After being confused with a different troll, I was informed this thread was the location to post this:
Ninuzzu's VPX implementation for The Who's Tommy is showing odd behavior in 10.1 beta when I switch from Windowed Fullscreen to Forced Exclusive Fullscreen. In both 10 and 10.1 Windowed Fullscreen, physics seem pretty realistic and natural. Switching to Forced Exclusive Fullscreen in 10.1 exhibits, but is not limited to the following:
- Flippers are less responsive and randomly make weak shots or shots at unexpected angles
- All playfield objects seem more elastic/bouncy
- Slings more frequently send the ball either straight to the outlanes or directly into the flippers area at high speed
- Center drains are far more frequent, mostly due to the faulty flipper response
The ball doesn't feel like it's moving any faster, maybe a bit slower generally. Having no knowledge or experience with VP development, I can offer no useful speculation, but my gut tells me it feels like a latency between an observed frame and what is actually happening, including keypress processing and human response time.
The issue is only being reported here because I have tried 3 other VPX tables to date(Medieval Madness 2.3, Cirqus Voltaire and Road Kings) in 10.1 beta using Forced Exclusive Fullscreen mode, and I have seen nothing but improvement over Windowed Fullscreen mode.