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Serious Sam Pinball[Visual Pinball X Original]


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#41 Koolywiz

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Posted 23 November 2017 - 05:04 PM

Hauntfreaks any update on your cool backglass?



#42 bjschneider93

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Posted 09 December 2017 - 04:32 PM

I'm anxiously awaiting this backglass as well



#43 misfit

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Posted 27 May 2018 - 03:44 AM

so sorting thru images ,i believe STAT is right.... I'll be using that same image
heres a low res sample

37291913086_5c0c49f145_o.gif
 

 

Hey hauntfreaks, any update on this one? Is it still a coming possibility? :-)



#44 Koolywiz

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Posted 01 June 2018 - 02:13 PM

Still looking forward to it as the one I'm using, in PinballX, when you exit table, the BG stays on the screen while browsing other tables until you select a new table.  It's the only BG that does that for me.



#45 Thalamus

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Posted 01 June 2018 - 06:39 PM

You could try to add this to the end of the table script ....

http://www.vpforums....=39962&p=405029

I often add that.
I noticed that I didn't have it in my copy and I don't have the problem you describe.
But, putting it there isn't going to do anything negative since it is only called when you exit anyway.
Give it a shot.

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#46 Koolywiz

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Posted 01 June 2018 - 11:46 PM

Thanks Thalamus, that worked.



#47 calium

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Posted 21 August 2018 - 04:04 PM

 

so sorting thru images ,i believe STAT is right.... I'll be using that same image
heres a low res sample

37291913086_5c0c49f145_o.gif
 

 

Hey hauntfreaks, any update on this one? Is it still a coming possibility? :-)

 

 

yes what happend to this cool backglass @hauntfreaks


Monkey see, Monkey do


#48 Draxonic

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Posted 24 September 2018 - 09:28 AM

 

 

so sorting thru images ,i believe STAT is right.... I'll be using that same image
heres a low res sample

37291913086_5c0c49f145_o.gif
 

 

Hey hauntfreaks, any update on this one? Is it still a coming possibility? :-)

 

 

yes what happend to this cool backglass @hauntfreaks

 

 

Yep, I'll +1 this. Would love to see this backglass.



#49 Flash Table Lover

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Posted 27 September 2018 - 07:36 PM

Amazing work...thank you!!!!


When I think pinball, I think Williams amazing 1979 'Flash' and the amazing Steve Ritchie and company. Let the thunder and lightning roll!!  :drinks:


#50 STAT

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Posted 07 November 2018 - 09:23 AM

Hauntfreaks, if you are back, and hope well (!) ... you should release your awesome BG Version :)



#51 jpsalas

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Posted 17 November 2018 - 07:04 AM

UPDATE

 

1.1.0 Updated 17.11.2018

- added new lightning & environment image so the metals and the stone idols looks much better

- added surround sound

- new flipper settings (based on Clarkent settings)

 

I have also fixed the extra ball bug, and added some more effects here and there :)

Anyway, still this table was made for myself, and it is a plain desktop table, so I haven't added any  B2S or DOF commands. I guess you, cab user, will be able to add the few B2s lines you need to get the backglass on the screen :)

 

Someone asked for a build in DMD for the desktop version. I have not added that since the UltraDMD does a nice job.


Edited by jpsalas, 17 November 2018 - 07:04 AM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#52 grandvent

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Posted 17 November 2018 - 07:58 AM

Thanks JP for providing us all these nice tables.

Tried the latest version this morning. I still got those damned micro-stutterings (I'm a Desktop user). In fact, despite a powerful config (i7-8700k+r9 fury), I can't get a perfectly smooth gameplay on any table if I'm not on exclusive fullscreen (despite many attempts on changing settings) . Maybe, it's because I'm with an Amd gpu... Well, for most tables with LED or DMD, I can make them work by modifying the script and backglass view (by copying some elements from your tables) rather easily. I looked at your previous work on ghostbuster and kiss, but the ultradmd integration using reels seems tricky to me (with the code spread at different places in the script).

Anyway, thanks again for all your work.



#53 jpsalas

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Posted 17 November 2018 - 08:21 AM

Thanks JP for providing us all these nice tables.

Tried the latest version this morning. I still got those damned micro-stutterings (I'm a Desktop user). In fact, despite a powerful config (i7-8700k+r9 fury), I can't get a perfectly smooth gameplay on any table if I'm not on exclusive fullscreen (despite many attempts on changing settings) . Maybe, it's because I'm with an Amd gpu... Well, for most tables with LED or DMD, I can make them work by modifying the script and backglass view (by copying some elements from your tables) rather easily. I looked at your previous work on ghostbuster and kiss, but the ultradmd integration using reels seems tricky to me (with the code spread at different places in the script).

Anyway, thanks again for all your work.

Well, there is always problems. If I use reels, then all the FS players complain, since they can move the reels to another screen. I build those older tables using reels, and I added a minimal support for UltraDMD so they at least could get the score on the other screen. But that was no good, since they were missing many info which was displayed only on the reels. So I opted to use only UltraDMD for my new original tables. Now has also the PinUp player been available, and it seems to use less resources than UltraDMD, but I don't like much to view videos while playing pinball, so I almost ignore the DMD, and I only look at it when the ball stops or drain.

 

I use an old i7-3770 and a GTX 1070, and all the tables play without problem, and I donæt use the Force exclusive fullscreen mode, and I always thought that was mostly for cab usesr who use B2S which steals a lot of cpu power.

 

Maybe it is time to get a cheap GTX 1060? ;)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#54 STAT

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Posted 17 November 2018 - 12:23 PM

For the Backglass Guys, here, add it anywhere in the top of the Script:

Dim Controller, B2SOn
B2SOn = true
If B2SOn = true Then
Set Controller = CreateObject("B2S.Server")
Controller.Run
End If

Maybe i forgot ...

Sub Table1_Exit
If B2SOn = true Then Controller.Stop
End Sub

Edited by STAT, 17 November 2018 - 12:24 PM.


#55 jpsalas

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Posted 17 November 2018 - 12:49 PM

For the Backglass Guys, here, add it anywhere in the top of the Script:

Dim Controller, B2SOn
B2SOn = true
If B2SOn = true Then
Set Controller = CreateObject("B2S.Server")
Controller.Run
End If

Maybe i forgot ...

Sub Table1_Exit
If B2SOn = true Then Controller.Stop
End Sub

 

That was easy :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#56 Fusionwerks

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Posted 17 November 2018 - 04:55 PM

Man I wish this table had DOF! I don't know why I love playing this table so much, but i do. Maybe it's the pure simplicity.

#57 jpsalas

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Posted 17 November 2018 - 07:11 PM

Man I wish this table had DOF! I don't know why I love playing this table so much, but i do. Maybe it's the pure simplicity.

 

I really like this table too :) And I'm planning a sequel, but that will be next year :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#58 jpsalas

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Posted 08 December 2018 - 06:57 PM

UPDATE

 

1.1.1 Updated 08.12.2018
- Fixed bug which resulted in the captive ball not working (the second captive ball was created too small)
- Thanks to Thalamus for adding the B2S commands and the sound changes.


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#59 luvthatapex

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Posted 11 December 2018 - 11:14 AM

JP I forgot how addicting this table is! So fun and challenging! The most battles I have completed in a single game is 4. You would have to have one hell of a game to get to the wizard mode! Did anyone ever achieve it?

 

Thank you for giving me yet another distraction :)



#60 Thalamus

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Posted 11 December 2018 - 01:56 PM

@luvthatapex : I so agree with you on this. I seldom reach beyond 4th level. But, now with the extra ball working I hope I have a better chance ;)


From now on. I won't help anyone here at VPF. Please ask Noah why that is.