figured it out...
in the Diablo table script change this section from true to false
' wait for the animation to endWhile UltraDMD.IsRendering = TrueWEndsame process for stranger things table as well
Those lines are supposed to wait for the animation to stop before showing the score. If you set it to false then all the animations will be cut as soon you hit a target/trigger and the score will come up. That's not a real solution, but at least you will be able to see the score.
The problem is UltraDMD and playing of videos. If your screen refresh is not 60hz then things will go wrong. I know that since I used to run my monitor at 120hz or 144hz and the videos just stopped in the middle, but the sound still continued.
The other tables do not show this error since they do not use videos, they use single images or gif for animations.





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