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The VP 10.4 beta thread


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#741 chepas

chepas

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Posted 02 January 2018 - 10:30 AM

I had a little strange config for my flippers, working with UseSolenoids = 1. I actually have an issue with the controller which never had the Controller.Solenoid" in the interface, I added this and "Solenoids" last night, but they're not working today, lol. I will come back to this as it will work and speed increase is welcome.

 

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I've gone to do some physics tweaking this morning and I still have an issue when overriding the pyhsics sets. This game was bought over from 10 or 10.2.

 

  • As soon as you set "Override physics sets" in the main table properties it looks like game is launching, but actually does nothing. Only way to launch is to set "Disable".
  • Importing works inside the physics dialog, but not on the main playfield options.
  • Doesn't look like Mass is being exported into .vpp (Or that is name 'Speed', bit confusing)

 

It's not just my game by the way I think this is bug all round.


Edited by chepas, 02 January 2018 - 10:56 AM.

Bump maps are the new auto-tune :BDH:
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