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111 replies to this topic
#42
Posted 04 February 2016 - 08:01 PM
I must set the shaker to work half its force. In dof configtool i put a value of 24 and not 48. It rumble so much also at 24. Sensor must be in the hands area. In the beginning I believe to do a bad thing to install sensor near contactor and near shaker but after I have seen a lot of people have this config. Deadzone must be quite high like value if you have this kind of configuration. X and y gain help you to do a correct calibration. They are higher than high deadzone value is. A fog of mystery stay around the x max and y max
#44
Posted 04 February 2016 - 11:19 PM
Groni I tried a lot of times with the tilt (due for too much nudging) of the Freescale... But it has never satisfied me. Tilt sensitivity setted in vp --> keys was never true. I think is the same for sidewinder. In the end I mounted a real tilt bob in the cab, connected to my ipac2 and setted how button "T" that in vp is the mech tilt... It works great! I tried everything. The only thing is better for tilt are Mercury switch, but they are horrible for nudging
#46
Posted 04 February 2016 - 11:52 PM
Since I did not get to manage to tilt the table, i setted up Xpadder for just using the x axis as trigger with a sensivity of 35%. Result is slight nudging works great with sidewinder and when I make a hard rumble or strong hit, xpadder becomes active
and nudges with buttons. I setted the Nudgetime to 0.1, so as good as no nudge happens with the buttons. But with a higher sensivity in the script the tilt and warnings are given.
But I guess I will also mount a real tilt bob since I also use an Ipac. Good Idea
But it works now. And with the Nudging and analog Plunger everything is a bit more realistic. I guess I will have to build a cab
My current VPX Tables I am working on:
Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%
#51
Posted 04 August 2016 - 04:52 PM
The nudging is fine in VPX, you just have to change the settings a bit. Lower your dead zone first... guys that were saying they had their dead zone at 20+%, lower it down to like 5% and start from there. Start a table and give the table a little nudge while the ball is still on the plunger. Then, raise the dead zone up a couple and keep doing that until the ball stops nudging... that's where you know the dead zone is too high and then just back it down a bit again.... however, 5% should be in the right range.
The dead zone keeps the ball from nudging when you have vibrations in the table that are not intended to be a nudge, such as from your speakers or something in the room, etc... if it is set too high it will also kill your intended nudges.
X and Y gain are the sensitivity... basically how forceful the effect of a light nudge is going to be.
These are the explanations of the basic settings you need and please be aware that they are generally lower than in VP9. Now that you know what you need to change, feel comfortable with experimenting with the settings.
#54
Posted 18 January 2017 - 10:16 AM
Have anyone got the nudging to work satisfying?
I have kl25z and can't seem to get it to work properly.
Do anyone have nudging and tilt function working?
When I try it seems that on some tables it works kind of ok, and on bad cats for example it tilts when I plunge the ball.
Why are different tables reacting differently to the same settings?
I have kl25z and can't seem to get it to work properly.
Do anyone have nudging and tilt function working?
When I try it seems that on some tables it works kind of ok, and on bad cats for example it tilts when I plunge the ball.
Why are different tables reacting differently to the same settings?
#56
Posted 30 January 2017 - 08:49 PM
under Preferences, Video options there is a Visual Nudge Strength box. Make it 0 for no screen shake.
#58
Posted 30 January 2017 - 11:26 PM
So I can nudge, but still don't get a tilt without tipping the cab on it's side just about, and even the nudge I'm getting isn't realistic, everything else in VPX is bloody awesome, but nudge is just a bit naff in my setup.
I'm going to try putting a few cross members in the cab and mounting the sensor in a few different places to see if it improves and becomes a bit more realistic.
I can get a tilt on TWD for example if I constantly slam the heck out of it, but in attack and revenge as another example, I can just about tip the cab and get nothing .. that suggests to me that there is at least some interaction with the table over the nudge keys settings ?
I've also got a tilt bob that I really must install, and will satisfy for the time, but for my cab and setup, VP9 and Physmod5 were definitely 'nicer' to nudge with.
Cheers,
al.
#59
Posted 06 September 2018 - 03:22 PM
VPX 10.5 and Pinscape here work like a charm and I can easily and quite realistically roll the ball around the table if I lift the whole thing up.
Now only thing that buggers me is the tilt.
It seems that when simulated tilt bob activates (which is the same as pressing 'T' [shift + t]), it sends a digital nudge which causes the ball to fly all over. I'm not talking about the screen shake which can be deactivated from graphics settings but actual "physical" nudge. It really ruins the whole accurate analog nudge thing with this random nudge from hell and it's really irritating when the ball goes apeshit when you want just a nice controlled nudge. For this reason I don't at the moment have tilt at all (analog tilt sensitivity is set to a really low value).
#60
Posted 06 September 2018 - 03:59 PM
Shaker Setup -- https://www.vpforums...657#entry433088
Use the same board ( kl25z ) for a Plunger Setup --> https://www.vpforums...e=2#entry413506
If you are looking for help using a game pad/xbox controller for nudging - https://www.vpforums...showtopic=44865
Nudging & Tilt - setup
I use an iPac2 Button Inputs and
I used a Tilt assembly from a real Pinball machine with one of these boards - kl25z
For - VP
To Buy - KL25Z Nudge board > MUST READ > New Boards aren't true to the original, in that the accelerometer chip is missing
TRY Pinscape Pico http://mjrnet.org/pi...sid=pscOverview
https://www.amazon.c...&keywords=KL25Z
https://www.digikey....roduct Viewers
https://www.mouser.c...Mha2c_eOjwR9JRE
Tilt Assembly
https://www.ebay.com...kw=pinball Tilt
https://www.pinballl...-and-parts.html
WHEN USING A REAL TILT BOB
For the nudge tilt bob script -- Use the file that's in your script folder - NudgePlugIn_mjrAccelAndTilt.vbs and rename NudgePlugIn.vbs
Some info in the file but it really should be ready to use as is after renaming
Troubleshooting: If you're using the kl25z board without a physical tilt Bob, It may not register a tilt...(Next Line)
If you use another device for button inputs and there may be others...
If you use the kl25z as your sole input device it will register a tilt...
**See here for more help** - https://www.vpforums...topic=47444&hl=
More info - FP ----
FP - Plunger Setup.jpg 116.96KB
18 downloads https://pinballnirva...ge-in-fp.19833/
More info - FX3 ---- https://www.reddit.c...ivity_in_steam/
Pinscape v2 Build Guide > Nudge & Tilt - Chapter 36, 89, and 99 http://mjrnet.org/pi...01602xx&sid=toc
Anti vibration plate dampening mount shock absorber
https://www.vpforums...=38357&hl=nudge
https://www.google.c...OMQjJkEegQIDxAB
Video
Edited by Outhere, 16 May 2025 - 06:09 PM.
Also tagged with one or more of these keywords: vpx, nudge
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