One problem may be the EOS Torque being changed in the script. In line 1006 it is a new EOS:
Const EOSTnew = 1.0 'FEOST
Everytime I have used an EOS torque value higher than 0.85 the ball have started jumping on top of the flipper. Try changing that line to
Const EOSTnew = 0.85 'FEOST
If there is no change in the behaviour then it must be another setting. I haven't studied nFozzy's script, but I guess he uses that high EOS so the ball don't rebound when the flippers are up.
There is an issue where the flippers can get knocked off the end angles that causes the bouncing behavior you're describing. The flipper script will detect that scenario and correct it, so you won't see those weird bounces with these flippers. At least you shouldn't, but maybe on an under powered system? And you are correct as to why the EOS torque is adjusted, it prevents a "springy" flipper when a high velocity ball strikes near the tip.
This would tell me you're just too accustomed to VP flipper physics which do not accurately simulate the trajectory of real pinball flippers.
Maybe ... but i own a real pinball too and i know flipperphysics. But thats not the story for now and i tried to explain whats the issue. Not so easy; sure this is a more real flipper script, but however, there´s something which isn´t real (feels like too much friction but it isn´t).
It´s better @JlouLoulou tries to explain it ...
Honestly, I can't follow JLouLoulou's description. If you can give me a specific scenario where things don't feel right, that would be more helpful.
BTW, we had two owners of real TOM tables in our beta test group. They were able to test this table side-by-side. We even have videos comparing flipper behaviors between the two and they are very similar.
I'll try to make you a video. But simple example, when the ball roll from the Slingshot corridor, Flipper angus accuracy is very wide.. i need to anticipate it a lot, and even with a static ball, it's very difficult to have consistent shot where i want.
I have a Gottlieb Stargate which is very different from Williams, but i also have friend who have fish tales and Popeye, and they are not like that. Maybe TOM is like that in real, so, i'm not a player for this pinball. But i really think there is a problem somewhere, and i'am not alone to have this. So, pc configuration are so various, ( not like machintosh ), maybe there are some glitch with flipper script.. I suppose.
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For information, on totan i don't play with nfozzy physics too. I even don't like it.
I'm going to set a few things straight right now:- If you have constructive feedback, we're all ears. I will not tolerate anymore, "I don't like it" BS. It's a slap in the face.
- We're not here to serve your personal preferences. If you don't like the table as-is, learn to modify the table to your liking.
- Have some respect for the amount of time authors invest on these tables. You have no idea how much of our blood, sweat, and tear go into something like this.
- If you're truly having issues, we're happy to help troubleshoot. But we will not tolerate trolling.
Too many here like to criticize without any detail of what isn't working. KDS, Clark Kent, and JLouLoulou, I'm talking to you. If you want to provide a specifc scenario with side-by-side video comparisons or detailed descriptions of what's happening that's not correct and what would be correct, then please share. If you can't do that, then keep it to yourself.
Thank you Ben Logan. I needed to hear some positive feedback.
sorry, but i don't tell there where a problem on totan. I just tell that i prefer the classic setup for flipper.. Do not misinterpreted what i say. There is no offense to you. i'm here to be constructive.. not to discredited what you make.
And i think i'm not trolling you.. otherwise you don't read what i wrote before, here and on the wip topic. I 'm so impressed of what you make.
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Edited by JLouLoulou, 08 April 2020 - 08:50 PM.