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The Addams Family Gold Mod (VP9.2) [VP 9.x Cabinet FS MOD]

Addams family gold mod aaron james 85vett koadic loadedweapon melon

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#81 Slydog43

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Posted 02 January 2014 - 05:39 PM

interesting info koatic, I do on often add Table1_Exit->controller.Stop to tables that crash when exiting with a directb2s.  I thought that adding the exit routine fixed the crash, but maybe not.  When was this put into VP?

 

Hope 2014 is somewhat close to 2013 when it comes to VP improvements and such (DOF, zeb boards, etc)  WOW was 2013 great for VP!!   Thanks guys



#82 Sandro

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Posted 02 January 2014 - 05:41 PM

I have a bug as well. The ball won't launch out into the plunger lane. I am not using db2s if that matters to this situation. I am using the current VP Build. Also when I converted this to desktop on the vp916 version it played fine, however I've noticed on the new VP92 versions(CV AND AFM and can only assume TAF aswell) that the ball is extremely fast and always goes to the right as if it where tilted to the right. I'm sure it has to do with some gravity settings or something but am not 100%. Are there settings I could play around with to get it where I like it?


Edited by Sandro, 02 January 2014 - 05:41 PM.


#83 koadic

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Posted 02 January 2014 - 05:51 PM

But the dB2S crashes when I do not correct Table1 to TAF. No idea why...


Lol, I incorrectly assumed that the vmpInit Me line was included in this file, but I guess it wasn't :) which is why you were getting the crash without correcting that section...

#84 koadic

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Posted 02 January 2014 - 06:32 PM

interesting info koatic, I do on often add Table1_Exit->controller.Stop to tables that crash when exiting with a directb2s.  I thought that adding the exit routine fixed the crash, but maybe not.  When was this put into VP?
 
Hope 2014 is somewhat close to 2013 when it comes to VP improvements and such (DOF, zeb boards, etc)  WOW was 2013 great for VP!!   Thanks guys


The exit routine was added to the vbs scripts in version 3.41 and updated in version 3.42 to include the unpause command before exiting to avoid potential issues... I am not 100% sure on the date of this, but I believe it was sometime in the beginning of 2013.

If the table doesn't include the call to vpmInit me in the table init section, then adding the exit routine would solve your issue, as would adding vpmInit me (provided you are using current scripts).

#85 naboodiver

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Posted 08 January 2014 - 12:47 AM

Aaron,

 

Maybe it is just me but the extra ball button press is not being recognized after the last update.    Rom says press but nothing happens.    Is this a script issue?.   Button works on others like Twilight Zone.     Anyone else experiencing this?



#86 Les73gTx

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Posted 08 January 2014 - 03:54 AM

Aaron,
 
Maybe it is just me but the extra ball button press is not being recognized after the last update.    Rom says press but nothing happens.    Is this a script issue?.   Button works on others like Twilight Zone.     Anyone else experiencing this?

..
Yes I think there must be a special button to push as it does not work to hit the extra ball button ... need to set it in the script for keyboard #2 but I don't know how to do that either.

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#87 naboodiver

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Posted 08 January 2014 - 03:07 PM

 

Aaron,
 
Maybe it is just me but the extra ball button press is not being recognized after the last update.    Rom says press but nothing happens.    Is this a script issue?.   Button works on others like Twilight Zone.     Anyone else experiencing this?

..
Yes I think there must be a special button to push as it does not work to hit the extra ball button ... need to set it in the script for keyboard #2 but I don't know how to do that either.

Sent from my SAMSUNG-SGH-I747 using Tapatalk

 

 

 

I am pretty sure it was working in the version prior to the 9.2 update.   Somehow it has been lost.    Good to hear that it is not just me.



#88 koadic

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Posted 08 January 2014 - 04:58 PM

Ok, the bit of scripting needed for buying an extra ball was never put into the table script as it was only available on the Gold version of the rom, and all previous versions used the non gold rom. This lack of scripting also includes both the v916 version of this table from september and the v92 version of this table from a week ago.

If you should desire to add the scripting on your own, you will need to add the following to the appropriate KeyDown and KeyUp sections of the script...
 
 Sub TAF_KeyDown(keycode)
	If keycode = KeyFront Then Controller.switch(11) = 1
	...

 Sub TAF_KeyUp(keycode)
	If keycode = KeyFront Then Controller.switch(11) = 0
	...


#89 randr

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Posted 16 January 2014 - 02:02 AM

any interest in a different bear model?


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#90 randr

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Posted 16 January 2014 - 02:32 AM


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#91 Aaron James

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Posted 16 January 2014 - 04:01 AM

...you've peaked my interest for sure. :-)


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#92 randr

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Posted 16 January 2014 - 04:40 AM

It's a real add on from machine. I modeled it just incase. :)


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#93 ClarkKent

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Posted 16 January 2014 - 07:00 AM

It's a real add on from machine. I modeled it just incase. :)


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Can you reveal your machinery how you do that great models? 3D scanner or something?



#94 Newer

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Posted 16 January 2014 - 11:47 AM

Yes very Interested.... Nice to looking wauuuu



#95 randr

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Posted 16 January 2014 - 01:05 PM

 

It's a real add on from machine. I modeled it just incase. :)


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Can you reveal your machinery how you do that great models? 3D scanner or something?

 

Very simple setup. Strata foto 3d software and photoshop. thats about it. 


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#96 melon

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Posted 17 January 2014 - 12:48 PM

any interest in a different bear model?

 

We need to talk  :)

In a near future I want to redo TAF and I'd like to use 3d toys...


cycloneMini2.png TafMini2.png FishTalesMini2.png spaceShuttleMini2.png bk2kmini.png GetawayMini.png


#97 kruge99

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Posted 17 January 2014 - 01:17 PM

Here's a tutorial for Strata foto 3D cx

 


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#98 gtxjoe

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Posted 17 January 2014 - 06:05 PM

 

It's a real add on from machine. I modeled it just incase. :)


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Can you reveal your machinery how you do that great models? 3D scanner or something?

 

Check out the first few pages of the Monster Bash WIP for details  - http://www.vpforums....ic=25716&page=3

 

We are talking construction paper, cardboard rolls, vitamin bottles the whole kitchen sink...    

 

Seriously it's a great read... :)



#99 velika

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Posted 08 May 2014 - 02:16 PM

well, it works for me, looks amazing but it has wrong ungle ! 90 degrees turned to the left ! what should I do ?



#100 clydedrexler

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Posted 17 October 2015 - 01:57 AM

I have a propblem with this table! The ball won't launch out into the plunger lane.

Anyone with the same problem??

Please help me!

 

thanks!







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