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Indianapolis_500_VPX10.4_1.0.rar[Visual Pinball X]

Bally VPX Indianapolis 500

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#41 chokeee

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Posted 19 August 2017 - 12:42 PM

:) I use the same ball on every vpx table. It isnt problem with ball image, every ball image looks "grey" and not shiny. The table is great but lights (or some settings?) make that ball looking different. The same situation on another great table - BTTF.



#42 STAT

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Posted 19 August 2017 - 12:47 PM

Ok saw it, sorry dont know, this doesnt matter for me,
but interest whats the reason for that ...



#43 markrock76

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Posted 19 August 2017 - 01:14 PM

This has been answered on another site and maybe this one too recently, but go to the lighting tab and make sure ambient is set to pure black 0,0,0.



#44 Dozer316

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Posted 19 August 2017 - 02:34 PM

Version 1.1 has been posted - some minor changes with one of them being ambient light now turned down to 0,0,0

 

This original post doubled up for some reason so make sure you grab the update from the thread which contains 1.1

Dozer.

 

http://www.vpforums....451fbc&id=58772


Edited by Dozer316, 19 August 2017 - 02:40 PM.


#45 vogliadicane

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Posted 19 August 2017 - 09:57 PM

Is there any easy way to fix "grey" looking ball on this wonderful table?

just put Lighting ambient to 0,0,0 in table options

 

Edit: or just download again... I see, Dozer corrected it.


Edited by vogliadicane, 19 August 2017 - 09:59 PM.


#46 krille81

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Posted 20 August 2017 - 07:41 AM

Superb table Dozer! I like the lightshows and the good graphic. Very good feeling at all. Thank you

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#47 bawouait1

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Posted 20 August 2017 - 01:38 PM

Super table ^^ but just a trick ... in the original pinball the race car runs much faster? Possible to modify? Thank you for everything and good Sunday.  :tup:



#48 Dozer316

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Posted 20 August 2017 - 04:47 PM

Super table ^^ but just a trick ... in the original pinball the race car runs much faster? Possible to modify? Thank you for everything and good Sunday.  :tup:

 

Hey, yes you can change the timer on the table named Indy_Upper  (5th timer up from bottom on left hand side of table) - make the interval 1 instead of 2 which will make the car faster.  If this is still not fast enough then you will have to change the following code.  Change all of the +1 to +2 or +3 depending on taste.

 

Sub Indy_Upper_Timer()
indy_top.objrotz = indy_top.objrotz + 1
indy_shaft.objrotz = indy_shaft.objrotz + 1
topcar_base.objrotz = topcar_base.objrotz + 1
topcar_base1.objrotz = topcar_base1.objrotz + 1
If Rotating_Track = 1 Then
track.objrotz = track.objrotz -1
End If
car_shadow.objrotz = car_shadow.objrotz + 1
XBallShadow1.objrotz = XBallShadow1.objrotz + 1
End Sub
 
Dozer.


#49 bpjacobsen

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Posted 27 December 2017 - 03:20 PM

really nice, but I'm getting an unhandled exception error randomly during play. screenshot attached. Any thoughts?

Attached Files



#50 Thalamus

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Posted 27 December 2017 - 03:39 PM

Did you run the one-in-all installer for 10.4 release ? If not, then I would advice you to do so, and make sure that there are no *.vbs files at all in the tables folder ( before you start )


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#51 bpjacobsen

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Posted 29 December 2017 - 03:46 AM

looks like that was my issue. Didn't realize the full installer included the prior version too!. thanks!



#52 Thalamus

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Posted 29 December 2017 - 08:49 AM

Well. For people that don't follow the latest bleeding edge ( most people shouldn't ), the one-in-all installer is a great way to get everything updated, not only installed. Happy to hear it resolved your problem.


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#53 rgarriott

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Posted 06 March 2019 - 08:50 PM

Great looking table and fun to play. But i was wondering if anyone else has had an issue with it hanging once you lock a ball in the left shute coming off the top right flipper? Table plays perfect other then that. Thanks

#54 doraj90

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Posted 24 October 2019 - 03:31 PM

Very nice table, great job! By cons a bug that occurs often is that the ball is blocked in the scenery at the entrance of the left ramp. On the left of the ramp. Will there be a maj of this bug or I'm the only one to have it?

 

Very nice table, great job! By cons a bug that occurs often is that the ball is blocked in the scenery at the entrance of the left ramp. On the left of the ramp. Will there be a maj of this bug or I'm the only one to have it?



#55 Thalamus

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Posted 24 October 2019 - 03:40 PM

The fix I believe is explained somewhere in the release thread on vpinball. I'm too lazy to go hunting for it.

And, thanks for the big fonts - My eyes is getting so bad ... well, maybe not that bad.


Edited by Thalamus, 24 October 2019 - 03:41 PM.

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