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Gorgar UR/NF VP9.1.x Desktop v1.0.4


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#61 Noah Fentz

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Posted 05 November 2011 - 06:40 PM

You don't really need to update it, if you just read the topic and make the changes.

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#62 bha19

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Posted 05 November 2011 - 11:55 PM

I think I found another bug.

G-O-R should advance the pit and not G-A-R which I think your table does.

#63 Noah Fentz

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Posted 06 November 2011 - 12:00 AM

From the manual ...



The switch numbers are accurate, according to the manual.

unknw.gif

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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#64 Mitchell

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Posted 06 November 2011 - 12:44 AM

Woot another update. Thanks.

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#65 Mitchell

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Posted 06 November 2011 - 01:34 AM

I forgot rest of your tables are for 4:3 screen. I hoping that you going to update those for 16:9 and up. Sorry for bring this up.

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#66 bha19

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Posted 06 November 2011 - 11:32 AM

QUOTE (Noah Fentz @ Nov 5 2011, 08:00 PM) <{POST_SNAPBACK}>
From the manual ...



The switch numbers are accurate, according to the manual.

unknw.gif

But when you play the table G-A-R lights magnet not G-O-R and also making G-O-R lights the 5000 point light under the G-A-R targets. It also lit special.

Edited by bha19, 06 November 2011 - 11:10 PM.


#67 sast05

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Posted 06 November 2011 - 11:58 PM

QUOTE (bha19 @ Nov 6 2011, 11:32 AM) <{POST_SNAPBACK}>
QUOTE (Noah Fentz @ Nov 5 2011, 08:00 PM) <{POST_SNAPBACK}>
From the manual ...



The switch numbers are accurate, according to the manual.

unknw.gif

But when you play the table G-A-R lights magnet not G-O-R and also making G-O-R lights the 5000 point light under the G-A-R targets. It also lit special.


I think bha19 is right. Went to youtube and sure enough when the bottom set of drop targets (G-A-R) were complete, the first bumper lit up! The re-creation does the exact opposite (G-O-R) lights the first bumper.

Edited by sast05, 07 November 2011 - 12:08 AM.


#68 Noah Fentz

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Posted 07 November 2011 - 12:11 AM

Oh, I'm not discounting the possibility he's right.

It's the fact that the manual says what he's saying, yet the switch numbers are accurate and not behaving that way.

I'll look into it more ...

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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#69 kevinleedrum

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Posted 07 November 2011 - 01:08 AM

The lamps are backwards, I think (L42 = GOR, L43 = GAR).

Edit: Your timer intervals are right, though, so it probably worked before you switched to the fading lamps.

Edited by kevinleedrum, 07 November 2011 - 01:10 AM.


#70 kevinleedrum

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Posted 07 November 2011 - 01:31 AM

Ah, the dtTop.AllDownSw=44 and dtMid.AllDownSw=21 are backwards, too.

#71 Noah Fentz

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Posted 07 November 2011 - 01:32 AM

Update 1.0.4 - Corrected drop banks and GOR and GAR lamps.

I hope this is the last time.


IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
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#72 rcadefrk

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Posted 07 November 2011 - 03:29 AM

Me too, i'm still on 1.0.1 on WS/FS tables, let me know when the coast is clear dblthumb.gif

#73 Noah Fentz

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Posted 07 November 2011 - 04:05 AM

QUOTE (rcadefrk @ Nov 6 2011, 10:29 PM) <{POST_SNAPBACK}>
Me too, i'm still on 1.0.1 on WS/FS tables, let me know when the coast is clear dblthumb.gif


I'm pretty sure that's it.

I won't be updating this one again, unless it's something VERY major.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
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#74 rcadefrk

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Posted 07 November 2011 - 04:59 AM

K, thanks noah. I will update both to 104. BTW, i pronouce you King of Gorgar. Had some time to really play the FS version, everything is perfect from the graphics to the game play. You nailed this one man otvclap.gif

Edited by rcadefrk, 07 November 2011 - 05:00 AM.


#75 Noah Fentz

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Posted 07 November 2011 - 05:12 AM

QUOTE (rcadefrk @ Nov 6 2011, 11:59 PM) <{POST_SNAPBACK}>
K, thanks noah. I will update both to 104. BTW, i pronouce you King of Gorgar. Had some time to really play the FS version, everything is perfect from the graphics to the game play. You nailed this one man otvclap.gif


Don't forget UncleReamus!

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#76 rcadefrk

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Posted 07 November 2011 - 06:14 AM

QUOTE (Noah Fentz @ Nov 7 2011, 01:12 AM) <{POST_SNAPBACK}>
QUOTE (rcadefrk @ Nov 6 2011, 11:59 PM) <{POST_SNAPBACK}>
K, thanks noah. I will update both to 104. BTW, i pronouce you King of Gorgar. Had some time to really play the FS version, everything is perfect from the graphics to the game play. You nailed this one man otvclap.gif


Don't forget UncleReamus!


Just updated both to 104, it even saved my settings for 5 ball! @ UncleReamus, you can be the King of Gorgar too Worship.gif

#77 bha19

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Posted 07 November 2011 - 11:23 AM

Thanks for the fix

#78 serpiko

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Posted 07 November 2011 - 11:45 AM

thank noah and unclereamus for update.
this table is super !!!!

#79 JAM0

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Posted 07 November 2011 - 11:46 AM

QUOTE (rcadefrk @ Nov 7 2011, 04:59 AM) <{POST_SNAPBACK}>
K, thanks noah. I will update both to 104. BTW, i pronouce you King of Gorgar. Had some time to really play the FS version, everything is perfect from the graphics to the game play. You nailed this one man otvclap.gif

Yeah Noah and Uncle Reamus "You Beat Gorgar" when it comes to emulating it otvclap.gif

#80 bha19

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Posted 07 November 2011 - 11:02 PM

O.K. I just tried out the new version and WOW all plays as it should and much harder than a real machine. At school it was real easy to rack up free games especially with 5 balls and the star special rolling over from ball to ball. Oh to be young again.