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Give me your money! (bk2k wip)


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#61 melon

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Posted 30 December 2013 - 12:10 PM

Hello there.

I think the table is at 99%.

So while I add some little details I would need some betatesters.

BK2K beta

Its the desktop 4:3 version. Change XScale to 0.7875 for a 16:9 monitor.

Regards


cycloneMini2.png TafMini2.png FishTalesMini2.png spaceShuttleMini2.png bk2kmini.png GetawayMini.png


#62 Sheltemke

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Posted 30 December 2013 - 12:50 PM

What a beautiful table melon!



#63 tttttwii

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Posted 30 December 2013 - 04:13 PM

Wonderful tables. I just played some balls ... awesome. When are you planning to release the FS version?



#64 BigHein

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Posted 30 December 2013 - 04:33 PM

Play's wonderfull thanks



#65 bolt

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Posted 30 December 2013 - 07:40 PM

Thank you Melon. Your table looks fantastic and the gameplay is very good.


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#66 Aaron James

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Posted 30 December 2013 - 07:56 PM

One thing i noticed is that the green light insert for "lightning spin" doesn't come on during the game...?


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#67 lio

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Posted 30 December 2013 - 11:08 PM

nice one!

I noticed that the "skyway" insert is green instead of blue in your recreation and you have the "spin" light green instead of clear/white.

I really like how it plays - feels pretty close to my bk2k at home :-)



#68 melon

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Posted 31 December 2013 - 02:08 PM



One thing i noticed is that the green light insert for "lightning spin" doesn't come on during the game...?

 

Yeah, I forgot to add that light to the fading script, something like

 


     FadeL 10, l10, l10a
 

 



nice one!

I noticed that the "skyway" insert is green instead of blue in your recreation and you have the "spin" light green instead of clear/white.

I really like how it plays - feels pretty close to my bk2k at home :-)

 

I really don't know what happened to me when I started to do the lights, I changed some colors. I'll fix that.

I'm happy to hear that from an owner of the real machine! I still think the flippers need some adjustments.

And thank you for your previous version, I've played it thousand times.

 

 



Wonderful tables. I just played some balls ... awesome. When are you planning to release the FS version?

 

Just a fast conversion...

 

fs_t.jpg

 

When everything is ready I'll release both (first 2014 table?)

Regards.


cycloneMini2.png TafMini2.png FishTalesMini2.png spaceShuttleMini2.png bk2kmini.png GetawayMini.png


#69 luvthatapex

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Posted 31 December 2013 - 09:51 PM

How do you get the music to play in BK2K? I deleted my cfg and nvram, and let the game create one, but I only hear basic sounds and no music.

I tried to get into the rom setup, and see music off, but I can't figure out how to turn it on. At one point in the rom test I heard music, but when I exited the rom setup no music played in the game. This is a system 11 and other system 11s play just fine.

 

Nevermind ... I rebooted and its working now. Not sure what was happening. .. thanks! The table looks and plays great! The lighting is gorgeous.


Edited by luvthatapex, 31 December 2013 - 09:54 PM.


#70 Slydog43

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Posted 01 January 2014 - 02:49 AM

I have had sound troubles with a few tables over the last few months, reboot always seems to fix it.  Shitty windows



#71 Shadowsclassic

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Posted 01 January 2014 - 10:18 PM

Played quite a few games, one time on a weak shot up the left ramp the ball hung out of sight. A simple nudge of the table let it roll back down the ramp. Have not had that repeat of had any other problems.

Don't know if the magna save works I always forget to use it. lol.

 

Awesome table Melon, art is sharp and the lighting is sweet.  I can't wait to see the FS table.



#72 melon

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Posted 07 January 2014 - 12:49 PM

Ok, Version 1.0 is released. As I've fixed all those little details.

Enjoy!


cycloneMini2.png TafMini2.png FishTalesMini2.png spaceShuttleMini2.png bk2kmini.png GetawayMini.png