We missed the "monkey"



Edited by somnia, 16 June 2026 - 07:33 AM.
Posted 16 June 2026 - 07:30 AM
We missed the "monkey"



Edited by somnia, 16 June 2026 - 07:33 AM.
Posted 25 June 2026 - 01:35 PM
prepare for VR
still looking excellent somnia
It's still very hard even with AI.
What an amazing Job so far !
There’s still a long way to go.
indeed, it is very hard, and will probably get even harder, when you finally get ready to add the sound
Microsoft MVP Alumni
Posted 25 June 2026 - 07:05 PM
I didn't know anything about these tables before.
It already now looks fantastic.
I'm bursting with curiosity about the gameplay and the challenges in the game.
I'm really looking forward to seeing the finished table.
I hope you and everyone involved continue to enjoy finishing the table.
Only half a year left until x-mas
Posted 29 June 2026 - 09:37 AM
Cabinet unscrewed
I didn't know anything about these tables before.
It already now looks fantastic.
I'm bursting with curiosity about the gameplay and the challenges in the game.
I'm really looking forward to seeing the finished table.
I hope you and everyone involved continue to enjoy finishing the table.
Only half a year left until x-mas
“I like to take control of everything myself, so I don’t have a team. ![]()
prepare for VR
still looking excellent somnia
It's still very hard even with AI.
What an amazing Job so far !
There’s still a long way to go.
indeed, it is very hard, and will probably get even harder, when you finally get ready to add the sound
I hope it won’t be too difficult.
Posted 29 June 2026 - 11:27 AM
Hi all,
wow you guys are all crazy ![]()
Worth to take a look also at the Pinball 2000 Machines ?
Posted 29 June 2026 - 03:37 PM
Cabinet unscrewed
I didn't know anything about these tables before.
It already now looks fantastic.
I'm bursting with curiosity about the gameplay and the challenges in the game.
I'm really looking forward to seeing the finished table.
I hope you and everyone involved continue to enjoy finishing the table.
Only half a year left until x-mas
“I like to take control of everything myself, so I don’t have a team.
prepare for VR
still looking excellent somnia
It's still very hard even with AI.
What an amazing Job so far !
There’s still a long way to go.
indeed, it is very hard, and will probably get even harder, when you finally get ready to add the sound
I hope it won’t be too difficult.
Microsoft MVP Alumni
Posted 29 June 2026 - 05:01 PM
I see. It looks like I could have the scores float as a hologram right above the playfield targets, just like in Pinball 2000.Hi all,
wow you guys are all crazy
Worth to take a look also at the Pinball 2000 Machines ?
Thank you, but the DMD is the biggest challenge. Now I have to slowly generate each frame of the DMD using AI.It's amazing how well you have handled this table, Somnia. You have shown extraordinary talent.
Posted 14 July 2026 - 06:13 AM

Rebuilding WPC Fliptronics Flippers -
Edited by somnia, 14 July 2026 - 06:28 AM.
Posted 14 July 2026 - 10:29 AM
Looks like a lot of fun and I hope my PC can handle it. I recommend that you try to keep the texture resolutions as low as is reasonable and the polygon count at a minimum too - especially with the animated stuff - if you want a playable framerate, because nothing ruins the illusion like stutter and ultra HD won't make up for it. VP has it's limits and this is looking like it could go close to exceeding them. Sometimes it's necessary to forego a little realism to keep it playable ![]()
Posted 17 July 2026 - 06:07 AM


amazing, keep up the good work
Thanks as always, buddy! appreciate it!
Looks like a lot of fun and I hope my PC can handle it. I recommend that you try to keep the texture resolutions as low as is reasonable and the polygon count at a minimum too - especially with the animated stuff - if you want a playable framerate, because nothing ruins the illusion like stutter and ultra HD won't make up for it. VP has it's limits and this is looking like it could go close to exceeding them. Sometimes it's necessary to forego a little realism to keep it playable
Haha, totally get it! Actually, my own PC is quite old too. So don't worryif my PC can run it smoothly, yours definitely will!
This is going to be epic.
Thanks for working on it and sharing the progress as you go.
I fully agree with bigus1's suggestions.
Thanks! Yes, I agree completely. That's why I've been using Blender to optimize and reduce the poly counts as I go.
Edited by somnia, 17 July 2026 - 12:19 PM.
Posted 28 July 2026 - 12:06 PM
Wow, what an incredible job you have done! I've had the pleasure of playing this at the Pinball Hall of Fame and it was quite fun. Thank you for working on this and sharing your progress along the way.
That is amazing! We finally have the very first person who has actually played this machine ![]()
Some details e.g. Top spotlight MR16, the unknown chip controlling the MR-16 at the top (possibly 5768-12270-01), the newly added repair fill light 545-5409-01, the ramp light detection chips A-16908 and A-16909, the hidden coil under the elephant head and giraffe lift: AE-26-1500, some deeper structural pillars, and the assembly serial number 36-60020E.