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Bram Stoker's Dracula VP91x 1.04FS
Started By
jpsalas
, May 28 2011 07:34 PM
104 replies to this topic
#62
Posted 12 June 2011 - 07:12 AM
QUOTE (jpsalas @ Jun 12 2011, 08:36 AM) <{POST_SNAPBACK}>
After requlem findings about the alpha ramps I couldn't leave the table without a proper moving transparent ramp 
Thank you for update JP
#65
Posted 12 June 2011 - 11:36 AM
Thanks for update !! great work !!
#66
Posted 12 June 2011 - 03:05 PM
Thanks for the update JP, this table is magnificent.
I was just wondering... on this table there seems to be more ambient sound effects from the ball hitting various objects on the playfield, which I think makes gameplay more realistic. Did you code these sound effects in, or is it just because the volume of vpinmame is quieter than normal?
Thanks.
I was just wondering... on this table there seems to be more ambient sound effects from the ball hitting various objects on the playfield, which I think makes gameplay more realistic. Did you code these sound effects in, or is it just because the volume of vpinmame is quieter than normal?
Thanks.
Edited by thewool, 12 June 2011 - 03:09 PM.
#68
Posted 12 June 2011 - 04:06 PM
@thewool: I use to add some extra sounds on my tables, like the ball hitting rubbers and rolling sounds, and I did so in this table. But on some tables there so much noise from vpinmame that I don't add those sounds. Some tables may have those sounds too, but you can't hear them because of vpm sounds. About the volume in vpinmame: if you read this thread or the 4:3 thread of this table there are a few tips on how to increase volume of the vpiname sounds and music.
You're welcome! (to all
) Enjoy the table...
You're welcome! (to all
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
#69
Posted 12 June 2011 - 04:12 PM
Thanks JP for the ramp update. It is superb!
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#71
Posted 30 September 2011 - 05:33 AM
Update 1.04 30 September
- Added B2B collision sounds by jimmifingers
- Added ball rolling sounds.
Thanks jimmyfingers for spending a lot of time adjusting this ball collision sounds. It adds a lot of to the table, mostly during the myst multiball.
- Added B2B collision sounds by jimmifingers
- Added ball rolling sounds.
Thanks jimmyfingers for spending a lot of time adjusting this ball collision sounds. It adds a lot of to the table, mostly during the myst multiball.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
#72
Posted 30 September 2011 - 09:29 AM
Thanks jpsalas and jimmifingers , for this nice update !!
#73
Posted 30 September 2011 - 10:44 AM
JP, thanks for making this table.
I worked with Lander a lot to recreate my "at the time" blue BSD and it's nice to see it here
tiny detail: Your pop plastic is a speaker cutout! it's wrong
oh and I missed my game and bought another one ... have to "blue" it now.
Best regards
Phil from Montreal
I worked with Lander a lot to recreate my "at the time" blue BSD and it's nice to see it here
tiny detail: Your pop plastic is a speaker cutout! it's wrong
oh and I missed my game and bought another one ... have to "blue" it now.
Best regards
Phil from Montreal
#74
Posted 30 September 2011 - 12:17 PM
Awesome update, the ball collision sounds really add a lot to this table, since the whole object of the table is to get all multiballs running at the same time.
The only complaint I have with this table is Williams' fault, for letting the score cycle at 10B and not even remember that it did. All I got was to write for Loops champion
Anyway, great recreation, it really plays well! Thanks a lot!
The only complaint I have with this table is Williams' fault, for letting the score cycle at 10B and not even remember that it did. All I got was to write for Loops champion
Anyway, great recreation, it really plays well! Thanks a lot!
#76
Posted 30 September 2011 - 01:51 PM
QUOTE (Dazz @ Sep 30 2011, 02:10 PM) <{POST_SNAPBACK}>
Why is the update for the FS version not showing up in the Downloads section?
Last Updated: Jun 12 2011, 01:34 AM
Last Updated: Jun 12 2011, 01:34 AM
I searched for Dracula table and found it.
http://www.vpforums....u...l&f_id=5501
Probably because its still showing last update june 12




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