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JP's Friday the 13th[Visual Pinball X Original]

Friday 13th

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#41 mrjcrane

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Posted 29 December 2021 - 04:49 AM

Yes, I know how to spot a teenager :)

 

First you will hear your mother's voice inside your head :)

Second you will see one of the lake lamps is lit. These lamps are not on the playfield, but they are the real lamps on top of a teenager. Only one lamp will be lit at a time. And they are spotted at random.

 

I guess you will spot them now :)

Ohhh Spooky and Sneaky JP, I'll give it a shot tonight, take out a few more teenagers !! (Thought I saw that random number generator in the table script from 1-3)


Edited by mrjcrane, 29 December 2021 - 05:14 AM.


#42 Spring_Jack

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Posted 04 January 2022 - 05:20 PM

Hello.

 

Don´t know if this was intentional or not, but I just noticed one thing on the right side of the artwork... on the 3 signs says: Elm Street, Amityville and Camp Crystal Lake.

Assuming that the signs are for the killers, them Elm Street is for Freddy and Camp Crystal Lake is for Jason... for Michael Myers should be Haddonfield and not Amityville.


Edited by Spring_Jack, 04 January 2022 - 05:21 PM.


#43 jpsalas

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Posted 04 January 2022 - 05:58 PM

That was a sign I found funny. Yes, I could have changed the name :) 


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vp.jpg

 

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#44 senseless

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Posted 04 January 2022 - 06:50 PM

Great table JP!! I'm having soo much fun with this one :)!

Great balance with the scoring rules and a real challenge to get all multiball modes ;). Thanks for this original and very good decision on the Godzilla layout for this one. It is fast!!!



#45 studlygoorite

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Posted 04 January 2022 - 09:04 PM

What Senseless said and your table sounds are fantastic too, great SSF, thanks again.



#46 Spring_Jack

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Posted 04 January 2022 - 10:04 PM

Just wait till you see the puppack... just finished editing the videos from all the movies.


Edited by Spring_Jack, 04 January 2022 - 10:05 PM.


#47 mrjcrane

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Posted 05 January 2022 - 03:43 AM

Just wait till you see the puppack... just finished editing the videos from all the movies.

Ohhh man this is going to get real interesting, do you have clips for the counselors and teenagers too?



#48 Spring_Jack

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Posted 05 January 2022 - 11:10 AM

 

Just wait till you see the puppack... just finished editing the videos from all the movies.

Ohhh man this is going to get real interesting, do you have clips for the counselors and teenagers too?

 

 

As you may have noticed, the majority os the counselors of the table are from the official videogame and I believe only 2 or 3 of them are in the movies (Part 3).

So what we are going to do is to correspond the movie deaths to each of the counselors based on likeness... don´t worry because there are tons of deaths  :db: and Tommy and Mrs. Voorhees.

All the videos were sent to the pup pack creators and it´s up to them to choose what to include.

 

One thing of note, due to the fact that each pup video has a time limit, I had to re-edit some of the deaths to make them "tighter" to fit that time limit... but rest assure that ALL THE GORE IS INTACT.


Edited by Spring_Jack, 05 January 2022 - 11:13 AM.


#49 senseless

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Posted 05 January 2022 - 10:21 PM

I just can't get enough of this table!

 

Been playing around with the DOF config and enabled my RGB flashers when a teenager is spotted, just to make things extra clear that you can take a slash at them lol. Everything starts blinking.

Hail to Jason and JP.

 

Update:

Additional DOF RGB effects now enabled for 

 

- Lamp posts (teenagers)
- Targets
- Ramps, lanes and spinners
- In and outlanes
- Plunger
- Cab credits and launch button

 

If only I played better so I can kill all those counselors!!
 


Edited by senseless, 06 January 2022 - 09:18 PM.


#50 jpsalas

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Posted 07 January 2022 - 08:12 AM

UPDATE:

 

1.0.2 Updated 07.01.2022
- added extra DOF commands by senseless
 
This update is only for the extra DOF commands added by senseless.
 
I also increased the brightness of the GI lights when they change color, red, blue and purple during modes and effects.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#51 kds70

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Posted 07 January 2022 - 08:44 AM

Thank you für updating ... i really love this table.

 

And i´m still trying to catch the 5 million skillshot like described in manual. Never got it yet.


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#52 jpsalas

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Posted 07 January 2022 - 08:49 AM

Thank you für updating ... i really love this table.

 

And i´m still trying to catch the 5 million skillshot like described in manual. Never got it yet.

 

Yes, it is difficult, but not impossible :) I even find the 500k skillshot even more difficult :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#53 bolt

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Posted 07 January 2022 - 11:31 AM

Thank you for the update.


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#54 senseless

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Posted 07 January 2022 - 11:42 PM

I've uploaded the additonal DOF config for Friday the 13th for public consideration in the DOF configtool. Hopefully it will be added soon. See enclosed my private config.

@outhere are you able to add them in the global config?

Attached Files



#55 mrjcrane

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Posted 08 January 2022 - 01:08 AM

I've uploaded the additonal DOF config for Friday the 13th for public consideration in the DOF configtool. Hopefully it will be added soon. See enclosed my private config.

@outhere are you able to add them in the global config?

Senseless way to go !! thanks for doing all that DOF work. My cabinet will be appreciating you each time I play JP's awesome game. This game is a lot of fun.



#56 Pinballman

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Posted 08 January 2022 - 01:22 AM

JP, you've been doing tables for 15+ years, they've all been nothing less than spectacular!!!  Thank you!!  Mochas Gracious!!! :otvclap:  :love39:  


Edited by Pinballman, 08 January 2022 - 04:37 AM.


#57 Cloda

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Posted 08 January 2022 - 05:09 PM

Hi JP

I really like the layout and flow of this table and it looks and sound great!  I have one big frustration though, that I've had on other tables of yours as well e.g. Deadpool, that I hope you can advise me on.  I play on desktop mode and I choose to change my POV quite a lot so that just the parts of the table where you actively play is in view.  I also like to position my DMD on the bottom left as I don't have to move my eyes far away from the flippers to look at it.  Here, for example, is how I had it when I played your Elvis.  The difference with elvis is that you used a different DMD type for Desktop and I was able to move it where I want.  With you current DMD system for desktops it takes a long time to move it and even longer to resize it, and still I can't get it right exactly the way I want it... and I have to redo it each time you update the table.  

Can you please suggest what I can do to easily get the DMD where I want it and to resize it?  Is there a way to deactivate your desktop dmd and activate flex DMD in desktop mode, because then I can just use it in desktop mode like I e.g. do with VPW Goonies?

Thanks!


Edited by Cloda, 08 January 2022 - 05:17 PM.

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#58 jpsalas

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Posted 08 January 2022 - 06:13 PM

I guess the easiest way is to use the FlexDMD. So you need to just change one line:

 

' Use FlexDMD if in FS mode
Dim UseFlexDMD
If Table1.ShowDT = True then
    UseFlexDMD = False  <------ change this to True
Else
    UseFlexDMD = True
End If
 
This script is at the top of the script and it is easy to spot :)  
 
Maybe you also want to change this line, so FlexDMD will look much better:
 
Const FlexDMDHighQuality = False   <---- change this also to True

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

WIP? Cobra, Nuova Bell and Playbar tables, thanks to akiles50000 redrawings


#59 Cloda

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Posted 09 January 2022 - 06:32 AM

 

I guess the easiest way is to use the FlexDMD. So you need to just change one line:

 

' Use FlexDMD if in FS mode
Dim UseFlexDMD
If Table1.ShowDT = True then
    UseFlexDMD = False  <------ change this to True
Else
    UseFlexDMD = True
End If
 
This script is at the top of the script and it is easy to spot :)  
 
Maybe you also want to change this line, so FlexDMD will look much better:
 
Const FlexDMDHighQuality = False   <---- change this also to True

Thanks!  Let me give it a go.

 


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#60 JoeCat

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Posted 09 January 2022 - 09:37 AM

Amazing! Another masterpiece that runs right out of the box. Thank you!





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