even map one of those keys to a
VP assignment such as MechTilt (as an example).
While I still may do this, in addition to one other little thing I would like to add/change that I think would be nice for cabinet users (don't bother asking

), it isn't very high on my list of priorities.