Where i can find this other nice Backglas i saw one i a Video
is there a other Ready for Download?
Greetings to all Pinball Fans out there and happy New Year to all from Stuttgart...
This one?
https://vpuniverse.c...-the-13th-2021/
Posted 15 January 2022 - 12:45 AM
Where i can find this other nice Backglas i saw one i a Video
is there a other Ready for Download?
Greetings to all Pinball Fans out there and happy New Year to all from Stuttgart...
This one?
https://vpuniverse.c...-the-13th-2021/
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VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40″ Iiyama X4071UHSU, backglass: 32″ LG, Pin"2"DMD, Pincontrol1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 siemens contactors, knocker, shaker, gear, rgb flasher, PC: Intel i5 [email protected], 8 GB Ram, Zotac GTX 1070 Mini, Win10
Real Pin: Eight Ball Deluxe LE, Centaur 2, Mr. & Mrs. Pac-Man, Rolling Stones, Funhouse
Posted 15 January 2022 - 05:28 AM
Thanks for updating this POWERFUL table once more. Just got nearly 4 kills of conselors and finally 143 millions of points.
One little issue i´ve noticed; if the ball drains and you will tilt the table just in this moment, the table script is miscounting remaining balls.
It´s not really hard to reproduce.
Sometimes, i think, the super skill shot isn´t counted; maybe a capacitor missing in the switch?
So. Back on cab ... nice weekend to all.
I can reproduce that tilt error while draining, during the bonus count. The script got really confused and it kicked out 2 balls instead of one. But it won't be easy to fix. Ans so long the only thing I can say is "don't do that"
I have removed the super skillshot trigger and I'll use the gate instead. I know that a slow ball will not trigger the gate, but since it is only used for the super skillshot then the ball will have some speed so I guess it will be better this way.
I'll see if I can fix that tilt error ![]()
Posted 15 January 2022 - 07:04 AM
UPDATE
Posted 15 January 2022 - 07:58 PM
UPDATE
1.05 Updated 15.01.2022- Added a new sign post with the Haddonfield- Adjusted the super skillshot to be more reliable.- Fixed the tilt during the bonus count, which confused the table.
.
cool news @jpsalas ...thank you for fixing ... ![]()
Edited by kds70, 15 January 2022 - 07:58 PM.
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VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40″ Iiyama X4071UHSU, backglass: 32″ LG, Pin"2"DMD, Pincontrol1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 siemens contactors, knocker, shaker, gear, rgb flasher, PC: Intel i5 [email protected], 8 GB Ram, Zotac GTX 1070 Mini, Win10
Real Pin: Eight Ball Deluxe LE, Centaur 2, Mr. & Mrs. Pac-Man, Rolling Stones, Funhouse
Posted 23 January 2022 - 11:48 AM
Thank you for updating ... ![]()
Edit: ... well balanced DOF effects update. Magnet holding ball gets shaker effects and so on. PERFECT.
Btw. i´m not sure the super skillshot switch version was better before the gate version. Maybe ... it needs some fine tuning because sometime you will get the skillshot if the ball is in this area only.
Edited by kds70, 23 January 2022 - 07:29 PM.
-------------------
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40″ Iiyama X4071UHSU, backglass: 32″ LG, Pin"2"DMD, Pincontrol1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 siemens contactors, knocker, shaker, gear, rgb flasher, PC: Intel i5 [email protected], 8 GB Ram, Zotac GTX 1070 Mini, Win10
Real Pin: Eight Ball Deluxe LE, Centaur 2, Mr. & Mrs. Pac-Man, Rolling Stones, Funhouse
Posted 09 March 2022 - 02:19 AM
Is it possible to do flipper tricks like tap pass or flick pass?
Tap pass:No, but flick pass may work, it all depends of your keyboard or switches and your skill. Although most of the time you'll hit the ball with too strong force.
In VPX I use nudging to do a Tap pass ![]()
Posted 11 May 2022 - 09:20 AM
Nice work JP
Thank you for all the cool table releases. I have been downloading and playing them all.
Back in the day at VP Originals and Shiva site, I made some crazy and fun VP tables. I notice that a lot of the table themes I used for my old VP tables have been used again in new table releases.That's pretty cool, but just remember guys that I made it in VP first.
Keep up the great work JP,. VP is still a lot of fun.for me. Later
Posted 08 June 2022 - 09:32 AM
Nice work JP
Thank you for all the cool table releases. I have been downloading and playing them all.
Back in the day at VP Originals and Shiva site, I made some crazy and fun VP tables. I notice that a lot of the table themes I used for my old VP tables have been used again in new table releases.That's pretty cool, but just remember guys that I made it in VP first.
Keep up the great work JP,. VP is still a lot of fun.for me. Later
Yes, I remember you from the old days. I didn't visit much VP Originals, as I dedicated my time to ROM based tables
It was so fun to discover all the tables that I have missed, and I wanted to make in VP most of them ![]()
VPX gives me now better tools to make tables, and my scripting has been much better than what it was15 or 17 years ago
, so now I can make original tables too ![]()
I can't appreciate enough how much fun and genius this table offers. The rules and the theme are just perfect.
I'm glad you like the table ![]()
Is it possible to do flipper tricks like tap pass or flick pass?
Tap passes are not possible to do with my flipper settings, I should need to change a lot the script to enable those tap passes. But in VP you can use the nudge keys to make flipper tap passes
It is not the same but it works.
I'm changing and testing my flipper physics just now, and for now I have gone back to a normal ball mass of 1 and a flipper strength of about 3600, and I'm testing if I can make some more tricks ![]()
Posted 08 June 2022 - 05:20 PM
After months of trying to get my cab back in order after a motherboard crash, I was finally able to give this one a go last night. Man this table is HARD! There are times where the ball is just FLYING around the table and I can't react quick enough. I ended up playing for about an hour. I love the idea of killing the counselors (I never was able to kill even one lol) but I like to think that when the shot moves, its representing the consoler running from Jason, and you (being Jason) is hunting them down. Can't wait to get some more time on this table! Great release!
Posted 29 August 2022 - 10:52 AM
UPDATE
Posted 29 August 2022 - 06:33 PM
mu_main4.ogg & mu_main5.ogg are missing from the table resulting in a lack of background music during the 4th and 5th ball when the table is set to 5 balls per game.
Thanks for the info. I never changed to 5 balls, so I didn't catch that error. I remember I had to change those routines on another table
Anyway, you can always export the two songs you prefer, rename them and import them back, I'll fix that in the next revision, but I won't make a new revision just for that.
Visual Pinball →
VP & VPM MODs - New Releases →
Friday The 13th Part II (TBA 2019) - GRITTY MOD (source Ivantba v1.0, mod by Arminio)[Visual Pinball X MOD]Started by arminio , 07 Dec 2025 |
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Visual Pinball →
Animated Backglasses →
dB2S Animated Backglasses →
Friday The 13th Part II (TBA 2019) - GRITTY VERSION (2025) b2s [dB2S]Started by arminio , 07 Dec 2025 |
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Visual Pinball →
Animated Backglasses →
dB2S Animated Backglasses →
Friday the 13th (Original 2023) h [dB2S]Started by haggi , 28 Oct 2023 |
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Visual Pinball →
VP & VPM - Works in Progress (WIPs) →
JP's Friday the 13th - wipStarted by jpsalas , 20 Nov 2021 |
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Visual Pinball →
VP Originals - New Releases →
Friday the 13th VPX[Visual Pinball X Original]Started by theGhost787 , 03 Jan 2017 |
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